I only just found out that there was an Angband 3.2 a week or so ago when I lost a level 49 High Elf Warrior in 3.1.1 and decided to go take a look for updates. The big issue keeping me from playing paladins in earlier versions was the antifun they have getting things identified for much of the game. I saw that the ID/pseudo system got revamped so I decided to give the class another go.
Ladder link
I was pretty much skating near the end. The only monsters that gave me any trouble at level 50 were self-summoning greater demons. With resist and sustain everything, perfect save, good speed, and no reliance on charged items the only way to threaten me was conventional damage. To that end the most dangerous creature in my late game was the Horned Reaper and they were predictable enough that I could engage them effectively anyway. The Dwarf tunnel bonus seemed to be pretty handy for digging antisummoning corridors.
One thing that bothered me, I couldn't get rid of that Study (1) tag at the bottom of the screen. I also couldn't seem to select Zephyr hounds to genocide. You're just supposed to hit "Z" when prompted right?
Ladder link
I was pretty much skating near the end. The only monsters that gave me any trouble at level 50 were self-summoning greater demons. With resist and sustain everything, perfect save, good speed, and no reliance on charged items the only way to threaten me was conventional damage. To that end the most dangerous creature in my late game was the Horned Reaper and they were predictable enough that I could engage them effectively anyway. The Dwarf tunnel bonus seemed to be pretty handy for digging antisummoning corridors.
One thing that bothered me, I couldn't get rid of that Study (1) tag at the bottom of the screen. I also couldn't seem to select Zephyr hounds to genocide. You're just supposed to hit "Z" when prompted right?
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