Entrancement is an opposed Will check, thus it depends on the Will of the monster, which is typically higher at deeper levels. A Spider of Gorgoroth has Will 11 and you have Will 12. Since it is acting, it needs to beat your score on 1d10 + 11 vs your 1d10 + 12. It thus has a pretty good chance of entrancing you if it hits and does net damage. A higher Will would help (it is not impossible to get Will 20 or so, but rarely worth it in my view). Free action, like all such abilities in Sil gives a +10 to the skill check, guaranteeing you safety in this case.
My advice is that if you don't have Will that high, you should immediately run from foes like that spider. Luckily for you, they are territorial and don't chase you. The same is true for dragons and some other creatures. We are prepared to make monsters pretty deadly if they are territorial, as you can generally choose not to fight them if you wish.
Sorry about the one turn death though!
My advice is that if you don't have Will that high, you should immediately run from foes like that spider. Luckily for you, they are territorial and don't chase you. The same is true for dragons and some other creatures. We are prepared to make monsters pretty deadly if they are territorial, as you can generally choose not to fight them if you wish.
Sorry about the one turn death though!
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