Sorry, a simple arithmetical error. I meant 30%, not 15%. So two would be roughly equivalent to current permanent resist, and three would be near-immunity. One would be roughly half as good as now.
Lots of variants have percentile stacking resists, but they're usually non-linear. This is a similar concept but kept simple.
And just in case anybody's wondering, I am of course thinking aloud about v4, rather than V. This kind of thing would need extensive testing in the context of all the other combat improvements planned for v4 ...
Lots of variants have percentile stacking resists, but they're usually non-linear. This is a similar concept but kept simple.
And just in case anybody's wondering, I am of course thinking aloud about v4, rather than V. This kind of thing would need extensive testing in the context of all the other combat improvements planned for v4 ...
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