Hajo: As always, I really like the isometric Angband display - if only for it to make sense to non-Angbanders what it is we're doing.
But...
I know you've historically only been able to support 64x64 size tile sets. David Gervais has created an excellent 52x52 size isometric tileset (54x54 with a 1 pixel overlap). Is there any chance your isometric display code will be able to support this size tileset?
I'm not interested in dynamic recolouring or anything else: just the ability to support non power of 2 tileset sizes...
And, BTW, I've got what I hope will be an acceptable iso wall solution for the main Angband code, if you ever want to go down the path of having the old isometric wall designs you started with.
Andrew
Andrew
But...
I know you've historically only been able to support 64x64 size tile sets. David Gervais has created an excellent 52x52 size isometric tileset (54x54 with a 1 pixel overlap). Is there any chance your isometric display code will be able to support this size tileset?
I'm not interested in dynamic recolouring or anything else: just the ability to support non power of 2 tileset sizes...
And, BTW, I've got what I hope will be an acceptable iso wall solution for the main Angband code, if you ever want to go down the path of having the old isometric wall designs you started with.
Andrew
Andrew
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