...raw magic. You die."
Alright... just after implementing the new spell code from V3.3 in my variant and goofing around with a test character, I got this little surprise.
Of course, this won't happen in regular Angband since there are no Great Wyrms of Power (and no monster with the BR_MANA flag... yet), but still worth to mention: before the big refactor on spells, breathing mana was capped at 250 damage. With the new code, the cap is set at 1600 (!)...
Alright... just after implementing the new spell code from V3.3 in my variant and goofing around with a test character, I got this little surprise.
Of course, this won't happen in regular Angband since there are no Great Wyrms of Power (and no monster with the BR_MANA flag... yet), but still worth to mention: before the big refactor on spells, breathing mana was capped at 250 damage. With the new code, the cap is set at 1600 (!)...
Comment