I would like to hear expert opinion on versatility. Yes or no?
I used it when I first played archers (with stealth), then stopped altogether in a fit of purism, when starting to play noisy archers I again took it and I am now again on the verge of omitting versatility in favour of a few points melee instead.
I was particularly impressed by one or two archers by psi that took 5 melee + charge. (Streak in particular). It would help early to collect equipment without worrying to run out of ammunition (more power than early versatility) and in the long run the 2k xp would even be cheaper than the investment in versatility. Admittedly versatility gives much more than 5 points in late game, but an archer in late game doesn't have to engage in melee anyway.
I used it when I first played archers (with stealth), then stopped altogether in a fit of purism, when starting to play noisy archers I again took it and I am now again on the verge of omitting versatility in favour of a few points melee instead.
I was particularly impressed by one or two archers by psi that took 5 melee + charge. (Streak in particular). It would help early to collect equipment without worrying to run out of ammunition (more power than early versatility) and in the long run the 2k xp would even be cheaper than the investment in versatility. Admittedly versatility gives much more than 5 points in late game, but an archer in late game doesn't have to engage in melee anyway.
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