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  • HugoVirtuoso
    Veteran
    • Jan 2012
    • 1237

    #46
    What happens if you use Home Summoning on a Nether Realm dungeon town level, for instance? Access to a home now empty? I thought Home Summoning was supposed to grant access to the last town home inventory?

    Edit: I get the memo now. I answered the question myself based on what read here: http://forums.te4.org/viewtopic.php?f=37&t=35394

    A.H, if you're still reading this, any plan to fix in your future release of ToME?
    Last edited by HugoVirtuoso; June 11, 2014, 22:59.
    My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
    https://www.youtube.com/watch?v=rwAR0WOphUA

    If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

    As of February 18th, 2022, my YouTube username is MidgardVirtuoso

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    • AnonymousHero
      Veteran
      • Jun 2007
      • 1393

      #47
      Originally posted by HugoTheGreat2011
      What happens if you use Home Summoning on a Nether Realm dungeon town level, for instance? Access to a home now empty? I thought Home Summoning was supposed to grant access to the last town home inventory?

      Edit: I get the memo now. I answered the question myself based on what read here: http://forums.te4.org/viewtopic.php?f=37&t=35394

      A.H, if you're still reading this, any plan to fix in your future release of ToME?
      It's been noted on a whiteboard behind me, but as usual no guarantees on promptness for a release containing a fix . I'm still knee deep in the Qt conversion.

      A quick workaround would be to just remove the RANDOM_TOWNS flag for the Nether Realm in the d_info.txt file. Of course this won't the same issue for other dungeons, but those instances are less... death-inducing.

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