Let's face it, doors are costly in your average dungeon. Those delvers go around bashing them down, then you have to find a kobold smith for new hinges and as for the wood... when was the last time you saw TREES in your underground dwelling?
The solution?
Doors of Doom!
teach those door bashers a lesson by having a door fill the area with toxic fumes or blinding burning magnesium when broken!
what this means : I'm working on a patch to randomly (with increasing probability as you go deeper) set off trap like effects when doors are bashed and broken...
What do you think of this idea?
The solution?
Doors of Doom!
teach those door bashers a lesson by having a door fill the area with toxic fumes or blinding burning magnesium when broken!
what this means : I'm working on a patch to randomly (with increasing probability as you go deeper) set off trap like effects when doors are bashed and broken...
What do you think of this idea?
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