Priest Vs Morgoth

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  • Sky
    Veteran
    • Oct 2016
    • 2321

    Priest Vs Morgoth

    How do you kill Morgoth with a Priest?

    Im finishing levelling to 50 a Dunedain Priest and will probably go down to 100 tomorrow. At the moment i can count on 400 dmg vs all but it's out of my beginning build, as i dont have +30 Spd yet, and might even drop down to 360 vs evil.
    What is the recommended way to handle M fight? Orb of draining? Glyph + melee ?
    Will 20 potions of mana be enough?

    Last time i won with a priest i had some obscenely overpowered weapon so i just meleed him.

    Oh btw how do i do a file dump on a live character?
    "i can take this dracolich"
  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #2
    Priest does whatever they want, because all their options kind of suck but they're basically immortal so that doesn't matter. Orb + Wand of Annihilation is a slow but safe method. Archery can work with the right gear. Melee also works fine; I'd say 360 vs. evil is sufficient for a priest to melee Morgoth.

    To dump a live character, hit 'C' then 'f'.

    Comment

    • Pete Mack
      Prophet
      • Apr 2007
      • 6883

      #3
      What you can't do is rely solely on banish evil as a replacement for mass banishment. First, you might get the tarrasque. Second, LOS is so badly broken up that too many monsters are not affected.

      Comment

      • Derakon
        Prophet
        • Dec 2009
        • 9022

        #4
        Originally posted by Pete Mack
        What you can't do is rely solely on banish evil as a replacement for mass banishment. First, you might get the tarrasque. Second, LOS is so badly broken up that too many monsters are not affected.
        Banish Evil + Word of Destruction to get the leftovers works a treat though.

        Comment

        • Estie
          Veteran
          • Apr 2008
          • 2347

          #5
          Archery is their theoretically best option as it is basically the same as everyone elses. A well enchanted xbow of the Haradrim and slay evil bolts of a multiple dice type can be farmed easily, only stop farming if a different option presents itself before you are done.

          Comment

          • Sky
            Veteran
            • Oct 2016
            • 2321

            #6
            WoD is 20 squares?? Is that counting the square you stand on?
            "i can take this dracolich"

            Comment

            • Sky
              Veteran
              • Oct 2016
              • 2321

              #7
              sadly, it was not to be

              note the super-early bought-from-armorer boots of speed +8 (30k gold well spent)
              Code:
                [Angband 4.1.2 Character Dump]
              
               Name   Readruin     Age             68          Self  RB  CB  EB   Best
               Race   Dunadan      Height        7'6"   STR! 18/100  +1  -1 +11 18/210
               Class  Priest       Weight    13st 5lb   INT:  18/38  +2  -3  +4  18/68
               Title  Prophet      Turns used:          WIS! 18/100  +2  +3  +7 18/***
               HP     -71/827      Game        959901   DEX! 18/100  +2  -1  +4 18/150
               SP     256/335      Standard    131357   CON! 18/100  +3  +1  +6 18/200
                                   Resting      54177
              
               Level                 43    Armor     [84,+126]    Saving Throw    100%
               Cur Exp          3971466                           Stealth       Superb
               Max Exp          3971466    Melee       7d6,+54    Disarm - phys.   76%
               Adv Exp          4200000    To-hit       49,+37    Disarm - magic   68%
                                           Blows      4.0/turn    Magic Devices     82
               Gold              548284                           Searching        73%
               Burden          217.0 lb    Shoot to-dam    +13    Infravision     0 ft
               Overweight       37.1 lb    To-hit       43,+38    Speed      18 (x2.8)
               Max Depth    4650' (L93)    Shots        1/turn
              
               You are one of several children of a Serf.  You are the black sheep of
               the family.  You have dark brown eyes, straight brown hair, and an
               average complexion.
              
              
              rAcid:...+....+.... Nexus:.+.+.........
              rElec:.+.++...+.... Nethr:.....+.......
              rFire:.......++.... Chaos:...+.........
              rCold:...+....++... Disen:.+.+.........
              rPois:.......++.... pFear:.............
              rLite:...+..+...... pBlnd:.......+.....
              rDark:.......+..... pConf:...+.........
              Sound:.......+..... pStun:.............
              Shard:............. HLife:.......+.....
              
              Regen:....+........ Stea.:...+...++....
                ESP:.........+... Sear.:.............
              Invis:............. Infra:.............
              FrAct:...+......... Tunn.:.............
              Feath:............. Speed:....+.++...+.
              S.Dig:.........+... Blows:.............
              ImpHP:............. Shots:.............
               Fear:............. Might:.+...........
              Aggrv:..........+.. Light:...+.+.......
              
              
                [Last Messages]
              
              > The dracolich bites you.
              > *** LOW HITPOINT WARNING! ***
              > You keep hold of your life force!
              > You feel very good.
              > The Great Wyrm of Balance claws you.
              > The Great Wyrm of Balance misses you.
              > The Great Wyrm of Balance bites you.
              > The Great Wyrm of Balance misses you.
              > The Great Wyrm of Balance breathes shards.
              > The Potion of Speed shatters!
              > You die.
              > Feagwath, the Undead Sorcerer grunts with pain.
              > The Great Wyrm of Balance resists.
              > The hezrou is destroyed.
              > Successfully created a spoiler file.
              
              Killed by a Great Wyrm of Balance.
              
                [Character Equipment]
              
              a) the Glaive 'Tanas' (7d6) (+11,+13) <+4>
                   Found lying on the floor in a vault at 2500 feet (level 50)
                   
                   +4 wisdom.
                   Slays dragons (powerfully), demons (powerfully).
                   Cannot be harmed by acid, fire.
                   Blessed by the gods.  
                   
                   Combat info:
                   4.0 blows/round.
                   Average damage/round: 772 vs. dragons, 772 vs. demons, and 332.8
                   vs. others.
                   
              b) the Light Crossbow of Erelkas (x5) (+12,+13) <+6, +2>
                   Found lying on the floor in a vault at 3150 feet (level 63)
                   
                   +6 strength.
                   +2 shooting power.
                   Provides resistance to lightning, nexus, disenchantment.
                   Cannot be harmed by acid, fire.
                   
                   When activated, it restores all your stats.
                   Takes 344 to 462 turns to recharge at your current speed.
                   Your chance of success is 94.9%
                   
              c) a Ring of Damage (+0,+14)
                   Dropped by a knight Templar at 3050 feet (level 61)
                   
              d) the Band of Earos [+28] <+4, +1>
                   Dropped by an Easterling champion at 2550 feet (level 51)
                   
                   +4 strength.
                   +4 dexterity.
                   +4 stealth.
                   +1 light.
                   Provides resistance to acid, lightning, cold, light, nexus, chaos,
                   disenchantment.
                   Provides protection from confusion.
                   Cannot be harmed by lightning.
                   Prevents paralysis.  
                   
              e) the Necklace of Ninaere <+4, +5, +2>
                   Dropped by The Queen Ant at 1750 feet (level 35)
                   
                   +4 intelligence.
                   +5 constitution.
                   +2 speed.
                   Provides resistance to lightning.
                   Speeds regeneration.  
                   
                   When activated, it fires a line of light in all directions, each
                   one causing 10d8 damage.
                   Takes 159 to 176 turns to recharge at your current speed.
                   Your chance of success is 88.6%
                   
              f) the Phial of Erungol <+3>
                   Dropped by Khm, Son of Mm at 1200 feet (level 24)
                   
                   +3 wisdom.
                   +3 light.
                   Provides resistance to nether.
                   Cannot be harmed by fire.
                   Radius 3 light.
                   
                   When activated, it lights up the surrounding area, hurting
                   light-sensitive creatures.
                   Takes 30 to 56 turns to recharge at your current speed.
                   Your chance of success is 94.9%
                   
              g) the Mithril Plate Mail of Celet (-3) [60,+16] <+9>
                   Dropped by Adunaphel the Quiet at 3150 feet (level 63)
                   
                   +9 speed.
                   Provides resistance to light.
                   Cannot be harmed by acid.
                   
              h) the Elven Cloak of Orthilor [6,+13] <+1>
                   Found lying on the floor in a vault at 3400 feet (level 68)
                   
                   +1 stealth.
                   +1 speed.
                   Provides resistance to fire, poison, dark, sound.
                   Provides protection from blindness.
                   Cannot be harmed by acid, fire.
                   Sustains your life force.  
                   
                   When activated, it heals cut damage, and cures all stunning,
                   poison, blindness and confusion.
                   Takes 204 to 226 turns to recharge at your current speed.
                   Your chance of success is 93.9%
                   
              i) a Wicker Shield of Elvenkind [2,+18] <+1>
                   Found lying on the floor in a vault at 1750 feet (level 35)
                   
                   +1 stealth.
                   Provides resistance to acid, lightning, fire, cold, poison.
                   Cannot be harmed by acid.
                   
              j) the Iron Helm of Lanru [7,+18]
                   Dropped by a law drake at 1800 feet (level 36)
                   
                   Provides resistance to cold.
                   Cannot be harmed by acid.
                   Slows your metabolism.  Grants telepathy.  
                   
              k) a Set of Caestus of Combat (+4,+9) [5,+14] <+1>
                   Taken from a chest found at 3900 feet (level 78)
                   
                   +1 strength.
                   +1 constitution.
                   Aggravates creatures nearby.  
                   
              l) a Pair of Iron Shod Boots of Speed [4,+9] <+8>
                   Bought from a store
                   
                   +8 speed.
                   Cannot be harmed by fire.
                   
              
              
              
              
                [Character Inventory]
              
              a) a Holy Book of Prayers [Beginners Handbook]
              b) 3 Holy Books of Prayers [Words of Wisdom]
              c) 2 Holy Books of Prayers [Chants and Blessings]
              d) 4 Holy Books of Prayers [Exorcism and Dispelling]
              e) 2 Holy Books of Prayers [Ethereal Openings]
                   Cannot be harmed by fire.
                   
              f) a Holy Book of Prayers [Godly Insights]
                   Cannot be harmed by fire.
                   
              g) 2 Holy Books of Prayers [Purifications and Healing]
                   Cannot be harmed by fire.
                   
              h) a Holy Book of Prayers [Holy Infusions]
                   Cannot be harmed by fire.
                   
              i) a Holy Book of Prayers [Wrath of God]
                   Cannot be harmed by fire.
                   
              j) 14 Potions of Cure Critical Wounds
              k) 3 Potions of Healing
              l) 4 Potions of Restore Mana
              m) 4 Potions of Speed
              n) 2 Rods of Healing
                   Cannot be harmed by lightning.
                   
              o) a Rod of Speed
                   Cannot be harmed by lightning.
                   
              p) a Wand of Annihilation (2 charges)
                   Cannot be harmed by lightning.
                   
              q) the Metal Brigandine Armour of Cardang (-3) [48,+9] <+3>
                   Dropped by Fundin Bluecloak at 4650 feet (level 93)
                   
                   +3 intelligence.
                   +3 dexterity.
                   Provides resistance to poison, light, dark, nether, chaos.
                   Cannot be harmed by acid.
                   
                   When activated, it fires a line of light in all directions, each
                   one causing 10d8 damage.
                   Takes 159 to 176 turns to recharge at your current speed.
                   Your chance of success is 93.9%
                   
              r) the Tulwar 'Turuliont' (2d4) (+14,+26) <+1, +4>
                   Dropped by Thuringwethil, the Vampire Messenger at 4650 feet
                   (level 93)
                   
                   +1 intelligence.
                   +4 dexterity.
                   Slays demons (powerfully), evil creatures.
                   Branded with fire.
                   Provides resistance to acid, dark, nether, chaos.
                   Cannot be harmed by acid.
                   
                   Combat info:
                   4.0 blows/round.
                   Average damage/round: 335.2 vs. creatures not resistant to fire,
                   378.8 vs. demons, 313.6 vs. evil creatures, and 291.6 vs. others.
                   
              
              
              
              
                [Character Quiver]
              
              0) 17 Bolts (1d5) (+6,+6)
                   Combat info:
                   Hits targets up to 160 feet away.
                   Average damage/round: 114.4.
                   25% chance of breaking upon contact.
                   
              1) 11 Bolts of Venom (1d5) (+7,+7)
                   Branded with poison.
                   
                   Combat info:
                   Hits targets up to 160 feet away.
                   Average damage/round: 191.3 vs. creatures not resistant to poison,
                   and 119.6 vs. others.
                   25% chance of breaking upon contact.
                   
              2) 15 Bolts of Acid (1d5) (+9,+12)
                   Branded with acid.
                   Cannot be harmed by acid.
                   
                   Combat info:
                   Hits targets up to 160 feet away.
                   Average damage/round: 232.9 vs. creatures not resistant to acid,
                   and 145.6 vs. others.
                   25% chance of breaking upon contact.
                   
              3) 22 Bolts of Wounding (1d5) (+16,+22)
                   Combat info:
                   Hits targets up to 160 feet away.
                   Average damage/round: 199.5.
                   25% chance of breaking upon contact.
                   
              4) 15 Seeker Bolts of Slay Animal (4d5) (+7,+7)
                   Slays animals.
                   
                   Combat info:
                   Hits targets up to 160 feet away.
                   Average damage/round: 232.9 vs. animals, and 166.4 vs. others.
                   25% chance of breaking upon contact.
                   
              5) 8 Seeker Bolts of Venom (4d5) (+14,+10)
                   Branded with poison.
                   
                   Combat info:
                   Hits targets up to 160 feet away.
                   Average damage/round: 291.2 vs. creatures not resistant to poison,
                   and 182 vs. others.
                   25% chance of breaking upon contact.
                   
              6) 20 Seeker Bolts of Wounding (4d5) (+21,+17)
                   Combat info:
                   Hits targets up to 160 feet away.
                   Average damage/round: 220.5.
                   25% chance of breaking upon contact.
                   
              7) 12 Mithril Bolts of Wounding (3d5) (+24,+22)
                   Cannot be harmed by acid.
                   
                   Combat info:
                   Hits targets up to 160 feet away.
                   Average damage/round: 231.
                   25% chance of breaking upon contact.
                   
              
              
                [Home Inventory]
              
              a) 6 Potions of *Healing*
                   It can be thrown at creatures with damaging effect.
                   
              b) a Potion of Life
                   It can be thrown at creatures with damaging effect.
                   
              c) 4 Potions of Restore Mana
              d) 4 Scrolls of Banishment
              e) a Ring of Speed <+10>
                   Dropped by Huan, Wolfhound of the Valar at 4650 feet (level 93)
                   
                   +10 speed.
                   
              f) the Band 'Aurgorist' <+2, +3, +5, +1>
                   Found lying on the floor in a pit at 3900 feet (level 78)
                   
                   +2 strength.
                   +3 intelligence.
                   +3 wisdom.
                   +2 dexterity.
                   +3 constitution.
                   +5 speed.
                   +1 light.
                   Provides resistance to acid, lightning, fire, poison, light, dark.
                   Provides protection from confusion.
                   Cannot be harmed by lightning.
                   Sustains intelligence.
                   Speeds regeneration.  Grants telepathy.  
                   
                   When activated, it heals 1000 hit points.
                   Takes 366 to 492 turns to recharge at your current speed.
                   Your chance of success is 89.5%
                   
              g) the Band 'Fininar' <+3, +4, +1>
                   Found lying on the floor in a vault at 3400 feet (level 68)
                   
                   +3 strength.
                   +3 intelligence.
                   +4 wisdom.
                   +3 dexterity.
                   +3 constitution.
                   +1 light.
                   Provides resistance to acid, lightning, fire, cold, light, sound.
                   Cannot be harmed by lightning.
                   Sustains strength.
                   Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
                   
                   
                   When activated, it restores 10 hit points, removes fear and grants
                   you resistance to fear and +12 to-hit for 1d25+25 turns.
                   Takes 159 to 176 turns to recharge at your current speed.
                   Your chance of success is 92.6%
                   
              h) the Band of Eliolar <+4, +2, +5, +1>
                   Found lying on the floor in a vault at 4650 feet (level 93)
                   
                   +4 intelligence.
                   +2 stealth.
                   +4 infravision.
                   +5 speed.
                   +1 light.
                   Provides immunity to lightning.
                   Provides resistance to acid, cold, light.
                   Provides protection from blindness.
                   Cannot be harmed by lightning.
                   Speeds regeneration.  Prevents paralysis.  
                   
                   When activated, it fires a line of light in all directions, each
                   one causing 10d8 damage.
                   Takes 159 to 176 turns to recharge at your current speed.
                   Your chance of success is 94.9%
                   
              i) an Amulet of Trickery <+4, +3, +6>
                   Found lying on the floor at 4400 feet (level 88)
                   
                   +4 dexterity.
                   +3 stealth.
                   +6 searching skill.
                   +4 infravision.
                   +3 speed.
                   Provides resistance to poison, nexus.
                   Sustains dexterity.
                   
              j) the Amulet 'Darmen' [+5] <+3>
                   Conjured forth by magic at 1950 feet (level 39)
                   
                   +3 intelligence.
                   +3 speed.
                   Provides resistance to poison.
                   Sustains constitution.
                   Sustains your life force.  
                   
              k) the Jewel of Annaliach <+4, +3, +1>
                   Dropped by Kavlax the Many-Headed at 2550 feet (level 51)
                   
                   +4 dexterity.
                   +3 constitution.
                   +1 speed.
                   +1 light.
                   Provides immunity to acid.
                   Provides resistance to fire.
                   Provides protection from blindness.
                   
              l) the Augmented Chain Mail 'Elegos' (-2) [42,+19] <+3>
                   Dropped by Qlzqqlzuup, the Emperor Quylthulg at 3400 feet (level
                   68)
                   
                   +3 constitution.
                   Provides resistance to acid, lightning, fire, cold, poison, light,
                   nexus.
                   Provides protection from fear, blindness, confusion.
                   Cannot be harmed by acid.
                   Feather Falling.  Prevents paralysis.  
                   
                   When activated, it allows you to breathe balance for 250 damage.
                   Takes 548 to 806 turns to recharge at your current speed.
                   Your chance of success is 95.4%
                   
              m) the Augmented Chain Mail of Vanol (-2) [42,+12]
                   Found lying on the floor in a vault at 3900 feet (level 78)
                   
                   Provides immunity to fire.
                   Provides resistance to acid, lightning, cold, light, sound.
                   Provides protection from blindness.
                   Cannot be harmed by acid.
                   Sustains your life force.  
                   
              n) the Metal Lamellar Armour of Ekkair (+1,+4) [58,+11] <+4, +1>
                   Dropped by El, the Dark Elf at 2550 feet (level 51)
                   
                   +4 wisdom.
                   +1 dexterity.
                   Provides resistance to acid, lightning, fire, cold, nether.
                   Provides protection from blindness.
                   Cannot be harmed by acid.
                   
              o) the Studded Leather Armour 'Niendimo' (-1) [12,+13] <+3>
                   Dropped by Rogrog the Black Troll at 3900 feet (level 78)
                   
                   +3 constitution.
                   +3 stealth.
                   Provides resistance to fire, light, dark, sound, nexus.
                   Cannot be harmed by acid, fire.
                   Prevents paralysis.  
                   
              p) a Small Metal Shield of Preservation [5,+21]
                   Found lying on the floor in a vault at 3400 feet (level 68)
                   
                   Provides resistance to poison, disenchantment.
                   Cannot be harmed by acid.
                   Sustains strength, dexterity, constitution.
                   Sustains your life force.  
                   
              q) the Mithril Shield of Menor [16,+23] <+2>
                   Dropped by Itangast the Fire Drake at 3050 feet (level 61)
                   
                   +2 strength.
                   Provides resistance to acid, lightning, fire, cold, light, chaos.
                   Cannot be harmed by acid.
                   
              r) the Jewel Encrusted Crown 'Eluch' [0,+21]
                   Dropped by Scatha the Worm at 2500 feet (level 50)
                   
                   Provides immunity to cold.
                   Provides resistance to fire.
                   Cannot be harmed by acid.
                   
                   When activated, it fires a stinking cloud with damage 12.
                   Takes 70 to 75 turns to recharge at your current speed.
                   Your chance of success is 95.9%
                   
              s) the Steel Helm 'Ekkas' [9,+18] <+3, +5>
                   Dropped by Scatha the Worm at 2500 feet (level 50)
                   
                   +3 strength.
                   +5 intelligence.
                   Cannot be harmed by acid.
                   Speeds regeneration.  Grants the ability to see invisible things. 
                   
                   
                   When activated, it creates a fire ball with damage 72.
                   Takes 204 to 226 turns to recharge at your current speed.
                   Your chance of success is 93.9%
                   
              t) the Set of Mithril Gauntlets of Luindor [6,+7] <+3>
                   Found lying on the floor in a vault at 1250 feet (level 25)
                   
                   +3 wisdom.
                   Provides resistance to cold.
                   Cannot be harmed by acid, fire.
                   Sustains intelligence.
                   Prevents paralysis.  
                   
                   When activated, it grants temporary resistance to fire and cold,
                   cures 200HP, but also makes you hallucinate wildly.
                   Takes 159 to 176 turns to recharge at your current speed.
                   Your chance of success is 92.6%
                   
              u) the Battle Axe 'Drodh' (2d8) (+12,+18) <+5, +2>
                   Found lying on the floor in a vault at 3900 feet (level 78)
                   
                   +5 constitution.
                   +2 attack speed.
                   Provides resistance to fire, dark.
                   Cannot be harmed by acid, fire.
                   
                   Combat info:
                   6.0 blows/round.
                   Average damage/round: 414.6.
                   
              v) the Mattock of Duinden (3d8) (+13,+12) [+8] <+2>
                   Found lying on the floor in a vault at 3150 feet (level 63)
                   
                   +2 wisdom.
                   Slays undead (powerfully), demons (powerfully), dragons, giants,
                   trolls, orcs, evil creatures.
                   Branded with weak cold.
                   Provides immunity to lightning.
                   Provides resistance to cold.
                   Sustains wisdom.
                   Blessed by the gods.  
                   
                   When activated, it restores 10SP, cures confusion and
                   hallucination, removes fear and grants you temporary resistance to
                   confusion.
                   Takes 182 to 201 turns to recharge at your current speed.
                   Your chance of success is 94.9%
                   
                   Combat info:
                   4.0 blows/round.
                   Average damage/round: 344.4 vs. creatures not resistant to cold,
                   530.8 vs. undead, 530.8 vs. demons, 406.4 vs. dragons, 406.4 vs.
                   giants, 406.4 vs. trolls, 406.4 vs. orcs, 344.4 vs. evil
                   creatures, and 282.4 vs. others.
                   
              w) the Sling 'Mirni' (x3) (+10,+13) <+4, +2, +1>
                   Found lying on the floor in a vault at 3900 feet (level 78)
                   
                   +4 strength.
                   +2 infravision.
                   +1 shooting power.
                   Provides immunity to acid.
                   Provides resistance to fire, cold.
                   Provides protection from confusion.
                   Cannot be harmed by acid, fire.
                   Sustains your life force.  
                   
              x) the Light Crossbow of Nedrost (x5) (+5,+15) <+5, +2>
                   Found lying on the floor in a vault at 3900 feet (level 78)
                   
                   +5 wisdom.
                   +2 shooting power.
                   Provides immunity to fire.
                   Provides resistance to dark.
                   Provides protection from fear.
                   Cannot be harmed by acid, fire.
                   Sustains your life force.  
                   
              
              
              [Player history]
                    Turn   Depth  Note
                       0      0'  Began the quest to destroy Morgoth.
                     884     50'  Reached level 2
                    2230     50'  Reached level 3
                    2666     50'  Reached level 4
                    4169     50'  Reached level 5
                    5726    100'  Killed Fang, Farmer Maggot's Dog
                    5726    100'  Reached level 6
                    6758    150'  Reached level 7
                    7234    200'  Killed Grip, Farmer Maggot's Dog
                    7824      0'  Killed Farmer Maggot
                    9355    300'  Reached level 8
                   10225    300'  Reached level 9
                   11887    350'  Reached level 10
                   13519    400'  Reached level 11
                   13945    400'  Reached level 12
                   16505    400'  Reached level 13
                   18213    450'  Killed Mughash the Kobold Lord
                   18230    450'  Killed Brodda, the Easterling
                   20021      0'  Reached level 14
                   21985    500'  Reached level 15
                   22819    500'  Killed Wormtongue, Agent of Saruman
                   24576    500'  Reached level 16
                   30361    600'  Reached level 17
                   33723    700'  Killed Ufthak of Cirith Ungol
                   34348    700'  Reached level 18
                   39119    850'  Reached level 19
                   42467    900'  Reached level 20
                   44450   1000'  Reached level 21
                   46295   1050'  Killed Grishnákh, the Hill Orc
                   46765   1100'  Killed Bolg, Son of Azog
                   46765   1100'  Reached level 22
                   48526   1200'  Killed Uglúk, the Uruk
                   48526   1200'  Reached level 23
                   49051   1200'  Killed Sangahyando of Umbar
                   49052   1200'  Killed Angamaitë of Umbar
                   49185   1200'  Killed Lugdush, the Uruk
                   49598   1200'  Reached level 24
                   50583   1200'  Killed Ibun, Son of Mîm
                   50851   1200'  Killed Khîm, Son of Mîm
                   50856   1200'  Found the Phial of Erungol
                   52775   1250'  Reached level 25
                   53966   1250'  Killed Draebor, the Imp
                   54070   1250'  Found the Set of Mithril Gauntlets of Luindor
                   55717   1300'  Killed Lagduf, the Snaga
                   55804   1300'  Killed Uldor the Accursed
                   55804   1300'  Reached level 26
                   56620   1400'  Killed Shagrat, the Orc Captain
                   59554   1550'  Killed Mîm, Betrayer of Turin
                   63281   1650'  Reached level 27
                   63340   1650'  Found the Set of Caestus of Varthalon (LOST)
                   67377   1750'  Reached level 28
                   67923   1750'  Killed Uvatha the Horseman
                   68707   1750'  Reached level 29
                   68766   1750'  Killed The Queen Ant
                   68775   1750'  Found the Necklace of Ninaere
                   72534   1800'  Found the Great Hammer of Melfalmen (LOST)
                   73029   1800'  Reached level 30
                   73038   1800'  Found the Iron Helm of Lanru
                   75021   1850'  Killed Lorgan, Chief of the Easterlings
                   77168   1900'  Killed Ulwarth, Son of Ulfang
                   77169   1900'  Killed Ulfast, Son of Ulfang
                   77347   1900'  Reached level 31
                   77470   1900'  Killed Beorn, the Shape-Changer
                   81683   1950'  Found the Amulet 'Darmen'
                   83584   1950'  Killed Castamir the Usurper
                   85160   1950'  Killed Nár, the Dwarf
                   85816   2200'  Reached level 32
                   86837   2250'  Reached level 32
                   88615   2500'  Reached level 32
                   88618   2500'  Reached level 32
                   91615   2500'  Killed The Balrog of Moria
                   91615   2500'  Reached level 33
                   91620   2500'  Found the Dagger of Mabluin (LOST)
                   91621   2500'  Found the Lucerne Hammer of Liond (LOST)
                   92120   2500'  Killed Ren the Unclean
                   93547   2500'  Killed Akhorahil the Blind
                   94324   2500'  Killed Ji Indur Dawndeath
                   94324   2500'  Reached level 34
                   94635   2500'  Found the Glaive 'Tanas'
                   95132   2500'  Killed Scatha the Worm
                   95142   2500'  Found the Jewel Encrusted Crown 'Eluch'
                   95145   2500'  Found the Steel Helm 'Ekkas'
                   95529   2500'  Found the Ball-and-Chain of Andolin (LOST)
                   97650   2550'  Killed Eöl, the Dark Elf
                   97818   2550'  Found the Metal Lamellar Armour of Ekkair
                   98328   2550'  Killed Smaug the Golden
                   98328   2550'  Reached level 35
                   98333   2550'  Found the Long Sword 'Elegil' (LOST)
                   98604   2550'  Found the Band of Earos
                   98725   2550'  Killed Kavlax the Many-Headed
                   98732   2550'  Found the Jewel of Annaliach
                   99462   2550'  Killed Harowen the Black Hand
                   99620   2550'  Killed Tom the Stone Troll
                   99656   2550'  Killed Bill the Stone Troll
                   99789   2550'  Killed Bert the Stone Troll
                  100554   2550'  Killed Medusa, the Gorgon
                  101406   2600'  Killed Gorbag, the Orc Captain
                  102215   2900'  Killed Gorlim, Betrayer of Barahir
                  102789   3000'  Reached level 36
                  103329   3000'  Killed Orfax, Son of Boldor
                  103334   3000'  Found the Whip of Vieval (LOST)
                  104597   3050'  Killed Ar-Pharazôn the Golden
                  106184   3050'  Killed Itangast the Fire Drake
                  106187   3050'  Found the Mithril Shield of Menor
                  107948   3150'  Reached level 37
                  108470   3150'  Found the Light Crossbow of Erelkas
                  108905   3150'  Killed Sméagol
                  108906   3150'  Found the Lance of Elthaur (LOST)
                  110218   3150'  Killed Adunaphel the Quiet
                  110224   3150'  Found the Mithril Plate Mail of Celet
                  110505   3150'  Found the Mattock of Duinden
                  110608   3150'  Killed Bullroarer the Hobbit
                  111208   3400'  Found the Pick of Guirufin (LOST)
                  111249   3400'  Found the Band 'Fininar'
                  111270   3400'  Killed Qlzqqlzuup, the Emperor Quylthulg
                  111406   3400'  Found the Augmented Chain Mail 'Elegos'
                  111459   3400'  Found the Elven Cloak of Orthilor
                  111558   3400'  Killed Hoarmurath of Dir
                  112340   3650'  Killed Shelob, Spider of Darkness
                  112659   3650'  Reached level 38
                  113452   3650'  Found the Main Gauche of Beleb
                  113815   3650'  Killed The Lernaean Hydra
                  114350   3900'  Killed Saruman of Many Colours
                  115004   3900'  Reached level 39
                  116329   3900'  Found the Band 'Aurgorist'
                  117216   3900'  Found the Cutlass 'Tarothith' (LOST)
                  117868   3900'  Killed Atlas, the Titan
                  117868   3900'  Reached level 40
                  118136   3900'  Found the Ball-and-Chain 'Bregot'
                  118380   3900'  Found the Augmented Chain Mail of Vanol
                  118395   3900'  Found the Light Crossbow of Nedrost
                  120676   3900'  Reached level 41
                  121056   3900'  Found the Battle Axe 'Drodh'
                  122044   3900'  Killed Rogrog the Black Troll
                  122044   3900'  Found the Studded Leather Armour 'Niendimo'
                  122504   3900'  Killed Khamûl, the Black Easterling
                  122750   3900'  Killed Dwar, Dog Lord of Waw
                  122969   3900'  Found the Beaked Axe 'Lathrech' (LOST)
                  122998   3900'  Found the Sling 'Mirni'
                  124112   4400'  Reached level 42
                  124389   4400'  Killed Quaker, Master of Earth
                  127364   4650'  Found the Band of Eliolar
                  127645   4650'  Found the Glaive 'Nionaxe'
                  128125   4650'  Killed Huan, Wolfhound of the Valar
                  129166   4650'  Reached level 43
                  130508   4650'  Killed Fundin Bluecloak
                  130510   4650'  Found the Metal Brigandine Armour of Cardang
                  130886   4650'  Killed Thuringwethil, the Vampire Messenger
                  131011   4650'  Found the Tulwar 'Turuliont'
              
              
                [Options]
              
                [User interface]
              
              Use the roguelike command keyset             : no  (rogue_like_commands)
              Use sound                                    : no  (use_sound)
              Show damage player deals to monsters         : no  (show_damage)
              Use old target by default                    : no  (use_old_target)
              Always pickup items                          : no  (pickup_always)
              Always pickup items matching inventory       : yes (pickup_inven)
              Show flavors in object descriptions          : no  (show_flavors)
              Highlight target with cursor                 : yes (show_target)
              Highlight player with cursor between turns   : no  (highlight_player)
              Disturb whenever viewable monster moves      : yes (disturb_near)
              Show walls as solid blocks                   : no  (solid_walls)
              Show walls with shaded background            : no  (hybrid_walls)
              Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
              Color: Shimmer multi-colored things          : no  (animate_flicker)
              Center map continuously                      : yes (center_player)
              Color: Show unique monsters in purple        : no  (purple_uniques)
              Automatically clear '-more-' prompts         : no  (auto_more)
              Color: Player color indicates % hit points   : yes (hp_changes_color)
              Allow mouse clicks to move the player        : yes (mouse_movement)
              Notify on object recharge                    : no  (notify_recharge)
              Show effective speed as multiplier           : no  (effective_speed)
              
                [Birth]
              
              Generate a new, random artifact set          : yes (birth_randarts)
              Generate connected stairs                    : yes (birth_connect_stairs)
              Force player descent (never make up stairs)  : no  (birth_force_descend)
              Word of Recall has no effect                 : no  (birth_no_recall)
              Restrict creation of artifacts               : no  (birth_no_artifacts)
              Stack objects on the floor                   : yes (birth_stacking)
              Lose artifacts when leaving level            : no  (birth_lose_arts)
              Show level feelings                          : yes (birth_feelings)
              Increase gold drops but disable selling      : no  (birth_no_selling)
              Start with a kit of useful gear              : yes (birth_start_kit)
              Monsters learn from their mistakes           : no  (birth_ai_learn)
              Know all runes on birth                      : no  (birth_know_runes)
              Know all flavors on birth                    : no  (birth_know_flavors)
              Persistent levels (experimental)             : no  (birth_levels_persist)
              "i can take this dracolich"

              Comment

              • wobbly
                Prophet
                • May 2012
                • 2631

                #8
                Originally posted by Sky
                __________________
                "i can take this dracolich"
                maybe, but can you take his buddy?

                Comment

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