Targeting

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  • Ingwe Ingweron
    Veteran
    • Jan 2009
    • 2129

    Targeting

    Is there a reason "o" - object, or "p" -place, targeting will not work when a monster is on the location? For example, in the early game, when @ has only torchlight, @ used to be able to throw a magic missile or missile at a monster just around a corner. The monster would be visible in lantern light, but not with torchlight, though @ knows it's there. (Walked into a mold and backed up, for example.) But the current targeting will not allow object targeting of the floor location. Rather, it appears to allow targeting of it, [*-o-cursor placed on desired location, message "Target Selected"], but, when firing, throwing, or casting, the targeting is lost. As a jury-rig solution, I can target a square farther away that does not contain a monster, but where the target line still runs through my desired location, and then targeting is not lost when firing, throwing or casting. Sorry for the long-winded explanation.
    “We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
    ― Tom Stoppard, Rosencrantz and Guildenstern are Dead
  • takkaria
    Veteran
    • Apr 2007
    • 1951

    #2
    Originally posted by Ingwe Ingweron
    Is there a reason "o" - object, or "p" -place, targeting will not work when a monster is on the location? For example, in the early game, when @ has only torchlight, @ used to be able to throw a magic missile or missile at a monster just around a corner. The monster would be visible in lantern light, but not with torchlight, though @ knows it's there. (Walked into a mold and backed up, for example.) But the current targeting will not allow object targeting of the floor location. Rather, it appears to allow targeting of it, [*-o-cursor placed on desired location, message "Target Selected"], but, when firing, throwing, or casting, the targeting is lost. As a jury-rig solution, I can target a square farther away that does not contain a monster, but where the target line still runs through my desired location, and then targeting is not lost when firing, throwing or casting. Sorry for the long-winded explanation.
    Ah, yeah, this is a bug. I'll just revert the changes to targeting, they seem to have caused loads of unnecessary issues.
    takkaria whispers something about options. -more-

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