Has anyone any experience with the Avalonia template. I'm going to attempt a new front-end for AngbandOS so that it will port to Ubuntu desktop. The console front-end appears to be fraught with issues and I don't have a lot of hope for it.
Avalonia Front-End
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so I'm working on the limits for the world-view. I'm shooting for up to an 8k viewport:
3x5 (in pixels) per glyph
7680x4320 (pixels) maximum viewport
2560x864 (columns, rows)
2,211,840 characters in the viewport at once
That's a lot bigger than the current maximum of 3600 and the original mainframe of 1920.
Now getting Avalonia to render quickly. this is fun
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So I just got the Avalonia version to run on Windows. It is blazing fast with glyph blitting. Next, I'll run it on my Ubuntu.Comment
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Just in ... the Avalonia release runs on Ubuntu. The only piece left is to write and read the save file and handle the music and sounds. It is incredibly fast.Last edited by iggy_hunter; June 16, 2026, 03:20.Comment
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So I've confirmed the Avalonia front-end saves and restores games properly. I'm impressed with the blazing speed. So much faster than the WPF. The replay seems to be perfect too. I need to retest on Ubuntu.Comment
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