Not playable on Mac?
Competition 143
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Actually it is playable on a mac with OS X and dev tools. I just posted my latest comp death playing on my mac.
Download the source tarball, change the instances of #include <malloc.h> to #include <malloc/malloc.h> in int-map.c and str-map.c, and compile using makefile.linux. Then move the poschengband binary and lib directory to a convenient location. Then fire up the poschengband binary using XQuartz or X11. Oh, and make sure that the lib directory has a save directory. The original source tarball for 1.0.37 didn't have a save directory, but that may be fixed by now.Comment
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Download the source tarball, change the instances of #include <malloc.h> to #include <malloc/malloc.h> in int-map.c and str-map.c, and compile using makefile.linux. Then move the poschengband binary and lib directory to a convenient location. Then fire up the poschengband binary using XQuartz or X11. Oh, and make sure that the lib directory has a save directory. The original source tarball for 1.0.37 didn't have a save directory, but that may be fixed by now.Comment
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- Download the source tarball and unpack the archive.
- Open int-map.c in a text editor and replace the line Code:
#include <malloc.h>
Code:#include <malloc/malloc.h>
- Do the same with str-map.c
- Open the Terminal and cd to the src directory.
- Compile the source using the command Code:
make -f makefile.linux
- cd up a level and move the poschengband binary and the lib directory to a convenient directory. Alternatively, you can just remove the src directory and leave the binary and lib directory in place.
- Examine the lib directory and make sure there is a save directory. If not, then make an empty save directory.
- Install XQuartz or X11 (an optional install in the OS X install disk). Personally I prefer XQuartz since it is usually a more recent version.
- Open the XQuartz/X11 application and open a new terminal window from within the application (command-N in XQuartz).
- cd to the directory with the poschengband binary.
- To run poschengband use the command Code:
./poschengband
Last edited by Darin; August 6, 2013, 04:20.Comment
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[1] Recompile with _DEBUG defined. Find the CFLAGS line you are using in makefile.linux and add a switch like:Code:-D"_DEBUG"
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This didn't work, because it enables code that tries to call other debug code that isn't enabled. But the first approach looks ok (so far). Thanks!Comment
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Multiple weapons and digging questions
I'm new to PosChengBand.
Is there a way for me to see how many attacks per round I'm getting with a melee weapon (wielded or carried)?
If I wield two weapons (or more, depending on number of hands...), do they all act independantly with full number of attacks, or is one primary and the other(s) secondary with some sort of penalty?
If I "Tunnel" while wielding two weapons does the game select the best digger, or apply both, or...? And what if one of them is an official digging tool like a pick - does it matter if it's in the (a) or (b) slot?
It might be worth spending some time mining gold with an uber-digger in each hand!
Thanks.Comment
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If I wield two weapons (or more, depending on number of hands...), do they all act independantly with full number of attacks, or is one primary and the other(s) secondary with some sort of penalty?
However, a couple of monster races offer the player multiple pairs of arms, either two pairs (Xorn and Xaren) or three pairs (Marilith). Each *pair* of arms functions independently as described in the preceding paragraph, so the player can choose to single wield or dual wield independently for each pair of arms. Use the weapon info screen to decide which is best. Also, additional pairs of arms are less effective then the primary pair: You get less max blows and are less accurate as well.
If I "Tunnel" while wielding two weapons does the game select the best digger, or apply both, or...? And what if one of them is an official digging tool like a pick - does it matter if it's in the (a) or (b) slot?
Good Luck!Comment
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Is there a reason why all you folks who are contributing to the flood of Possessor chardumps aren't uploading them to the comp ladder? I just took a brief look, but it looks like at least one of the winners would be 1st place atm...
Just sayinGlaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'Comment
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I didn't because the possessor is a newer version so I thought it doesn't belong on itComment
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