Player turns is a crazy metric
It turns out that I can really optimize town movement with a combination of Rest & portal.
Want to go to the other side of town? Rest to full MP, then portal until you get close. Then repeat...
Competitions 89 and 90
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The download links are up near the top - where it says
Save file: Download starting save file
The links lower down are each to the other comp.
I've clarified againLeave a comment:
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Ah I see. The highlighted weblink to the sister comp is the bit that stands out on the page - probably leading to the confusion.Leave a comment:
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They're actually the right way, but they are probably not clearly enough labelled - which is why the first dump is a Half-Troll on the dwarf ladder...
I'll go and make it a bit clearer.Leave a comment:
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Maybe this should be 3.1.2v2 game. Just in case there are multiple different developments in "latest" builds. It looks like angband development is again ready for leaps of development, and I don't want competition to be hurt by that. Or other way around, development hurt by competition.Leave a comment:
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Maybe this should be 3.1.2v2 game. Just in case there are multiple different developments in "latest" builds. It looks like angband development is again ready for leaps of development, and I don't want competition to be hurt by that. Or other way around, development hurt by competition.Leave a comment:
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Leave a comment: