So after taking a look at dungeon_profile.txt that seems to be the place where i can configure all the stuff out that does not belong into this game to my understanding - yipee.
(A) Unluckily labyrinths have a cutoff of -1. That means i cannot prevent them from being generated modifying the .txt file. You need to change code to prevent them from appearing, right?
(B) If i copy the section of 'Cavern' with a cutoff of 10 behind the next part of classic, the game hangs up entering a level. Why is that? The explanation at the beginning of the file says lower cutoffs sections are just ignored. So this description is not true in all cases?
(C) It seems i can remove cavern levels if i set the cutoff just to -1. Correct?
(A) Unluckily labyrinths have a cutoff of -1. That means i cannot prevent them from being generated modifying the .txt file. You need to change code to prevent them from appearing, right?
(B) If i copy the section of 'Cavern' with a cutoff of 10 behind the next part of classic, the game hangs up entering a level. Why is that? The explanation at the beginning of the file says lower cutoffs sections are just ignored. So this description is not true in all cases?
(C) It seems i can remove cavern levels if i set the cutoff just to -1. Correct?
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