(A) Labyrinth Level:
Currently labyrinth level are sometimes generated even if the cutoff in dungeon_profile.txt is set to -1.
Are there any plans to remove the hardcoded stuff? I realy would appreciate it if that type of level could be disabled.
(B) Ranger's EXTRA_SHOT class flag:
Is the EXTRA_SHOT Flag still available or only the FAST_SHOT flag?
P.S. In version 4.0.4 unique monsters are shown with color violet (17) if the "show uniques in purple" option is turned on.
Purple is color 16.
Currently labyrinth level are sometimes generated even if the cutoff in dungeon_profile.txt is set to -1.
Are there any plans to remove the hardcoded stuff? I realy would appreciate it if that type of level could be disabled.
(B) Ranger's EXTRA_SHOT class flag:
Is the EXTRA_SHOT Flag still available or only the FAST_SHOT flag?
P.S. In version 4.0.4 unique monsters are shown with color violet (17) if the "show uniques in purple" option is turned on.
Purple is color 16.