21th recall: i dump everything and descend with my regular gear, 1 book of each, 8 extra recalls (i really need 4),3 rod of treasure,3 rod of mapping (need 2 of each), 1 enlightment, 15 CCW, 3 restore mana, 3 restore life levels.
i just need this stuff to cover one full dungeon level, and can go back to restock if i need more.
DL45:
the good news is my DM extends to almost the entire dungeon. i see fire hounds, small dragons, a umber hulk .. child's play.
A small chest drops me Mordekainen's Escapes; wow, endgame gear. Four more character levels before i can cast Rune Of Protection, and at this point, it's probably useful to grind the XP, as RoP means most uniques are as good as dead. Also useful, i won't have to carry recall scrolls anymore.
I find a long line of vrocks, which don't resist acid. i get killing (they have a lot of hp) and a death quasit shows up and starts draining my DEX mid-fight .. how rude.
I blink and kill it, take another couple hits, but i was gonna Vigor my DEX back anyway.
Level feeling is 5-5, so i head to the stairs.
DL46: i ESP a whole bunch of mature dragons, a 7-head hydra, and some impact hounds, all within 5 squares of me.
I put my back to the wall and try to avoid the force effect, and kill all the hounds. A young red dragon drops The Leather Boots of Beras, [2,+20], (+5, +7) +2 DEX, pFear, pConf, Regen, imm.lightn, not exactly endgame, but i will stash it until the Armorer raises his maximum pay score.
I kill a couple of Ancient Green Dragons without effort, and make away with a potion of *Heal. There is a Ancient Multi Hued Dragon here, but it's sleeping and i don't feel like dying, so i leave it alone.
Level feeling 5-5, i head for the stairs.
DL47:
a whole bunch of ghouls and ghasts; did these guys get the memo that i can cast fire bolt?
kill them, an elven dark sorcerer, light up the room, find a second Resistances, the level feeling is 6-4. i go to the stairs.
DL48: really small maze level. one potion of WIS, level feeling 5-4. stairs.
DL49: a marilith; i try to haste and melee it, but it turns out i'm not so tough. i blink and acid bolt it many, many times. it does pay out a good deal of XP, though.
A stupid Aranea burns one of my books .. i need to recall. This level was only 6-3 anyway.
22nd recall: the BM has a potion of Heal, and .. 13 scrolls of MBan.
all i need to do now, is find 13 greater vaults.
i sell my scrolls of recall, stash 12 of the MBan, and double up on the base mage books, it's time i did that. i'm also gonna start carrying one potion of Heal.
somewhere along the line, i have levelled up, and i am now CL33, 451 HP, and 261 SP.
DL47:
i recall next to some algoroths, and a maia, all sleeping and easily killed by acid bolt.
i make my way to the next room, and there is an ancient gold dragon here, 3 treasures, and 5 hellhounds. Instead of lighting the room, i S2M through an obstacle, see two of the three treasures (a potion of STR), and grab it just as the hellhounds wake up. i Tele Self; the hounds will burn my MBan, guaranteed.
the level feeling comes back as 6-6. i look at a coupel treasures, kill some ologs, then head for the stairs.
"you are hit by something strange"
i thought that message was weird, because i was sure i was being hit by some cold hounds. instead, it's a time vortex.
this actually works for me, i quaff a RLL and get back my 5 points of DEX i had lost to that quasit.
I decide to walk around a bit more, then i see an animal pit (hydras, winged horrors, werewolves ..) and decide against it: winged horrors breathe nether, which i do not resist.
stairs!
DL50: finally, this place seems terribly dangerous!
or so they say. all i can see is various flavours of trolls.
i make my way to the first bunch of trolls, when another death quasit comes at me with his passwall. oh no, not this time. i start blinking and Haste myself, then when i'm in a room, i nuke him with acid.
a law drake, innocent bystander, gets caught in the acid war and perishes.
i move to kill some ologs, and then i stupidly do battle with a ranger and a berserker. i need to haste, slow them both, and blink a few times, but i make away with my life and not more than 5k XP. However, i'm smiling because i recognize the colour of a potion the ranger dropped .. CERULEAN !
yep, a potion of Aug. but before i can reach it, Ren The Unclean shows up, ready to mess up my day.
I decide the best thing is to TO him, quaff the potion, and then decide. The level feeling has come back as 7-5, no artifacts here.
glubgluglugluglub aaah, i quaff the potion and can now count on STR 18/93, INT 18/200, WIS 18/30, DEX 18/70, CON 18/172 (!), 484 HP, and 264 SP. i can easily dig through granite, and melee for a pathetic 70 Dmg/round.
i don't get much time to decide anything. as i kill the water trolls in the next room, i can see Ren approaching, and i also spot Rognar, The Black Troll, sleeping next door.
I tentatively approach to set up the fight, when he wakes up, along with all his friends. I Haste, slow him, blink twice, then proceed as standard and nuke him with acid. He drops The Main Gauche 'Eirnendaur', (1d5) (+8,+22), acid brand, slays everything, but unfortunately no ESP or speed bonus.
i decide to have a go at Ren. My idea is, just keep walking and he will show up; and sure enough, he's there before i even cleared a single room.
i start as usual, but i only have 180 mana, from killing some ice trolls. i haste, slow him, and then nuke him, but i have to blink once and i wind up in the room to the north, where the rest of Rognar's friends decide to join the acid bath party. Eventually everything dies, with me at 6 SP.
Ren dropped 5 items, all junk.
stairs!
DL51:
i start next to an ancient gold dragon, but nothing else, so i slow him and nuke him, for his 3k XP.
instead, a Dreadmaster in the next room pays a lot more at 10k, with his erratic movement not helping him avoid my acid bolts.
this is a 8- feeling level, so i'm taking it easy. i find a potion of CON (put me at CON 18/178) lying around, and i try to rest, but a sorceres summons me, and i see that the next room is a 6-room demi-vault.
i kill a ranger before he has a chance to summon everything in the game, head back to the previous room, and rest.
a second dreadmaster shows up, and i have to blink and S2M to get to a room, otherwise he cannot be targeted by my spells as he has passwall. Once in the first room, i nuke him.
I go to the demi vault, and kill some ogres, two death knights, a non-death quasit .. which drops TWO potions of DEX .. and i find 3 potions of INT, which i guess i will sell.
The level feeling finally comes back as 8-$, and a good reason for that 8 might be that Fundin Bluecloak is here, and i sure do not have the gear to kill him. Obviously, i TO him away.
I grab a couple potions, and a death drake shows up. Another passwall, great.
I nuke him a lot, he breathes nether, and for some reason i get the message "you resist the effect". I guess i'm allowed a saving throw anyway?
I wear a nice Dwarven Chain Mail +2 STR +2 CON +2 Infra and carry on.
I finally have the area under control, and i quaff my Enlightment potion .. of which i actually have 5, on me, from various drops, and see that it might have been wasted. There is only one other item in the whole dungeon, everything else was here.
i rush the item. i meet some feeble resistance along the way, but with 550 HP from the Dwarven bonus, i can pretty much bully any mob short of a DL60 undead. It turns out to be a sellable, a chain of resistance, so i load up with stuff to sell and head back to town.
i just need this stuff to cover one full dungeon level, and can go back to restock if i need more.
DL45:
the good news is my DM extends to almost the entire dungeon. i see fire hounds, small dragons, a umber hulk .. child's play.
A small chest drops me Mordekainen's Escapes; wow, endgame gear. Four more character levels before i can cast Rune Of Protection, and at this point, it's probably useful to grind the XP, as RoP means most uniques are as good as dead. Also useful, i won't have to carry recall scrolls anymore.
I find a long line of vrocks, which don't resist acid. i get killing (they have a lot of hp) and a death quasit shows up and starts draining my DEX mid-fight .. how rude.
I blink and kill it, take another couple hits, but i was gonna Vigor my DEX back anyway.
Level feeling is 5-5, so i head to the stairs.
DL46: i ESP a whole bunch of mature dragons, a 7-head hydra, and some impact hounds, all within 5 squares of me.
I put my back to the wall and try to avoid the force effect, and kill all the hounds. A young red dragon drops The Leather Boots of Beras, [2,+20], (+5, +7) +2 DEX, pFear, pConf, Regen, imm.lightn, not exactly endgame, but i will stash it until the Armorer raises his maximum pay score.
I kill a couple of Ancient Green Dragons without effort, and make away with a potion of *Heal. There is a Ancient Multi Hued Dragon here, but it's sleeping and i don't feel like dying, so i leave it alone.
Level feeling 5-5, i head for the stairs.
DL47:
a whole bunch of ghouls and ghasts; did these guys get the memo that i can cast fire bolt?
kill them, an elven dark sorcerer, light up the room, find a second Resistances, the level feeling is 6-4. i go to the stairs.
DL48: really small maze level. one potion of WIS, level feeling 5-4. stairs.
DL49: a marilith; i try to haste and melee it, but it turns out i'm not so tough. i blink and acid bolt it many, many times. it does pay out a good deal of XP, though.
A stupid Aranea burns one of my books .. i need to recall. This level was only 6-3 anyway.
22nd recall: the BM has a potion of Heal, and .. 13 scrolls of MBan.
all i need to do now, is find 13 greater vaults.
i sell my scrolls of recall, stash 12 of the MBan, and double up on the base mage books, it's time i did that. i'm also gonna start carrying one potion of Heal.
somewhere along the line, i have levelled up, and i am now CL33, 451 HP, and 261 SP.
DL47:
i recall next to some algoroths, and a maia, all sleeping and easily killed by acid bolt.
i make my way to the next room, and there is an ancient gold dragon here, 3 treasures, and 5 hellhounds. Instead of lighting the room, i S2M through an obstacle, see two of the three treasures (a potion of STR), and grab it just as the hellhounds wake up. i Tele Self; the hounds will burn my MBan, guaranteed.
the level feeling comes back as 6-6. i look at a coupel treasures, kill some ologs, then head for the stairs.
"you are hit by something strange"
i thought that message was weird, because i was sure i was being hit by some cold hounds. instead, it's a time vortex.
this actually works for me, i quaff a RLL and get back my 5 points of DEX i had lost to that quasit.
I decide to walk around a bit more, then i see an animal pit (hydras, winged horrors, werewolves ..) and decide against it: winged horrors breathe nether, which i do not resist.
stairs!
DL50: finally, this place seems terribly dangerous!
or so they say. all i can see is various flavours of trolls.
i make my way to the first bunch of trolls, when another death quasit comes at me with his passwall. oh no, not this time. i start blinking and Haste myself, then when i'm in a room, i nuke him with acid.
a law drake, innocent bystander, gets caught in the acid war and perishes.
i move to kill some ologs, and then i stupidly do battle with a ranger and a berserker. i need to haste, slow them both, and blink a few times, but i make away with my life and not more than 5k XP. However, i'm smiling because i recognize the colour of a potion the ranger dropped .. CERULEAN !
yep, a potion of Aug. but before i can reach it, Ren The Unclean shows up, ready to mess up my day.
I decide the best thing is to TO him, quaff the potion, and then decide. The level feeling has come back as 7-5, no artifacts here.
glubgluglugluglub aaah, i quaff the potion and can now count on STR 18/93, INT 18/200, WIS 18/30, DEX 18/70, CON 18/172 (!), 484 HP, and 264 SP. i can easily dig through granite, and melee for a pathetic 70 Dmg/round.
i don't get much time to decide anything. as i kill the water trolls in the next room, i can see Ren approaching, and i also spot Rognar, The Black Troll, sleeping next door.
I tentatively approach to set up the fight, when he wakes up, along with all his friends. I Haste, slow him, blink twice, then proceed as standard and nuke him with acid. He drops The Main Gauche 'Eirnendaur', (1d5) (+8,+22), acid brand, slays everything, but unfortunately no ESP or speed bonus.
i decide to have a go at Ren. My idea is, just keep walking and he will show up; and sure enough, he's there before i even cleared a single room.
i start as usual, but i only have 180 mana, from killing some ice trolls. i haste, slow him, and then nuke him, but i have to blink once and i wind up in the room to the north, where the rest of Rognar's friends decide to join the acid bath party. Eventually everything dies, with me at 6 SP.
Ren dropped 5 items, all junk.
stairs!
DL51:
i start next to an ancient gold dragon, but nothing else, so i slow him and nuke him, for his 3k XP.
instead, a Dreadmaster in the next room pays a lot more at 10k, with his erratic movement not helping him avoid my acid bolts.
this is a 8- feeling level, so i'm taking it easy. i find a potion of CON (put me at CON 18/178) lying around, and i try to rest, but a sorceres summons me, and i see that the next room is a 6-room demi-vault.
i kill a ranger before he has a chance to summon everything in the game, head back to the previous room, and rest.
a second dreadmaster shows up, and i have to blink and S2M to get to a room, otherwise he cannot be targeted by my spells as he has passwall. Once in the first room, i nuke him.
I go to the demi vault, and kill some ogres, two death knights, a non-death quasit .. which drops TWO potions of DEX .. and i find 3 potions of INT, which i guess i will sell.
The level feeling finally comes back as 8-$, and a good reason for that 8 might be that Fundin Bluecloak is here, and i sure do not have the gear to kill him. Obviously, i TO him away.
I grab a couple potions, and a death drake shows up. Another passwall, great.
I nuke him a lot, he breathes nether, and for some reason i get the message "you resist the effect". I guess i'm allowed a saving throw anyway?
I wear a nice Dwarven Chain Mail +2 STR +2 CON +2 Infra and carry on.
I finally have the area under control, and i quaff my Enlightment potion .. of which i actually have 5, on me, from various drops, and see that it might have been wasted. There is only one other item in the whole dungeon, everything else was here.
i rush the item. i meet some feeble resistance along the way, but with 550 HP from the Dwarven bonus, i can pretty much bully any mob short of a DL60 undead. It turns out to be a sellable, a chain of resistance, so i load up with stuff to sell and head back to town.
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