Test run. Rolly the standard roller begins his adventure:
Code:
[Coffeeband 0.1 Alpha Character Dump]
Name Rolly Age 15 Self RB CB EB Best
Race Human Height 5'3" Str: 14 +0 +2 +0 16 15
Class Rogue Weight 6st 2lb INT: 13 +0 +2 +0 15
Title Vagabond Turns used: WIS: 11 +0 -3 +0 8
HP 20/22 Game 9588 DEX: 14 +0 +3 +0 17
SP 0/0 Standard 945 CON: 15 +0 -1 +0 14
Resting 0
Level 3 Armor [6,+1] Saving Throw 11%
Cur Exp 28 Stealth Good
Max Exp 28 Melee 1d6,+3 Disarm - phys. 36%
Adv Exp 42 To-hit 8,+5 Disarm - magic 26%
Blows 1.2/turn Magic Devices 30
Gold 7 Searching 14%
Burden 26.6 lb Shoot to-dam +0 Infravision 0 ft
Overweight -75.3 lb To-hit 8,+5 Speed Normal
Max Depth 50' (L1) Shots 0.0/turn
You are a child of fate
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.............
[Character Equipment]
a) a Dagger (1d6) (+0,+0)
An inheritance from your family
Combat info:
1.2 blows/round.
With +3 STR and +0 DEX you would get 1.3 blows
With +0 STR and +2 DEX you would get 1.3 blows
Average damage/round: 8.1.
f) a Wooden Torch (2171 turns)
An inheritance from your family
Radius 1 light.
g) Soft Leather Armour [5,+0]
An inheritance from your family
h) a Cloak [1,+0]
Bought from a store
[Character Inventory]
a) a Shadow Tome [Practical Spells] {@m1}
You can read this book.
b) 3 Rations of Food
c) 3 Flasks of Bree Coffee
d) a Flask of oil
e) 2 Potions of Cure Light Wounds {@q1}
f) 2 Potions of Cure Serious Wounds {@q2}
g) a Scroll of Word of Recall
h) 3 Wooden Torches (3000 turns)
Bought from a store
Radius 1 light.
[Character Quiver]
[Player history]
Turn Depth Note
0 0' Took a winding path
141 50' Reached level 2
597 50' Reached level 3
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : no (birth_randarts)
Generate connected stairs : yes (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
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