Back at it again... With 4.1.0, going with my favorite (ok, yeah... probably easiest) race/class, high-elf ranger, with randarts.
I don't think that I have ever seen so many damn amulets, pendants, and elfstones in my life... Still going quite well at any rate. Get back to diving more once I get enough !CON's.
I don't think that I have ever seen so many damn amulets, pendants, and elfstones in my life... Still going quite well at any rate. Get back to diving more once I get enough !CON's.
Code:
[Angband 4.1.0 Character Dump]
Name Nennhil III Age 109 Self RB CB EB Best
Race High-Elf Height 6'8" STR: 18/90 +1 +0 +11 18/210
Class Ranger Weight 14st 10lb INT: 18/39 +3 +2 +4 18/129
Title Explorer Turns used: WIS: 13 -1 -2 +2 12
HP 286/286 Game 701282 DEX! 18/100 +3 +1 +4 18/180
SP 166/166 Standard 94560 CON: 17 +1 -1 +0 17
Resting 28235
Level 35 Armor [39,+81] Saving Throw 84%
Cur Exp 831834 Stealth Good
Max Exp 831834 Melee 6d6,+51 Disarm - phys. 96%
Adv Exp 1035000 To-hit 57,+38 Disarm - magic 80%
Blows 5.0/turn Magic Devices 94
Gold 121468 Searching 77%
Burden 120.7 lb Shoot to-dam +20 Infravision 40 ft
Overweight -59.2 lb To-hit 84,+34 Speed 10
Max Depth 2300' (L46) Shots 1/turn
You are the only child of a Telerin Archer. You have light grey eyes,
straight black hair, and a fair complexion.
rAcid:....*..+..... Nexus:........+....
rElec:++..++.+..... Nethr:+............
rFire:.+.....*.+... Chaos:.............
rCold:.......+..... Disen:.+......+.+..
rPois:......+...... pFear:++...........
rLite:+...........+ pBlnd:.............
rDark:.+........... pConf:.......+.....
Sound:............. pStun:.............
Shard:....+........ HLife:.....+..+....
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:.+...+....+.. Tunn.:..........+..
Feath:............. Speed:.........+.+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......
[Character Equipment]
a) the Broad Axe 'Imranc' (6d6) (+12,+15)
Found lying on the floor at 2100 feet (level 42)
Branded with lightning.
Provides resistance to lightning, light, nether.
Provides protection from fear.
Cannot be harmed by acid, fire.
When activated, it hastens you for 2d10+20 turns.
Takes 164 to 200 turns to recharge at your current speed.
Your chance of success is 94.1%
Combat info:
5.0 blows/round.
Average damage/round: 610 vs. creatures not resistant to
lightning, and 379 vs. others.
b) the Sling of Asaeros (x4) (+8,+20) <+4, +2>
Dropped by a banshee at 1850 feet (level 37)
+4 dexterity.
+2 shooting power.
Provides resistance to lightning, fire, dark, disenchantment.
Provides protection from fear.
Cannot be harmed by acid, fire.
Sustains wisdom.
Prevents paralysis.
When activated, it creates a frost ball with damage 50.
Takes 130 to 144 turns to recharge at your current speed.
Your chance of success is 97.2%
c) a Ring of Damage (+0,+10)
Found lying on the floor of a special room at 1550 feet (level 31)
d) a Ring of Damage (+0,+8)
Found lying on the floor in a vault at 2100 feet (level 42)
e) the Elfstone of Oionwe <+3, +2>
Found lying on the floor in a vault at 1800 feet (level 36)
+3 strength.
+2 intelligence.
Provides immunity to acid.
Provides resistance to lightning, shards.
When activated, it increases your AC and to-hit bonus for 1d48+24
turns.
Takes 130 to 144 turns to recharge at your current speed.
Your chance of success is 91.5%
f) the Phial of Dirin <+3>
Found lying on the floor in a vault at 1600 feet (level 32)
+3 light.
Provides resistance to lightning.
Cannot be harmed by fire.
Prevents paralysis. Sustains your life force.
Radius 3 light.
When activated, it lights up the surrounding area, hurting
light-sensitive creatures.
Takes 22 to 40 turns to recharge at your current speed.
Your chance of success is 94.1%
g) Green Dragon Scale Mail (-2) [20,+15]
Found lying on the floor at 1850 feet (level 37)
Provides resistance to poison.
h) the Fur Cloak of Antel [3,+12] <+2>
Found lying on the floor of a cavern at 1650 feet (level 33)
+2 intelligence.
Provides immunity to fire.
Provides resistance to acid, lightning, cold.
Provides protection from confusion.
Cannot be harmed by acid, fire.
i) a Leather Shield of Preservation [8,+13]
Dropped by a ranger chieftain at 1900 feet (level 38)
Provides resistance to nexus, disenchantment.
Cannot be harmed by acid.
Sustains strength, dexterity, constitution.
Sustains your life force.
j) the Golden Crown of Alith [0,+9] <+6, +2, +3>
Dropped by Angamaitë of Umbar at 1200 feet (level 24)
+6 strength.
+2 wisdom.
+3 speed.
Provides resistance to fire.
Cannot be harmed by acid.
When activated, it drains up to 120 hit points of life from a
target creature. Does not affect undead, demons, golems,
elementals or vortices.
Takes 164 to 200 turns to recharge at your current speed.
Your chance of success is 94.1%
k) the Set of Mithril Gauntlets 'Carimlas' [6,+9] <+2, +5>
Dropped by Mîm, Betrayer of Turin at 2150 feet (level 43)
+2 strength.
+5 tunneling.
Provides resistance to disenchantment.
Cannot be harmed by acid, fire.
Prevents paralysis.
l) a Pair of Leather Boots of Speed [2,+10] <+7>
Found lying on the floor in a vault at 2200 feet (level 44)
+7 speed.
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners] {@m1 @G1 @b1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @G2 @b2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3 @G3 @b3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4 @G4 @b4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @G5 @b5}
Cannot be harmed by fire.
f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7 @G7 @b7}
Cannot be harmed by fire.
g) 12 Potions of Cure Critical Wounds
h) 11 Potions of Healing
i) 4 Potions of Speed
j) 14 Potions of Heroism
k) 10 Scrolls of Phase Door
l) 8 Scrolls of Teleportation
m) a Scroll of Acquirement
n) 2 Rods of Treasure Location
o) 4 Rods of Magic Mapping
p) a Wand of Teleport Other (11 charges)
[Character Quiver]
0) 5 Mithril Arrows of Venom (3d4) (+5,+12) {@f1 =g}
Branded with poison.
Cannot be harmed by acid, fire.
1) 18 Mithril Shots of Wounding (2d4) (+19,+18) {@f1 =g}
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 180.6.
25% chance of breaking upon contact.
2) 4 Mithril Shots (2d4) (+12,+9) {@f2 =g}
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 141.4.
25% chance of breaking upon contact.
4) 16 Mithril Shots (2d4) (+10,+8) {@f4 =g}
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 137.3.
25% chance of breaking upon contact.
[Home Inventory]
a) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 @G6 @b6}
Cannot be harmed by fire.
b) 3 Mushrooms of Vigor
c) 5 Potions of *Healing*
It can be thrown at creatures with damaging effect.
d) 23 Potions of Restore Mana
e) 2 Scrolls of Teleportation
f) 8 Scrolls of Remove Curse
g) a Scroll of Banishment
h) 7 Scrolls of Deep Descent
i) 3 Staves of *Destruction* (9 charges)
j) an Amulet of Sustenance
Dropped by a black ogre at 2150 feet (level 43)
Sustains strength, intelligence, wisdom, dexterity, constitution.
Slows your metabolism. Sustains your life force.
k) the Amulet 'Imbarm' <+3, +1>
Found lying on the floor in a vault at 1850 feet (level 37)
+3 dexterity.
+1 light.
Provides resistance to acid, dark.
Provides protection from confusion.
Feather Falling. Grants the ability to see invisible things.
Prevents paralysis.
Radius 1 light.
When activated, it fires a magic missile with damage 3d4.
Takes 50 to 54 turns to recharge at your current speed.
Your chance of success is 95.1%
l) the Pendant 'Tarang' <+1>
Dropped by Adunaphel the Quiet at 2300 feet (level 46)
+1 strength.
It brands your melee attacks with weak lightning.
Provides resistance to acid, fire.
Grants the ability to see invisible things.
m) the Necklace of Amboron [+32] <+2, +5>
Found lying on the floor of a special room at 2000 feet (level 40)
+2 constitution.
+5 infravision.
Provides resistance to lightning, shards.
Provides protection from stunning.
Speeds regeneration.
n) the Elfstone 'Barimros' <+2>
Found lying on the floor at 2300 feet (level 46)
+2 stealth.
Provides resistance to cold, poison, sound, nether.
When activated, it cures blindness and allows you to see invisible
things for 2d6+12 turns.
Takes 114 to 126 turns to recharge at your current speed.
Your chance of success is 95.1%
o) the Fur Cloak of Carwe [3,+9] <+2>
Found lying on the floor at 1600 feet (level 32)
+2 speed.
Provides resistance to fire, poison.
Provides protection from fear.
Cannot be harmed by acid, fire.
When activated, it magically renders you well-fed, curing any
gastrointestinal problems.
Takes 114 to 126 turns to recharge at your current speed.
Your chance of success is 95.1%
p) the Wicker Shield of Gorith [2,+13] <+3, +2>
Found lying on the floor at 2000 feet (level 40)
+3 dexterity.
+2 speed.
Provides immunity to lightning.
Provides resistance to acid, fire, cold, dark.
Cannot be harmed by acid.
When activated, it restores your strength.
Takes 164 to 200 turns to recharge at your current speed.
Your chance of success is 95.1%
q) the Hard Leather Cap 'Haelen' [2,+22] <+2, +3, +4, +1>
Dropped by a cave ogre at 1900 feet (level 38)
+2 intelligence.
+3 wisdom.
+4 stealth.
+1 light.
Provides resistance to lightning, sound, nether.
Cannot be harmed by acid.
Sustains wisdom.
Slows your metabolism. Grants the ability to see invisible
things.
Radius 1 light.
When activated, it heals 30 hitpoints, cut damage, and cures
stunning, poison and blindness.
Takes 114 to 126 turns to recharge at your current speed.
Your chance of success is 96.8%
r) the Pair of Leather Boots 'Quendor' [2,+20] <+3, +1>
Dropped by Adunaphel the Quiet at 2300 feet (level 46)
+3 strength.
+3 dexterity.
+1 light.
Provides resistance to light, dark.
Provides protection from fear.
Cannot be harmed by acid, fire.
Sustains your life force.
Radius 1 light.
s) the Light Crossbow of Apana (x3) (+9,+24) <+2, +1>
Found lying on the floor in a vault at 2100 feet (level 42)
+2 intelligence.
+1 shooting speed.
Provides resistance to sound.
Provides protection from blindness.
Cannot be harmed by acid, fire.
When activated, it creates a frost ball with damage 100.
Takes 164 to 200 turns to recharge at your current speed.
Your chance of success is 92.9%
t) 29 Bolts of Slay Demon (1d5) (+6,+4)
Slays demons.
u) 23 Arrows of Slay Undead (1d4) (+5,+7) {@f3 =g}
Slays undead.
v) 37 Seeker Arrows of Slay Demon (4d4) (+6,+7)
Slays demons.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
654 50' Reached level 2
2912 100' Killed Fang, Farmer Maggot's Dog
2912 100' Reached level 3
2930 100' Killed Grip, Farmer Maggot's Dog
2930 100' Reached level 4
3109 100' Reached level 5
4717 150' Reached level 6
5509 250' Reached level 7
5865 250' Killed Bullroarer the Hobbit
6162 250' Reached level 8
7845 350' Reached level 9
8285 450' Reached level 10
8786 0' Killed Farmer Maggot
9022 450' Killed Mughash the Kobold Lord
9250 450' Reached level 11
9392 450' Killed Sm�©agol
9728 450' Killed Wormtongue, Agent of Saruman
9728 450' Reached level 12
9749 450' Killed Brodda, the Easterling
11087 500' Reached level 13
12546 600' Reached level 14
13427 600' Killed Lagduf, the Snaga
13831 550' Reached level 15
16609 650' Reached level 15
18171 650' Reached level 16
19810 700' Killed Orfax, Son of Boldor
19898 700' Killed Boldor, King of the Yeeks
20346 700' Reached level 17
22733 850' Reached level 18
24453 900' Reached level 19
25269 900' Killed N�¡r, the Dwarf
25810 1200' Killed Sangahyando of Umbar
25838 1200' Reached level 20
26110 1200' Killed Angamait�« of Umbar
26110 1200' Reached level 21
26115 1200' Found the Golden Crown of Alith
26973 1200' Reached level 22
28406 1200' Killed Gorbag, the Orc Captain
28772 1200' Killed Kh�®m, Son of M�®m
30280 1250' Reached level 23
30937 1250' Killed Bolg, Son of Azog
31414 1250' Reached level 24
31564 0' Reached level 24
34528 1250' Killed Ulfast, Son of Ulfang
34733 1250' Killed Lugdush, the Uruk
34761 1250' Killed UglĂ?Âşk, the Uruk
38521 1300' Found the Phial of Baudent (LOST)
38752 1300' Reached level 25
38972 1300' Reached level 25
40809 1400' Killed Uldor the Accursed
44133 1550' Reached level 26
46023 1450' Found the Executioner's Sword 'Galmir' (LOST)
46399 1450' Reached level 27
49737 1550' Killed Shagrat, the Orc Captain
51094 1550' Reached level 28
52094 1550' Reached level 28
52744 1550' Reached level 28
52815 1550' Reached level 28
54465 1600' Found the Phial of Dirin
54675 1600' Killed Ibun, Son of M�®m
54876 1600' Found the Fur Cloak of Carwe
56319 1600' Reached level 29
60340 1650' Found the Fur Cloak of Antel
64272 1800' Reached level 30
64797 1850' Killed Ulwarth, Son of Ulfang
65505 1850' Killed The Queen Ant
65520 1850' Found the Dagger of Engwe (LOST)
65636 1850' Killed Bert the Stone Troll
65650 1850' Killed Bill the Stone Troll
65657 1850' Killed Tom the Stone Troll
67949 1850' Found the Sling of Asaeros
68738 1850' Found the Amulet 'Imbarm'
68755 1850' Reached level 31
75658 1800' Killed Ulfang the Black
75703 1800' Found the Elfstone of Oionwe
76531 1900' Killed Lokkak, the Ogre Chieftain
76531 1900' Found the Set of Mithril Gauntlets of Marri (LOST)
76567 1900' Found the Hard Leather Cap 'Haelen'
77154 1900' Reached level 32
78014 1900' Found the Lantern of Eredron (LOST)
79971 2000' Found the Wicker Shield of Gorith
81578 2000' Found the Necklace of Amboron
82823 2050' Reached level 33
84213 2100' Killed Golfimbul, the Hill Orc Chief
84219 2100' Killed Grishn�¡kh, the Hill Orc
84223 2100' Found the Light Crossbow of Apana
85027 2100' Found the Broad Axe 'Imranc'
85336 2100' Killed Lorgan, Chief of the Easterlings
85715 2150' Killed M�®m, Betrayer of Turin
85722 2150' Found the Elfstone of Beltargon (LOST)
85723 2150' Found the Set of Mithril Gauntlets 'Carimlas'
87370 2100' Killed Quaker, Master of Earth
87788 2150' Killed Uvatha the Horseman
88740 2200' Killed Ariel, Queen of Air
88740 2200' Reached level 34
93275 2300' Found the Elfstone 'Barimros'
93360 2300' Killed Adunaphel the Quiet
93361 2300' Found the Pair of Leather Boots 'Quendor'
93366 2300' Found the Pendant 'Tarang'
93904 2300' Reached level 35
94032 2300' Killed Castamir the Usurper
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : no (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : yes (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Generate a new, random artifact set : yes (birth_randarts)
Generate connected stairs : yes (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
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