The Diary of Pentaxis, Ironman Hobbit Mage

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  • Wanderlust
    Apprentice
    • Dec 2015
    • 76

    #46
    Thanks to all who provided hints, tips, and encouragement. This was my second Angband win and first ironman win. But it was less satisfying than I thought it would be ...

    Originally posted by Grotug
    It is my humble belief the game should start out easy, become progressively harder, and by the time you are on DL90 and deeper and CL50 it should be dangerous and ... not easy. But I have been playing the new Angband a little bit, and it's definitely a lot harder. (I die much easier in new angband than the latest official release. I have yet to even make it to the midgame).
    This run became almost trivially easy at a certain point; there was very little danger after L50. I'm glad to hear the new Angband is harder, surely that will make the game better.

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    • Pete Mack
      Prophet
      • Apr 2007
      • 6883

      #47
      'Trivially easy' is likely a result of randarts. Yes, sometimes they make the game harder. But on average, they make it much easier.

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      • PowerWyrm
        Prophet
        • Apr 2008
        • 2986

        #48
        If you find regular Angband trivial, I suggest playing an online version which is real time instead. You'll find it... less trivial.
        PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

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        • Wanderlust
          Apprentice
          • Dec 2015
          • 76

          #49
          Originally posted by Pete Mack
          'Trivially easy' is likely a result of randarts. Yes, sometimes they make the game harder. But on average, they make it much easier.
          I didn't know that, thank you.

          Originally posted by PowerWyrm
          If you find regular Angband trivial, I suggest playing an online version which is real time instead. You'll find it... less trivial.
          No version of Angband has ever felt easy (let alone "trivially") for me—I have hundreds of dead characters and only 2 winners including this one. But the last half of this run was different. By the time I had all the key resistances, was faster than anything else (base speed was 48 for a while), heroic/legendary stealth, and 0% casting including all the teleport flavors ... it seemed nothing could really hurt me unless I was stupid careless (which I was, several times, but got lucky).

          Anyway, turn-based is what I love, but next time, I'll choose the latest dev build and standarts.

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