How did you die today?

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  • Pete Mack
    Prophet
    • Apr 2007
    • 6883

    #31
    The Tarrasque does just massive damage and has tons of HP. Unless you have dual immunity, it will destroy so much stuff in your pack that killing it will leave you significantly worse off. When breath attenuation was too forgiving, I sometimes killed it as a High Elf mage with nether bolt. Make long tunnels with stone to mud and digging, then plink it from far away, when it gets close teleport and repeat. But that was because
    * it was doing much less damage
    * High elf mage is desperate for EXP.

    Comment

    • Narry
      Scout
      • Sep 2018
      • 45

      #32
      I see... let's suppose I play a hobbit warrior. The Tarrasque counts as animal, right? So, with dual immunity and a superb weapon with *Slay* Animal I might get the revenge?

      Comment

      • Pete Mack
        Prophet
        • Apr 2007
        • 6883

        #33
        *Slay* animal and *slay* evil still only don2x base damage. The Tarrasque is vulnerable to acid, electricity, and poison--these are all good choices. But it is so not worth fighting it unless you have immunities.

        Your best shot is as a CL 40+ ranger with venom brand ammo.

        Comment

        • Narry
          Scout
          • Sep 2018
          • 45

          #34
          OK. Thanks for the advice.

          Comment

          • Gauss
            Adept
            • Aug 2018
            • 110

            #35
            So the best advice if we find the terrasque is run right?
            I should only fight him if i have huge fire resistance.

            Comment

            • fph
              Veteran
              • Apr 2009
              • 1030

              #36
              Originally posted by Gauss
              So the best advice if we find the terrasque is run right?
              I should only fight him if i have huge fire resistance.
              Yup, correct, but "huge fire resistance" is a weird way to word it given how resistances work in vanilla Angband. Basically, there's three types of resistance:

              * permanent fire resistance from equipment: divides the damage by 3. Having more than one is the same as having one.
              * temporary fire resistance from spells / activations: divides the damage by another 3. Stacks with permanent resistance, but again, having more than one is the same as having one.
              * immunity from equipment: reduces the damage to zero.

              Also, keep in mind that mr. T can breathe also cold, and disenchantment for max ca. 600 damage IIRC. You should have those resisted as well. And it breathes pretty damn often.
              --
              Dive fast, die young, leave a high-CHA corpse.

              Comment

              • Pete Mack
                Prophet
                • Apr 2007
                • 6883

                #37
                Disenchantment max damage is 500, or 428 with resistance (which you definitely need when fighting the big R.) And yes, you will want both immunities.

                Comment

                • Grotug
                  Veteran
                  • Nov 2013
                  • 1637

                  #38
                  Grrr!! I love how bad luck just all comes at once. Two drolems? really? That's not how I died. The master mystic summoned at least three 11-headed hydras. I had him fleeing, one purple asterisk of health left, and he somehow found the time and energy to heal? There was no heavy stun. It went from stun to knocked out. Grrrr. I was making good turncount, too. I killed Itanagast but died to a master mystic.

                  I had found a ring of extra attacks, too.

                  Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                  Detailed account of my Ironman win here.

                  "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                  Comment

                  • Pete Mack
                    Prophet
                    • Apr 2007
                    • 6883

                    #39
                    Unless you are at speed +20, GMM can take you from stunned to knocked out in a single player turn. At normal speed, he can knock you out in a single turn. Very bad news..

                    Comment

                    • Grotug
                      Veteran
                      • Nov 2013
                      • 1637

                      #40
                      He wasn't a grandmaster (only a master).
                      Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                      Detailed account of my Ironman win here.

                      "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                      Comment

                      • Narry
                        Scout
                        • Sep 2018
                        • 45

                        #41
                        I got my revenge!

                        My Hobbit Warrior killed The Tarrasque.
                        Dual (well, actually quadruple) immunity, a decent weapon and more than 10 potions was enough. The b**tard didn't drop anything useful though, but I'm super glad I got him.

                        Sauron and Morgoth soon I hope...

                        Comment

                        • Ugramoth
                          Adept
                          • Mar 2017
                          • 124

                          #42
                          OK, I'm probably going to die soon:
                          I tried to disarm a chest with multiple traps. Something went off and it summoned:
                          The Mouth of Sauron
                          Baphomet
                          Radagast
                          Tselakus
                          The Cat Lord
                          Polyphemus
                          Osse

                          I'll teleport now and the will try to split the group with TO's and kill them one by one. Level 45 high elf priest, speed +32, stats maxed, all resistances except stun (available with swap) , fire, cold, acid immunities, all spellbooks except Wrath, 592 hits (705 if I swap high dam weapon to +CON weapon). Anybody want to make bets?

                          Comment

                          • Grotug
                            Veteran
                            • Nov 2013
                            • 1637

                            #43
                            The stairs?

                            There will always be more vaults and chests and goodies elsewhere. And a continued future exploring Angband is better than an early tombstone!
                            Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                            Detailed account of my Ironman win here.

                            "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                            Comment

                            • Ugramoth
                              Adept
                              • Mar 2017
                              • 124

                              #44
                              Actually managed to kill them all +few other that Tselakus invited. Now level 50 on DL96, and still no Wrath of God. Has it been removed from the game? Found every other dungeon spellbook about 20 times each already...

                              Comment

                              • Narry
                                Scout
                                • Sep 2018
                                • 45

                                #45
                                They're still in the game. I found a few copies on my Warrior winner.

                                Comment

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