[3.4-dev] Drakes in pits

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  • PowerWyrm
    Prophet
    • Apr 2008
    • 2987

    [3.4-dev] Drakes in pits

    Red dragon pits can have dracolisks and white dragon pits can have dracoliches. Bug or feature?
    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!
  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    #2
    Originally posted by PowerWyrm
    Red dragon pits can have dracolisks and white dragon pits can have dracoliches. Bug or feature?
    Feature. The pits look for a particular breath weapon: dracoliches can breathe cold, and dracolisks can breathe fire.

    It's arguably a misfeature, but it's not a bug.
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

    Comment

    • PowerWyrm
      Prophet
      • Apr 2008
      • 2987

      #3
      Yeah but now with the excluded flags, this shouldn't happen no? MHDs have been excluded, so why not drakes?
      PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

      Comment

      • Magnate
        Angband Devteam member
        • May 2007
        • 5110

        #4
        Originally posted by PowerWyrm
        Yeah but now with the excluded flags, this shouldn't happen no? MHDs have been excluded, so why not drakes?
        Don't know - surely it would depend on what flag was used to exclude? Hard to tell without studying pit.txt and monster.txt
        "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

        Comment

        • Derakon
          Prophet
          • Dec 2009
          • 9022

          #5
          I've argued this is a bug before. The simplest way to fix it is to hack up the pit definitions so red dragon pits don't allow e.g. nexus breathers and white dragon pits don't allow undead. Of course those are chosen specifically to exclude those two monsters, but oh well.

          Comment

          • fizzix
            Prophet
            • Aug 2009
            • 3025

            #6
            I think it's ok, and frankly, I'd rather have dangerous monsters appear in poison, lightning and acid dragon pits as well. Dragon pits have way to high of a reward/risk ratio, since dragons really are one of the most sought after monsters for loot (for good reason).

            Comment

            • PowerWyrm
              Prophet
              • Apr 2008
              • 2987

              #7
              Originally posted by Magnate
              Don't know - surely it would depend on what flag was used to exclude? Hard to tell without studying pit.txt and monster.txt
              Fire dragons: BR_FIRE, not BR_COLD (exclude BR_NEXU to remove dracolisks)
              Ice dragons: BR_COLD, not BR_FIRE (exclude BR_NETH to remove dracoliches)
              PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

              Comment

              • PowerWyrm
                Prophet
                • Apr 2008
                • 2987

                #8
                Originally posted by fizzix
                I think it's ok, and frankly, I'd rather have dangerous monsters appear in poison, lightning and acid dragon pits as well. Dragon pits have way to high of a reward/risk ratio, since dragons really are one of the most sought after monsters for loot (for good reason).
                Hmm the only problem is that there are nothing except MHDs that breathe acid, poison or lightning for those pits. Concerning the drakes, they just don't seem right for those colored D pits.
                PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                Comment

                • Magnate
                  Angband Devteam member
                  • May 2007
                  • 5110

                  #9
                  Originally posted by PowerWyrm
                  Hmm the only problem is that there are nothing except MHDs that breathe acid, poison or lightning for those pits. Concerning the drakes, they just don't seem right for those colored D pits.
                  I'm with fizzix on this - I think they fit just fine into those pits - dracoliches are ice dragons with a nasty undead tinge, and dracolisks are wacko fire dragons with ... er ... nexus breath (no idea where that came from anyway). IMO some more dual-breath dragons would be an interesting idea, over and above the potential for spicing up blue/green/black dragon pits.
                  "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

                  Comment

                  • PowerWyrm
                    Prophet
                    • Apr 2008
                    • 2987

                    #10
                    Originally posted by Magnate
                    dracolisks are wacko fire dragons with ... er ... nexus breath (no idea where that came from anyway).
                    Dracolisk = dragon + basilisk (which has nexus breath IIRC).
                    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                    Comment

                    • Derakon
                      Prophet
                      • Dec 2009
                      • 9022

                      #11
                      Normal basilisks only breathe poison, but greater basilisks can breathe poison, nexus, and darkness. That still doesn't explain why the nexus breath is in there, but nexus is pretty hard to explain in general. As with most of the exotic elements.

                      Comment

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