Somewhat trivial but annoying bug, present since at least the g74b42d1 Windows build: the randart warning messages that occur during the generation process at the beginning of a game ("couldn't get appropriate power level on base item", etc.) now reoccur whenever you open a saved game. So every time I reload a randart save file I have to clear my way through a ton of error messages before I can start playing.
It was a minor annoyance when I was using a randart set that only came with two warnings, but now I generated a new set that has twelve. Is it honestly even necessary to show these warnings to the player?
It was a minor annoyance when I was using a randart set that only came with two warnings, but now I generated a new set that has twelve. Is it honestly even necessary to show these warnings to the player?
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