Looting in general as well as optimizing the kit for the final fight is a large part of the fun. And for me id'ing a standart is a bit like unwrapping christmas box I already know the contents of. Therefore I tend to play with randarts.
But balance in randarts has been so-so in many versions before, you may recall the outrageous Mattock I posted a while ago with 11d8 (+25,+40) 3x *Slays*, 3x Slays , 2x Immunities, Loads of resists, Activation for Telepathy plus the outrageous +4 Attack speed.
I'm now playing a Rogue in 3.3 with randarts and really happy with the outcome so far. Most artifacts found have been very similar to standarts in power/usefullness. Only you don't get the same distribution which I find interesting. Once I got no shooters for nearly the whole game and this time it's quite the opposite, in fact all great artifacts I've found this game has been shooters.
Enough talk, thanks guys again for a great new release and getting randarts this good! I really enjoy the game.
But balance in randarts has been so-so in many versions before, you may recall the outrageous Mattock I posted a while ago with 11d8 (+25,+40) 3x *Slays*, 3x Slays , 2x Immunities, Loads of resists, Activation for Telepathy plus the outrageous +4 Attack speed.
I'm now playing a Rogue in 3.3 with randarts and really happy with the outcome so far. Most artifacts found have been very similar to standarts in power/usefullness. Only you don't get the same distribution which I find interesting. Once I got no shooters for nearly the whole game and this time it's quite the opposite, in fact all great artifacts I've found this game has been shooters.
Enough talk, thanks guys again for a great new release and getting randarts this good! I really enjoy the game.
Code:
[Angband 3.3.0 Character Dump] Name Anaxe Self RB CB EB Best Sex Female Age 57 STR! 18/100 +1 +2 +2 18/150 Race Dunadan Height 82 INT! 18/100 +2 +1 +0 18/130 Class Rogue Weight 174 WIS! 18/100 +2 -2 +4 18/140 Title Thief Social Respected DEX! 18/100 +2 +3 +6 18/210 HP 819/819 Maximize Y CON! 18/100 +3 +1 +4 18/180 SP 209/209 CHR: 18/88 +2 -1 +5 18/148 Level 43 Armor [47,+116] Saving Throw 87% Cur Exp 3783526 Fight (+26,+14) Stealth Heroic Max Exp 3783526 Melee (+32,+25) Fighting Legendary Adv Exp 4305000 Shoot (+42,+27) Shooting Heroic MaxDepth 3350' (L67) Blows 5.0/turn Disarming 100% Game Turns 1571419 Shots 1/turn Magic Device 88 Standard Turns 233494 Infra 0 ft Perception 1 in 13 Resting Turns 76500 Speed 9 Searching 35% Gold 664399 Burden 175.4 lbs *************** SHOOTERS *************** b) the Long Bow of Serindir (x5) (+16,+27) <+2> Found in a chest from 2550 feet (level 51). +2 dexterity, charisma, shooting power. Branded with weak flames. Provides resistance to acid, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Prevents paralysis. When activated, it extends your infravision by 50 feet for 4d25+100 turns. Takes 77 to 85 turns to recharge at your current speed. Your chance of success is 95.5% Radius 1 light. t) the Short Bow of Elere (x2) (+13,+27) <+4> {iCold !d!x!v} Dropped by an Archlich at 3300 feet (level 66). +4 strength, dexterity, tunneling. +20% to searching. Branded with weak venom. Provides immunity to cold. Provides resistance to acid, fire, poison, dark, nexus, nether. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom. Prevents paralysis. Aggravates creatures nearby. When aimed, it teleports a target monster away. Takes 171 to 209 turns to recharge at your current speed. Your chance of success is 93.4% u) a Short Bow of Lothlorien (x4) (+10,+16) <+4, +2> Found lying on the floor in a pit at 2300 feet (level 46). +4 dexterity. +2 shooting power. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. v) the Long Bow of Geleb (x5) (+13,+18) [+38] <+2> Dropped by a Lesser Balrog at 2500 feet (level 50). +2 intelligence, shooting power. Provides immunity to acid. Provides resistance to lightning, chaos, disenchantment. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. When activated, it increases your AC and to-hit bonus for 1d12+6 turns. Takes 93 to 102 turns to recharge at your current speed. Your chance of success is 94.5% w) the Long Bow of Haurondor (x5) (+14,+10) <+2> Dropped by a Lesser Balrog at 2500 feet (level 50). +2 strength, shooting power. *Slays* demons. Provides immunity to acid. Provides resistance to fire, poison, chaos. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost ball with damage 100. Takes 155 to 190 turns to recharge at your current speed. Your chance of success is 95.5% Radius 1 light. *************** MELEE *************** a) the Lochaber Axe of Eontin (3d8) (+6,+11) [+9] <+3> {@w0 *undead* !d!x!v} Dropped by a Dracolisk at 3250 feet (level 65). +3 charisma. Slays demons, orcs, trolls. *Slays* undead. Branded with flames. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Combat info: 5.0 blows/round. Average damage/round: 365 vs. demons, 365 vs. orcs, 365 vs. trolls, 365 vs. creatures not resistant to fire, 518.5 vs. undead, and 211 vs. others. Radius 1 light. s) the Battle Axe of Angwe (2d8) (+10,+16) <+5> {@w1 AGGRAVATE !d!x!v} Dropped by a Nether wraith at 3300 feet (level 66). +5 intelligence, dexterity, constitution. Slays animals, undead, orcs, trolls. *Slays* dragons. Provides resistance to lightning, poison, chaos. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Prevents paralysis. Sustains your life force. Grants the ability to see invisible things. Aggravates creatures nearby. Combat info: 5.0 blows/round. Average damage/round: 259.5 vs. animals, 309.5 vs. undead, 309.5 vs. orcs, 309.5 vs. trolls, 409.5 vs. dragons, and 209.5 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. ... 1563789 3300' 42 Found the Battle Axe of Angwe 1568008 3350' 43 Reached level 43 1569370 3350' 43 Killed The Cat Lord [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)
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