Hi. I'm compiling Angband for Win XP sp2 and though the game seems to be working fine, the walls are brown #s instead of solid blocks. Here's what I mean:
The funny thing is that the precompiled binaries (from the download page) do show the solid blocks.
I read the two threads linked in the FAQ:
Please see http://angband.oook.cz/forum/showthread.php?t=88 and
And fiddled around with pref-win.prf and tried importing different fonts but no luck. I also pasting the lib directory from the precompiled game over my own compile's but that caused an error.
It doesn't seem to be an issue with pref-win.prf though: whatever I do to it nothing changes in the display, I still get brown #s for walls.
And I'm stumped... .o.
The funny thing is that the precompiled binaries (from the download page) do show the solid blocks.
I read the two threads linked in the FAQ:
Please see http://angband.oook.cz/forum/showthread.php?t=88 and
And fiddled around with pref-win.prf and tried importing different fonts but no luck. I also pasting the lib directory from the precompiled game over my own compile's but that caused an error.
It doesn't seem to be an issue with pref-win.prf though: whatever I do to it nothing changes in the display, I still get brown #s for walls.
And I'm stumped... .o.
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