Hey, so this is where the thread is?
Hey, I really like this variant. In fact, I almost *like* it. A lot of the changes suggested above sound terrific. Not only am I looking forward to my next Fay character, I kinda wouldn't mind playing another good Star (especially in the next version).
One thing that I really enjoyed in the last competition (DaJ) was the indestructable spellbook versions found later in the dungeon. I always find it annoying balancing weight with spellbook backup counts. Losing the "last copy" of the wrong spellbook is usually either a slow annoying crawl to the nearest exit or a slow annoying death by attrition. Early on, I expect my characters to die from annoying things, but late in the game it doesn't seem fun.
I don't know if the DaJ approach was unique to that variant; haven't even played V lately. I'd love to see it in Fay, though, since I really want to try a few characters here!
Hey, I really like this variant. In fact, I almost *like* it. A lot of the changes suggested above sound terrific. Not only am I looking forward to my next Fay character, I kinda wouldn't mind playing another good Star (especially in the next version).
One thing that I really enjoyed in the last competition (DaJ) was the indestructable spellbook versions found later in the dungeon. I always find it annoying balancing weight with spellbook backup counts. Losing the "last copy" of the wrong spellbook is usually either a slow annoying crawl to the nearest exit or a slow annoying death by attrition. Early on, I expect my characters to die from annoying things, but late in the game it doesn't seem fun.
I don't know if the DaJ approach was unique to that variant; haven't even played V lately. I'd love to see it in Fay, though, since I really want to try a few characters here!
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