This is my first time ever playing PosChengband but it's pretty easy to get into. And lots of fun!
At the start you can't attack anything, so you must get a corpse with your wand of magic missiles. After that you can press 'U' to possess a corpse you're standing on (or have in your inventory). Special abilities like 'shoot arrow' are also in the 'U' menu. Spells are under 'm'. Sometimes it's better to be barehanded in the beginning, you can check your damage with 'Cw' to figure out whether your damage is better with a weapon or without.
Finding a good corpse is pretty much trial & error unless you know the monsters well. Good things early game are things that move fast obviously, since +10 speed can quite easily be more powerful than anything else. If you wanna find out a bit more about a corpse without changing into one, you can *id* it. Usually if I find an interesting corpse, I'll pick it up, recall (careful, they weigh a lot -> make you slow) and use the town's *id* service to find out the stats. Monster recall gives a hint about the abilities/spells you will get.
One quick question: for example Dark Elven Warlock's monster memory says that it can evolve into Dark Elven Sorceror with enough experience. Does this apply to possessors? How much is required approximately? Or is this something different, like related to killing player's summons or something
At the start you can't attack anything, so you must get a corpse with your wand of magic missiles. After that you can press 'U' to possess a corpse you're standing on (or have in your inventory). Special abilities like 'shoot arrow' are also in the 'U' menu. Spells are under 'm'. Sometimes it's better to be barehanded in the beginning, you can check your damage with 'Cw' to figure out whether your damage is better with a weapon or without.
Finding a good corpse is pretty much trial & error unless you know the monsters well. Good things early game are things that move fast obviously, since +10 speed can quite easily be more powerful than anything else. If you wanna find out a bit more about a corpse without changing into one, you can *id* it. Usually if I find an interesting corpse, I'll pick it up, recall (careful, they weigh a lot -> make you slow) and use the town's *id* service to find out the stats. Monster recall gives a hint about the abilities/spells you will get.
One quick question: for example Dark Elven Warlock's monster memory says that it can evolve into Dark Elven Sorceror with enough experience. Does this apply to possessors? How much is required approximately? Or is this something different, like related to killing player's summons or something
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