Comp 165

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  • Arjen
    replied
    2 things about a TomeNET comp

    1) Awesome!

    2)How well do you know TomeNET?

    Explanation of "2)", you have so many options with TomeNET, I think you need to set boundaries of some sort. At birth you already have more than just race/class to choose. It's multiplayer so you can share items/gold if you want, but should this be allowed in the comp? Winning TomeNET is way harder than any variant I have played. (Altho I bet some will say it's not that hard, but those players have been playing TomeNET for over a decade at least.)

    You could try to contact C.Blue (maintainer) because he has a perfectly fine working server and a very well documented site/player guild (you *need* to read parts of that guide to be able to play). C. Blue might be able to help out a bit for a TomeNET comp.

    And the game let's you take chardumps if you want. But no such thing as "turn-count" as it's a real time variant.

    Leave a comment:


  • debo
    started a topic Comp 165

    Comp 165

    Hi,

    clouded was floating (pun intended) the idea of doing a TomeNET comp for 165. It would be a complete free-for-all kinda thing, where you create your own character and just see how far you get for some definition of "far"

    Was thinking that we could use the public server or something and have everyone dial in there, rather than making people host the whole stack locally. I'm pretty sure you can pull chardumps off a public server, also? I could be wrong.

    Objections? Ideas?
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