Just a random suggestion: when viewing damage for a weapon, sort the listing by how much damage is dealt, and combine entries where the damage output is the same. E.g. this is the current output from an awesome randart pike I just found:
Average damage/round: 448.5 vs. evil, 550.5 vs. demons, 550.5 vs. trolls, 550.5 vs. creatures not resistant to electricity, 550.5 vs. creatures not resistant to poison, 753.5 vs. undead, and 347 vs. others.
It'd be cleaner like this:
Average damage/round: 753.5 vs. undead, 550.5 vs. demons, trolls, creatures not resistant to electricity, and creatures not resistant to poison, 448.5 vs. evil, and 347 vs. others.
This would help emphasize that the best brand is chosen when possible, and would generally be less redundant. Obviously it's pretty minor though.
Average damage/round: 448.5 vs. evil, 550.5 vs. demons, 550.5 vs. trolls, 550.5 vs. creatures not resistant to electricity, 550.5 vs. creatures not resistant to poison, 753.5 vs. undead, and 347 vs. others.
It'd be cleaner like this:
Average damage/round: 753.5 vs. undead, 550.5 vs. demons, trolls, creatures not resistant to electricity, and creatures not resistant to poison, 448.5 vs. evil, and 347 vs. others.
This would help emphasize that the best brand is chosen when possible, and would generally be less redundant. Obviously it's pretty minor though.
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