Chased around by Saruman on DL26

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  • Grotug
    Veteran
    • Nov 2013
    • 1637

    Chased around by Saruman on DL26

    In my current ironman game @ enters DL26 from a deep descent scroll having detect invisible as his only form of monster detection. He is without free action and immediately is harassed by carrion crawlers. Later he discovers there is a vault guarded by Saruman. Can @ loot the vault without him getting him? @ has the teleportation cloak 'Collannon (not 'Colluin') to give him a fighting chance.

    Last edited by Grotug; January 20, 2020, 04:04.
    Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

    Detailed account of my Ironman win here.

    "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix
  • Ed_47569
    Adept
    • Feb 2010
    • 114

    #2
    Collannon is the cloak that activates for teleportation.

    Colluin resists Base plus Poison and activates for double resist.

    Either way, I would probably leave the level with Saruman on DL26.

    Comment

    • Grotug
      Veteran
      • Nov 2013
      • 1637

      #3
      Originally posted by Ed_47569
      Collannon is the cloak that activates for teleportation.

      Colluin resists Base plus Poison and activates for double resist.

      Either way, I would probably leave the level with Saruman on DL26.
      Thanks for correction! Ahh, but sometimes risks pay off....
      Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

      Detailed account of my Ironman win here.

      "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

      Comment

      • Ed_47569
        Adept
        • Feb 2010
        • 114

        #4
        You're welcome, let me know how it goes!

        Comment

        • Grotug
          Veteran
          • Nov 2013
          • 1637

          #5
          It was a bit dodgy there for awhile without enough arrows and only one phase door during the DL20s and much of the DL30s, but I picked up some minor speed which helped lessen the need to phase away from danger. Things then were going really well as healing and phase doors started to accumulate and picked up some more minor speed for a total underweight speed of +9. All was going so well I started diving, picking targets as I pleased (Heroic stealth with ring of the mouse for most of the game). Started to get bored and eager to take on harder targets as I finally found some arrows and second book.

          Ran into problems fighting Ar Pharazon due to aggressive summoners summoning nasty stuff that kept returning after being TO'd. Problematic because not only do I not have ESP but I have a swap for See Invisible (need regenerate helm to keep my mana and speed up). Discovered at some point that I had been playing for maybe 10 levels without Free action, too (much of the DL40s and all the DL50s).

          I'll post a video soon of the mayhem as I bounce around a rapidly increasing danger level 59 trying to kill Ar Pharazon who kept picking up all my arrows.

          Last edited by Grotug; January 21, 2020, 08:59.
          Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

          Detailed account of my Ironman win here.

          "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

          Comment

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