Something borked in randarts?

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  • fizzix
    Prophet
    • Aug 2009
    • 3025

    Something borked in randarts?

    There were some uber powerful randarts generated in my most recent game. Besides the mithril mail that I found (also included below). They seem to be based off of launchers, perhaps there's a problem with power rating launchers?

    edit: It's entirely possible that whatever problem was generating this has already been fixed in nightlies. I cannot reproduce these items.

    (based off of Umbar)
    Code:
    The Dagger of Siloeg (8d4) (+29,+34) [+41] <+3>
    -----------------------------------------------
     A short two-edged blade perfect for thrusting.
     
     +3 strength, intelligence, dexterity, constitution, charisma, stealth, speed,
     attack speed.
     +15% to searching.
     Slays animals, evil creatures, orcs, trolls, giants.
     *Slays* dragons, demons, undead.
     Branded with acid, lightning, flames, frost, venom.
     Provides immunity to lightning, cold.
     Provides resistance to acid, fire, poison, light, dark, sound, nether, chaos,
     disenchantment.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution, charisma.
     Blessed by the gods.  Slows your metabolism.  Feather Falling.  Speeds
     regeneration.  Prevents paralysis.  Sustains your life force.  Grants
     telepathy.  Grants the ability to see invisible things.  
     
     When aimed, it allows you to breathe chaos or disenchantment for 220 damage.
     Takes 188 to 276 turns to recharge.
     
     Radius 1 light.
    
    Min Level 61, Max Level 127, Generation chance 5, Power 1533, 0.7 lbs
    (based off of Amrod)
    Code:
    The Mithril Plate Mail of Athorith (+11,+15) [60,+26] <+4>
    ----------------------------------------------------------
     +4 strength, intelligence, wisdom, dexterity, constitution, charisma, stealth,
     speed.
     Provides immunity to fire, cold.
     Provides resistance to acid, lightning, poison, light, dark, sound, nether,
     disenchantment.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Sustains your life force.  Grants
     telepathy.  
     
     When activated, it heals 500 hit points, heals cut damage, and cures stunning.
     Takes 114 to 140 turns to recharge.
     
    
    Min Level 50, Max Level 127, Generation chance 20, Power 1237, 21.8 lbs
    +26 +26 on an armor????

    based off of Amras

    Code:
    The Multi-Hued Dragon Scale Mail 'Lorinie' (+26,+26) [45,+38] <+4>
    ------------------------------------------------------------------
     +4 strength, intelligence, wisdom, dexterity, constitution, charisma,
     infravision, speed.
     Provides immunity to acid.
     Provides resistance to acid, lightning, fire, cold, poison, light, dark, sound,
     shards, nexus, nether, chaos, disenchantment.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, charisma.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  Sustains
     your life force.  Grants the ability to see invisible things.  
     
     When aimed, it allows you to breathe fire for 200 damage.
     Takes 164 to 240 turns to recharge.
     
     Radius 1 light.
    
    Min Level 52, Max Level 127, Generation chance 33, Power 1283, 17.0 lbs
    in case anyone's curious, I've included the randart.log entries for these items.

    Code:
    Artifact index is 127
    The Dagger of Siloeg (8d4) (+29,+34) [+41] <+3>
    Object is known
    Object flags = 3b 33 73 ff 36 a0 f5 e6 ff 00 4f 0c 21
    PVAL 0 flags = 3b 33 00 00 00 00 00 00 00 00 00 00 00
    Adding power for dam dice, total is 50
    Slay multiplier for: animalsx2 evil creaturesx2 orcsx3 trollsx3 giantsx3 acid lightning flames frost venom dragonsx5 demonsx5 undeadx5 
    sv is: 112944
     and t_m_p is: 33904 
    times 1000 is: 3331
    Adjusted for slay power, total is 166
    Adding power for to_dam, total is 251
    Extra blows: 3
    Adding power for blows, total is 536
    Adding power for multiple slays/brands, total is 575
    After multiplying ammo and rescaling, power is 575
    Adding power for to hit, total is 618
    Adding power for low weight, total is 618
    Adding power for to_ac of 41, total is 659
    Adding power for high to_ac value, total is 675
    Adding power for very high to_ac value, total is 681
    Adding power for STR bonus 3, total is 708
    Adding power for INT bonus 3, total is 723
    Adding power for DEX bonus 3, total is 741
    Adding power for CON bonus 3, total is 777
    Adding power for Stealth bonus 3, total is 801
    Adding power for searching bonus 3, total is 807
    Adding power for combination of 110, total is 917
    Adding power for CHR bonus/penalty 3, total is 923
    Adding power for speed bonus/penalty 3, total is 983
    Adding power for sustain INT, total is 987
    Adding power for sustain WIS, total is 991
    Adding power for sustain CON, total is 999
    Adding power for sustain CHR, total is 1000
    Adding power for multiple sustains, total is 1002
    Adding power for multiple sustains, total is 1005
    Adding power for elec immunity, total is 1040
    Adding power for cold immunity, total is 1077
    Adding power for multiple immunities, total is 1102
    Adding power for free action, total is 1116
    Adding power for hold life, total is 1128
    Adding power for feather fall, total is 1129
    Adding power for permanent light, total is 1132
    Adding power for see invisible, total is 1142
    Adding power for telepathy, total is 1212
    Adding power for slow digestion, total is 1214
    Adding power for resist acid, total is 1219
    Adding power for resist fire, total is 1225
    Adding power for resist poison, total is 1253
    Adding power for resist fear, total is 1259
    Adding power for resist light, total is 1265
    Adding power for resist dark, total is 1281
    Adding power for resist confusion, total is 1305
    Adding power for resist sound, total is 1319
    Adding power for resist nether, total is 1339
    Adding power for resist chaos, total is 1359
    Adding power for resist disenchantment, total is 1379
    Adding power for regeneration, total is 1388
    Adding power for blessed, total is 1389
    Adding power for multiple misc abilities, total is 1391
    Adding power for multiple misc abilities, total is 1394
    Adding power for multiple misc abilities, total is 1398
    Adding power for multiple misc abilities, total is 1403
    Adding power for multiple misc abilities, total is 1409
    Adding power for multiple misc abilities, total is 1416
    Adding power for multiple low resists, total is 1418
    Adding power for multiple high resists, total is 1422
    Adding power for multiple high resists, total is 1428
    Adding power for multiple high resists, total is 1436
    Adding power for multiple high resists, total is 1446
    Adding power for multiple high resists, total is 1458
    Adding power for multiple high resists, total is 1472
    Adding power for multiple high resists, total is 1488
    Adding power for multiple high resists, total is 1506
    Adding power for artifact activation, total is 1529
    After ignore flags, FINAL POWER IS 1533
    ********** ENTERING EVAL POWER ********
    Artifact index is 128
    The Mithril Plate Mail of Athorith (+11,+15) [60,+26] <+4>
    Object is known
    Object flags = 3f 11 00 00 00 c0 f3 a7 d8 00 0f 0c 01
    PVAL 0 flags = 3f 11 00 00 00 00 00 00 00 00 00 00 00
    Armour item, base power is 1
    Adding power for base AC value, total is 61
    Adding power for to_hit, total is 273
    Adding power for to_dam, total is 348
    Slay multiplier for: 
    sv is: 33904
     and t_m_p is: 33904 
    times 1000 is: 1000
    Adjusted for brand/slay power, total is 348
    Adding power for to_ac of 26, total is 374
    Adding power for STR bonus 4, total is 410
    Adding power for INT bonus 4, total is 430
    Adding power for WIS bonus 4, total is 450
    Adding power for DEX bonus 4, total is 474
    Adding power for CON bonus 4, total is 522
    Adding power for Stealth bonus 4, total is 554
    Adding power for combination of 110, total is 664
    Adding power for CHR bonus/penalty 4, total is 672
    Adding power for speed bonus/penalty 4, total is 752
    Adding power for fire immunity, total is 792
    Adding power for cold immunity, total is 829
    Adding power for multiple immunities, total is 854
    Adding power for free action, total is 868
    Adding power for hold life, total is 880
    Adding power for telepathy, total is 950
    Adding power for resist acid, total is 955
    Adding power for resist elec, total is 961
    Adding power for resist poison, total is 989
    Adding power for resist fear, total is 995
    Adding power for resist light, total is 1001
    Adding power for resist dark, total is 1017
    Adding power for resist blindness, total is 1033
    Adding power for resist confusion, total is 1057
    Adding power for resist sound, total is 1071
    Adding power for resist nether, total is 1091
    Adding power for resist disenchantment, total is 1111
    Adding power for regeneration, total is 1120
    Adding power for multiple misc abilities, total is 1122
    Adding power for multiple misc abilities, total is 1125
    Adding power for multiple misc abilities, total is 1129
    Adding power for multiple low resists, total is 1131
    Adding power for multiple high resists, total is 1135
    Adding power for multiple high resists, total is 1141
    Adding power for multiple high resists, total is 1149
    Adding power for multiple high resists, total is 1159
    Adding power for multiple high resists, total is 1171
    Adding power for multiple high resists, total is 1185
    Adding power for multiple high resists, total is 1201
    Adding power for multiple high resists, total is 1219
    Adding power for artifact activation, total is 1233
    After ignore flags, FINAL POWER IS 1237
    ********** ENTERING EVAL POWER ********
    Artifact index is 129
    The Multi-Hued Dragon Scale Mail 'Lorinie' (+26,+26) [45,+38] <+4>
    Object is known
    Object flags = 3f 14 00 00 22 10 ff ff ed 00 0f 0c 01
    PVAL 0 flags = 3f 14 00 00 00 00 00 00 00 00 00 00 00
    Armour item, base power is 1
    Adding power for base AC value, total is 46
    Adding power for to_hit, total is 262
    Adding power for to_dam, total is 392
    Slay multiplier for: 
    sv is: 33904
     and t_m_p is: 33904 
    times 1000 is: 1000
    Adjusted for brand/slay power, total is 392
    Adding power for to_ac of 38, total is 430
    Adding power for high to_ac value, total is 443
    Adding power for very high to_ac value, total is 446
    Adding power for STR bonus 4, total is 482
    Adding power for INT bonus 4, total is 502
    Adding power for WIS bonus 4, total is 522
    Adding power for DEX bonus 4, total is 546
    Adding power for CON bonus 4, total is 594
    Adding power for combination of 64, total is 658
    Adding power for CHR bonus/penalty 4, total is 666
    Adding power for infra bonus/penalty 4, total is 682
    Adding power for speed bonus/penalty 4, total is 762
    Adding power for sustain INT, total is 766
    Adding power for sustain CHR, total is 767
    Adding power for acid immunity, total is 805
    Adding power for free action, total is 819
    Adding power for hold life, total is 831
    Adding power for permanent light, total is 834
    Adding power for see invisible, total is 844
    Adding power for slow digestion, total is 846
    Adding power for resist acid, total is 851
    Adding power for resist elec, total is 857
    Adding power for resist fire, total is 863
    Adding power for resist cold, total is 869
    Adding power for resist poison, total is 897
    Adding power for resist fear, total is 903
    Adding power for resist light, total is 909
    Adding power for resist dark, total is 925
    Adding power for resist blindness, total is 941
    Adding power for resist confusion, total is 965
    Adding power for resist sound, total is 979
    Adding power for resist shards, total is 987
    Adding power for resist nexus, total is 1002
    Adding power for resist nether, total is 1022
    Adding power for resist chaos, total is 1042
    Adding power for resist disenchantment, total is 1062
    Adding power for regeneration, total is 1071
    Adding power for multiple misc abilities, total is 1073
    Adding power for multiple misc abilities, total is 1076
    Adding power for multiple misc abilities, total is 1080
    Adding power for multiple misc abilities, total is 1085
    Adding power for multiple misc abilities, total is 1091
    Adding power for multiple low resists, total is 1093
    Adding power for multiple low resists, total is 1096
    Adding power for multiple low resists, total is 1100
    Adding power for full rbase set, total is 1105
    Adding power for multiple high resists, total is 1109
    Adding power for multiple high resists, total is 1115
    Adding power for multiple high resists, total is 1123
    Adding power for multiple high resists, total is 1133
    Adding power for multiple high resists, total is 1145
    Adding power for multiple high resists, total is 1159
    Adding power for multiple high resists, total is 1175
    Adding power for multiple high resists, total is 1193
    Adding power for multiple high resists, total is 1213
    Adding power for multiple high resists, total is 1235
    Adding power for multiple high resists, total is 1259
    Adding power for artifact activation, total is 1279
    After ignore flags, FINAL POWER IS 1283
    Last edited by fizzix; February 27, 2011, 00:14.
  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #2
    Yikes. Haven't seen anything like that with my current "nightlies" character, though he's running off of the code as of Feb. 15th or so, I think. Then again, maybe I've just been unlucky.

    This is clearly a bug of some description.

    Comment

    • d_m
      Angband Devteam member
      • Aug 2008
      • 1517

      #3
      I am pretty sure Fizzix's character was generated during an exceptionally wild and woolly period of the tree... I haven't been able to replicate this in HEAD (yet) and there are a lot of other known bugs that got fixed since.

      If anyone sees anything remotely like this in the artifact spoilers with the current nightlies please let me know.
      linux->xterm->screen->pmacs

      Comment

      • fizzix
        Prophet
        • Aug 2009
        • 3025

        #4
        Originally posted by d_m
        I am pretty sure Fizzix's character was generated during an exceptionally wild and woolly period of the tree... I haven't been able to replicate this in HEAD (yet) and there are a lot of other known bugs that got fixed since.

        If anyone sees anything remotely like this in the artifact spoilers with the current nightlies please let me know.
        I was thinking about this, and I think this is related to the windows-only extra-might wield bug we found a while back. the game also crashed when I tried to use extra-might bows. So things went haywire when it attempted to generate randarts based off of standarts with extra might. So, it would only occur in windows on a very limited set of builds.

        Comment

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