Staff ID bug in 3.3

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  • Jungle_Boy
    Swordsman
    • Nov 2008
    • 434

    Staff ID bug in 3.3

    I just ID'ed a staff of slow monster by slowing a monster that I did not know was there. Since I did not know the monster was there I got no message. I just used the staff and it said you have 9 charges left then two squares later I ran into a slow dragonfly. Maybe this is working as intended but it seems like if I don't know the monster is there how did I know it got slowed?
    My first winner: http://angband.oook.cz/ladder-show.php?id=10138
  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #2
    There's a characteristic "bweeeooooop" power-down sound that occurs whenever a monster gets slowed down.

    (More seriously, sounds like a bug to me)

    Comment

    • Jungle_Boy
      Swordsman
      • Nov 2008
      • 434

      #3
      Originally posted by Derakon
      There's a characteristic "bweeeooooop" power-down sound that occurs whenever a monster gets slowed down.

      (More seriously, sounds like a bug to me)
      I had my speakers off so this could be true

      Also in the same game I drank a potion of Brawn but did not get a strength increase although it did lower my wisdom. It's possible my strength was not at max when I drank the potion. Do the stat swap potions restore your stat before raising it?
      My first winner: http://angband.oook.cz/ladder-show.php?id=10138

      Comment

      • Jungle_Boy
        Swordsman
        • Nov 2008
        • 434

        #4
        Follow up to the above, when I drank a second brawn potion it workd as expected and I know my strength was at max so I assume that stat swap potions do not restore the stat before attempting to raise it. Whether that is working as intended or not I leave to you to decide.

        BTW great job with the new version I'm really liking it.
        My first winner: http://angband.oook.cz/ladder-show.php?id=10138

        Comment

        • Magnate
          Angband Devteam member
          • May 2007
          • 5110

          #5
          Originally posted by Jungle_Boy
          I just ID'ed a staff of slow monster by slowing a monster that I did not know was there. Since I did not know the monster was there I got no message. I just used the staff and it said you have 9 charges left then two squares later I ran into a slow dragonfly. Maybe this is working as intended but it seems like if I don't know the monster is there how did I know it got slowed?
          Nice bug - thanks for the catch.
          "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

          Comment

          • Magnate
            Angband Devteam member
            • May 2007
            • 5110

            #6
            Originally posted by Magnate
            Nice bug - thanks for the catch.
            Er, this bug appears to be a lot worse than the issue of lack of feedback from unseen monsters. I'm getting auto-ID from all devices! Any unknown rod or wand, I just point it at a wall and aim/zap it, and it gets IDd. Can anyone else confirm this behaviour in 3.3.0??
            "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

            Comment

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