I and Magnate made a bit of a dangerous fix for the flickering over head map bug. I have now for the first time seen a detrimental effect from this fix. For me it's a minor issue, and the fix is still very well worth it, but I thought I should mention it.
Attached is an image of the over head map, just after recalling to town. As you can see on the right, the old dungeon level is still shown. This graphical artifact stayed until I next entered the dungeon.
Attached is an image of the over head map, just after recalling to town. As you can see on the right, the old dungeon level is still shown. This graphical artifact stayed until I next entered the dungeon.
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