Hello.
I just lost fight against Morgoth because one of its summons was not what I though it was. Those flickering monsters are confusing, because you can't tell what they are immediately from the screen and because of that they can "impersonate" something else. This was background Nightwalker that looked like Black Wraith doing nether ball followed by M manastorm.
Real time flickering can't be used because that slows game to crawl (seriously like slow 386) and entire overhead term window flickers (in windows XP. I believe this bug is still not fixed?).
My suggestion is that when flickering monster gets spawned it gets its actual color, not some random one. It was a bit confusing to see five white dragons and monster list shows one Law, one Multi-hued, two Many Colors and just one White. I hate to look monster list to get actual monsters instead of looking at the screen.
I just lost fight against Morgoth because one of its summons was not what I though it was. Those flickering monsters are confusing, because you can't tell what they are immediately from the screen and because of that they can "impersonate" something else. This was background Nightwalker that looked like Black Wraith doing nether ball followed by M manastorm.
Real time flickering can't be used because that slows game to crawl (seriously like slow 386) and entire overhead term window flickers (in windows XP. I believe this bug is still not fixed?).
My suggestion is that when flickering monster gets spawned it gets its actual color, not some random one. It was a bit confusing to see five white dragons and monster list shows one Law, one Multi-hued, two Many Colors and just one White. I hate to look monster list to get actual monsters instead of looking at the screen.
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