Mushrooms of Terror sets two statuses: 'Afraid', and 'Terror', when the effect expires 'Terror' always expires the turn before 'Afraid' expires. I'm not sure if this is the intended behaviour, but I'd prefer that both statuses were removed at the same time.
Mushrooms of Terror
Collapse
X
-
This is part of the compound effect problem - see the discussion on ticket #1041. Setting "afraid" is a simple effect, but Terror is a compound effect. So at the moment it's hackish, but when #1041 is implemented, it'll be much neater.
(That's my way of saying I can't really be bothered to hunt down and fix the one-turn delay before that - but of course I'm happy if someone else does.)"Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles
Comment