Hello. I'd like to ask for advice for this game but first relate why looking at the video tutorials seems to not be useful.
Whenever I play, between 100 to 200 feet, I seem to wind up in a situation where I have multiple orc warriors (or soldiers) and canines trying to fight me, they always surround me, they cannot be killed unless I allow myself to be surrounded (because of their A.I., they won't get closer), they won't die quickly (for whatever reason, I just seem to always roll poorly on damage or accuracy), if I get them low they start to run away, because they're running away and then coming back and then running away again I cannot rest to heal, and then I just die.
This happens several times over the course of getting to like 200 feet but it eventually catchs up with me and I just die. This is a very frustrating sort-of death because it happens every single run, nothing I do seems to prevent it and nothing new seems to happen, resulting in what is ultimately a waste of upwards of 6 hours of my life. This is why, while I normally try to figure out things for myself for a roguelike, I've realised I'm making no progress whatsoever in this regard so I'm asking for help if anyone wants to give it.
This is the starting build I usually try on a Noldor Feanor :
[A]
3 Str
1 Dex
3 Con
6 Grace
XOR
[B]
3 Str
6 Dex
3 Con
1 Grace
I use [A] with the following starting skills :
[A1]
1500 Melee
1000 Evasion
2100 Smithing
400 left over to get to 500 to take two skills in Smithing, either :
i) Armoursmithing + Enchantment : for armour and boots and cloaks with enchantments on them
ii) Weapon + Artistry : for better weapons to do more damage since I realised I am not rolling anything of value
with 2100 in Smithing to reach skill 11 in Smithing so I can make enchanted shortswords if I want to.
[A2]
1500 Melee
21001000 Evasion
1500 Smithing
1000 Song
I take Jewellry so that I can make 1 rings of protection, 1 ring of accuracy and 1 necklace of see invisible which I've never used but I just figured it's better to guarantee I have it if I'll ever need it (never have so far).
I took Song to get Elbereth because that's the only way I've been able to survive later (still dying though).
[B1]
2100 Melee
1500 Evasion
1000 or so Smithing
Remaining EXP. to put into abilities sooner. Smithing if I feel like taking Jewellry or something. I've tried Charge, it helps but it doesn't seem to help much. And more importantly, it's boring as hell. If I wanted to just nudge monsters to death, I'm open up DCSS, make a Berserker, find a monster vault or go to the Bailey and just kill them all.
I usuall try and wield a Long Sword as much as possible because it seems like a straight upgrade to the Curved Sword. I usually skip Studded Leather Armour, Greaves and all Helms. I wear all other Armour.
I've not tried Stealth because, to be honest, I don't like the Stealth mechanic much and I wanted to see why I'm failing with this so much. Archery seems pointless if I can't even guarantee I will have a Bow like, at all.
It has gotten to the point where it is just boring to start the game at all - yet I WANT to like the game. I like some of the mechanics and it is interesting but the following is essentially a conversation with my friend and it sums up exactly why I'm asking for help :
Friend : How's the new roguelike coming along?
Me : I've spent over two days on the same 10 minutes of the game, over and over again.
Friend : Oh..... that sounds bad. Are you figuring it out though?
Me : No. It is just dying pointlessly with no idea what to do to make it winnable. It is literally the same 10 minutes over and over again.
Friend : ....Do you think I should get it? What do you think of it?
Me : Based on my experiences? It's a boring shallow game where all your abilities cost too much EXP. to make getting them anything you can bank on, nothing dies when you try to kill it - it takes forever to kill any given monster no matter what weapon you pick up, all fights are essentially fought at a disadvantage to you and while that makes alot of sense, it means that every fight is a slog where even if you could come out on top you won't do damage fast enough to just be done with it. So, you're either left with combat against enemies that you can't beat or enemies so easy that it's no longer boring and difficult just boring and tedious, like chasing orc scouts or trying to kill orc warriors for 20 turns just to have more orc warriors come up the stairs to fight all over again. If I figure out what to do, I might change my mind but right now? This game is not worth the effort.
And this is basicly what I've felt about it. I really like the ideas and parts of it (like the character building, the smithing, the A.I. of the monsters seem really nice and intriguing). But I have to merely guess that that's true, it certainly hasn't come up much in the 3~4 floors I've gotten to.
Any and all advice (barring "quit the game") would be appreciated alot.
Whenever I play, between 100 to 200 feet, I seem to wind up in a situation where I have multiple orc warriors (or soldiers) and canines trying to fight me, they always surround me, they cannot be killed unless I allow myself to be surrounded (because of their A.I., they won't get closer), they won't die quickly (for whatever reason, I just seem to always roll poorly on damage or accuracy), if I get them low they start to run away, because they're running away and then coming back and then running away again I cannot rest to heal, and then I just die.
This happens several times over the course of getting to like 200 feet but it eventually catchs up with me and I just die. This is a very frustrating sort-of death because it happens every single run, nothing I do seems to prevent it and nothing new seems to happen, resulting in what is ultimately a waste of upwards of 6 hours of my life. This is why, while I normally try to figure out things for myself for a roguelike, I've realised I'm making no progress whatsoever in this regard so I'm asking for help if anyone wants to give it.
This is the starting build I usually try on a Noldor Feanor :
[A]
3 Str
1 Dex
3 Con
6 Grace
XOR
[B]
3 Str
6 Dex
3 Con
1 Grace
I use [A] with the following starting skills :
[A1]
1500 Melee
1000 Evasion
2100 Smithing
400 left over to get to 500 to take two skills in Smithing, either :
i) Armoursmithing + Enchantment : for armour and boots and cloaks with enchantments on them
ii) Weapon + Artistry : for better weapons to do more damage since I realised I am not rolling anything of value
with 2100 in Smithing to reach skill 11 in Smithing so I can make enchanted shortswords if I want to.
[A2]
1500 Melee
21001000 Evasion
1500 Smithing
1000 Song
I take Jewellry so that I can make 1 rings of protection, 1 ring of accuracy and 1 necklace of see invisible which I've never used but I just figured it's better to guarantee I have it if I'll ever need it (never have so far).
I took Song to get Elbereth because that's the only way I've been able to survive later (still dying though).
[B1]
2100 Melee
1500 Evasion
1000 or so Smithing
Remaining EXP. to put into abilities sooner. Smithing if I feel like taking Jewellry or something. I've tried Charge, it helps but it doesn't seem to help much. And more importantly, it's boring as hell. If I wanted to just nudge monsters to death, I'm open up DCSS, make a Berserker, find a monster vault or go to the Bailey and just kill them all.
I usuall try and wield a Long Sword as much as possible because it seems like a straight upgrade to the Curved Sword. I usually skip Studded Leather Armour, Greaves and all Helms. I wear all other Armour.
I've not tried Stealth because, to be honest, I don't like the Stealth mechanic much and I wanted to see why I'm failing with this so much. Archery seems pointless if I can't even guarantee I will have a Bow like, at all.
It has gotten to the point where it is just boring to start the game at all - yet I WANT to like the game. I like some of the mechanics and it is interesting but the following is essentially a conversation with my friend and it sums up exactly why I'm asking for help :
Friend : How's the new roguelike coming along?
Me : I've spent over two days on the same 10 minutes of the game, over and over again.
Friend : Oh..... that sounds bad. Are you figuring it out though?
Me : No. It is just dying pointlessly with no idea what to do to make it winnable. It is literally the same 10 minutes over and over again.
Friend : ....Do you think I should get it? What do you think of it?
Me : Based on my experiences? It's a boring shallow game where all your abilities cost too much EXP. to make getting them anything you can bank on, nothing dies when you try to kill it - it takes forever to kill any given monster no matter what weapon you pick up, all fights are essentially fought at a disadvantage to you and while that makes alot of sense, it means that every fight is a slog where even if you could come out on top you won't do damage fast enough to just be done with it. So, you're either left with combat against enemies that you can't beat or enemies so easy that it's no longer boring and difficult just boring and tedious, like chasing orc scouts or trying to kill orc warriors for 20 turns just to have more orc warriors come up the stairs to fight all over again. If I figure out what to do, I might change my mind but right now? This game is not worth the effort.
And this is basicly what I've felt about it. I really like the ideas and parts of it (like the character building, the smithing, the A.I. of the monsters seem really nice and intriguing). But I have to merely guess that that's true, it certainly hasn't come up much in the 3~4 floors I've gotten to.
Any and all advice (barring "quit the game") would be appreciated alot.
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