Hi there
( Please excuse my bad english )
Since quite a while i don't check for new Angband versions.
Now i got the newest and its still fun to play!
But i think i discovered a lil bug in sound processing.
In older versions the sound events in sound.cfg for a single event where chosen by random ( if there was more then one sound for one event )
So for example in sound.cfg
.....
# You miss a melee attack against a monster.
miss = miss.wav miss1.wav miss2.wav miss_a.wav miss_b.wav
.....
means that one of the 5 sounds
miss.wav
miss1.wav
miss2.wav
miss_a.wav
miss_b.wav
is played by random if the "miss" sound event occurs
I checked this behavior with my sound.cfg and older versions of Angband
3.0.9b works fine
3.1.0 beta works fine
3.1.1.1626 works fine
3.1.2.v2 works fine
3.2.0 ONLY PLAYS FIRST SOUND IN LIST ( NO RANDOM CHOICE )
3.3.0 ONLY PLAYS FIRST SOUND IN LIST ( NO RANDOM CHOICE )
so if i dont miss something new ( i read the changes.txt files and find nothing special ) this maybe is a lil bug since version 3.2.0 ??
If i just have to change something in my sound.cfg so please let me know.
Thanks and keep up this good work on this great game!
( Please excuse my bad english )
Since quite a while i don't check for new Angband versions.
Now i got the newest and its still fun to play!
But i think i discovered a lil bug in sound processing.
In older versions the sound events in sound.cfg for a single event where chosen by random ( if there was more then one sound for one event )
So for example in sound.cfg
.....
# You miss a melee attack against a monster.
miss = miss.wav miss1.wav miss2.wav miss_a.wav miss_b.wav
.....
means that one of the 5 sounds
miss.wav
miss1.wav
miss2.wav
miss_a.wav
miss_b.wav
is played by random if the "miss" sound event occurs
I checked this behavior with my sound.cfg and older versions of Angband
3.0.9b works fine
3.1.0 beta works fine
3.1.1.1626 works fine
3.1.2.v2 works fine
3.2.0 ONLY PLAYS FIRST SOUND IN LIST ( NO RANDOM CHOICE )
3.3.0 ONLY PLAYS FIRST SOUND IN LIST ( NO RANDOM CHOICE )
so if i dont miss something new ( i read the changes.txt files and find nothing special ) this maybe is a lil bug since version 3.2.0 ??
If i just have to change something in my sound.cfg so please let me know.
Thanks and keep up this good work on this great game!
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