AAR on HT warrior

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  • vorondil
    Apprentice
    • Dec 2008
    • 55

    AAR on HT warrior

    Power-dived to 1800', got out of a bad fight with a patriarch after not noticing that a gauth had discharged my _Teleportation. Good finds so far:
    • Narthanc and Nimthanc early
    • A pretty gnarly crossbow
    • caestus of FA at 1650'
    • =SI at 1750' from a grave wight
    • 2x!Strength, 2x!Constitution, 1x!Dexterity
    • Dethanc on the same level after a drolem breathed on me to LHP warning


    Am I too deep? I know the power diving rule is that if you feel safe you're too shallow, and I am having way more of an exciting time than I had with the old ploddy way of playing, but I don't know nothin' 'bout drolems and Ulfang & Sons at CL26. Plus I lack rBase due to fat-fingering off a =rFire&rCold while swapping rings and getting surprised by some gnarly creatures.

    How deep is too deep when you're diving fast? The dump is in my sig.
    Now playing Abasorix, half-troll warrior in V-4.0.5.
  • Pete Mack
    Prophet
    • Apr 2007
    • 6883

    #2
    Drolem was OOD, likely from a small vault. At 1900', Kavlax shows up, followed soon by Gorlim. After 2000' things become more dangerous especially without rbase. HT warrior is at a serious disadvantage from there without detection or ESP.
    From there, mapping and illumination, including of hallways, become more and more necessary. But 2000' isn't more dangerous than your current depth.

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