This isn't an existential question. I mean, when you die in Angband do you immediately play again? Do you mutter curses and slam the table? Do you take it in stride? Do you take a break from the game? If so, how long? Or do you jump back in immediately?
I guess my other curiosity is how much time do you spend playing in a day when you are really into it. I've been playing too much Angband of late, but I like playing a lot this time of year, when it's cold out and there's a virus running around anyway.
I just killed like 6 human rangers in a row, every one soon after reading a ?DD pretty early. Even though these are early games, the disappointment still stings and I find myself saying to myself I don't want to play anymore, (I do want to play but the icky feeling makes it hard to launch another player). It's not that long before I recover and am eager to throw another @ at the dungeon (15-30 minutes usually), though.
That all said, I've actually had a few characters around 1700' that I was becoming bored with and didn't even mind that much when they died. Sometimes after a long string of slow progress I get impatient and find myself wanting to start over again (it doesn't really make sense, since treasures at 1700' are better than at 50') but I hate going upstairs, so if I keep going deeper into the dungeon but my power doesn't increase I'll often start despairing to the point that I'll just be waiting to die so I can start a new character.
I'm currently trying to play without forced descent (which is how I normally play) because I've had some really strong characters reach the bosses without really being quite ready and also because I haven't found any crazy good artifacts in a looong time. My last mage didn't even get to use mana storm for the final fights.
Anyway, would be nice to hear how others approach the game generally, as far as how chunks of time are allocated to the game and how they respond to dying.
I guess my other curiosity is how much time do you spend playing in a day when you are really into it. I've been playing too much Angband of late, but I like playing a lot this time of year, when it's cold out and there's a virus running around anyway.
I just killed like 6 human rangers in a row, every one soon after reading a ?DD pretty early. Even though these are early games, the disappointment still stings and I find myself saying to myself I don't want to play anymore, (I do want to play but the icky feeling makes it hard to launch another player). It's not that long before I recover and am eager to throw another @ at the dungeon (15-30 minutes usually), though.
That all said, I've actually had a few characters around 1700' that I was becoming bored with and didn't even mind that much when they died. Sometimes after a long string of slow progress I get impatient and find myself wanting to start over again (it doesn't really make sense, since treasures at 1700' are better than at 50') but I hate going upstairs, so if I keep going deeper into the dungeon but my power doesn't increase I'll often start despairing to the point that I'll just be waiting to die so I can start a new character.
I'm currently trying to play without forced descent (which is how I normally play) because I've had some really strong characters reach the bosses without really being quite ready and also because I haven't found any crazy good artifacts in a looong time. My last mage didn't even get to use mana storm for the final fights.
Anyway, would be nice to hear how others approach the game generally, as far as how chunks of time are allocated to the game and how they respond to dying.
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