So a paladin remains a tank in 4.2, but one with a very low store of ammunition. Slay Evil spell, some minor buffs and healing from the last fight, Single combat, and whatever mana you hadn't recouped from previous activity, and it's common to go into a fight with less than 200 MP. That's only 3 heals without !restore. It definitely helps to start fully rested. In any case, it's easy to burn through the restores: there are so many useful, expensive spells.
Here are some stories.
Here are some stories.
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