My first little victory

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  • celem
    Rookie
    • Jan 2011
    • 22

    My first little victory

    Hah, bet you thought I won. Not at all...

    After maybe four of five days playing about with Angband I got my first vaguely successful character last night. A Dunedain Warrior who made it to Clvl 10 and dlvl 10 ('500).

    Happy with my progress I used a WoR scroll and headed to town, only to find they were all sold out of WoR (or so I thought, was actually checking the wrong shop)

    Frustrated I decided to head down to '50 and wait about for a restock, as I had heard rumours that this was how it worked.

    Put a heavy object on '5', went to make a cup of tea, starved to death.
    I love this game.
  • Psi
    Knight
    • Apr 2007
    • 870

    #2
    Made me laugh.

    If you haven't already, check out the 'R'est command for next time.

    Comment

    • celem
      Rookie
      • Jan 2011
      • 22

      #3
      Yeah, I think its time I stepped back and took a little look at the manual, i resisted thus far as im trying to avoid spoiling anything for myself.

      A related death this morning when I pressed and held 5 in order to heal up after a fight. Some wandering monster came out of the darkness and killed me before my reactions kicked in. I only knew what it was through careful consultation of my tombstone

      'R'est command it is then

      Comment

      • Max Stats
        Swordsman
        • Jun 2010
        • 324

        #4
        Take it one step further and look into macros. You should define a "rest until healed" macro and map it to a convenient key, since you will be pressing it a lot (I use Tab). You need to press = m d then press the key you want to use (there will be a slight delay before it accepts it). The action you need is "\eR&\r" (without the quotes of course). Make sure to save your macros after you are done! It defaults to using your character's name for the prf file, which means that every time you play a character with that name, it loads that prf file. However, since you will likely also want to create other macros to automate tasks like casting spells, using wands/staffs, etc., and these will vary depending on the character class you are playing, I would suggest saving macros in a file named according to your character's class; in your case, this would be Warrior.prf. This will cause the prf file to be loaded whenever you play that class. If you are playing under Linux, you need to make sure you capitalize the first letter of the name; under Windows it shouldn't matter.

        If you don't want to go through the game menu, you can also accomplish this by creating/editing the appropriate prf file and adding the following two lines to it:

        A:\eR&\r
        P:\t

        This assumes you want to use the Tab key as the trigger, like I did. Now give that 5 key a rest!
        If beauty is in the eye of the beholder, then why are beholders so freaking ugly?

        Comment

        • camlost
          Sangband 1.x Maintainer
          • Apr 2007
          • 523

          #5
          Note to the maintainers: Since "rest until healed" is a keymap almost everyone should have/make/use, could you define it as standard keymap? Sangband does this with tab (I use 'x'). As a keymap, anyone can overwrite it if they want, but it'll make people's lives easier.
          a chunk of Bronze {These look tastier than they are. !E}
          3 blank Parchments (Vellum) {No french novels please.}

          Comment

          • Derakon
            Prophet
            • Dec 2009
            • 9022

            #6
            Use keymaps instead of macros. Macros can trigger any time the game is waiting for input, which can lead to them getting misinterpreted (e.g. trying to pray while at a store, resulting in buying stuff you didn't want). Keymaps only trigger when the game is waiting for your next turn action.

            I also don't generally bother making a keymap for resting, since it's not too hard for me to hit R<enter>, and I'd rather not be casually resting all the time anyway (it's more fun to push on without fully healing in many situations). But there's no real harm in it. Making keymaps for commonly-cast spells or zapped rods is a good idea, though. I generally bind "!" to "detect traps" using whatever means my character has for that effect (spell, prayer, rod), for example.

            Comment

            • Bostock
              Swordsman
              • Aug 2007
              • 335

              #7
              As someone who plays like Derakon does, but plays Sangband, I can attest that the negative impact of having a rest keymap for people who won't be using it is exactly zero - and of course the benefit for everyone else is high.
              So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.

              Comment

              • celem
                Rookie
                • Jan 2011
                • 22

                #8
                Key-mapping has proved great, thanks guys.

                Whilst I have been manually resting with R,enter (since & is generally preserved)
                keymapping my ranged attacks has been most useful. f,n,5 was getting tedious for firing my bow

                Incidentally now clvl 16 dlvl 18. starting to get rough, having a blast

                Comment

                • Frood
                  Rookie
                  • Dec 2007
                  • 24

                  #9
                  Originally posted by celem
                  Key-mapping has proved great, thanks guys.
                  keymapping my ranged attacks has been most useful. f,n,5 was getting tedious for firing my bow
                  I have stopped macroing my ranged attacks. Instead I use the 'remember old target' option and the repeat last command key. This means that to fire multiple times I press f 1 ' the first time. Then I just press ' for subsequent arrows and it uses the same ammo. I use the roguelike keyset so the repeat key may be different in original.

                  I like that it is more versatile; it also works with spells and wands. It is also simpler when you have many kinds of ammo.

                  A drawback is that you have to change target first or it will automatically fire at the old target if it is in your LOS.

                  This way of doing it is of course a matter of taste so YMMV.

                  Comment

                  • Derakon
                    Prophet
                    • Dec 2009
                    • 9022

                    #10
                    Generally I have one lazy keymap that targets the nearest enemy, and my other attack macros use the last target. Generally, any spell you cast at all frequently should have a keymap if only to avoid fat-fingering and getting the wrong spell.

                    Comment

                    • Lord Tom
                      Apprentice
                      • Nov 2009
                      • 73

                      #11
                      Originally posted by celem
                      Frustrated I decided to head down to '50 and wait about for a restock, as I had heard rumours that this was how it worked.

                      Put a heavy object on '5', went to make a cup of tea, starved to death.
                      I love this game.
                      Hilarious! Ironic that you were trying to nourish yourself at the time. A similar fate that'll get you at least once later is getting bored hacking through a long line of, say, trolls, and just holding down the directional to take them out, at which point some unseen nasty shows up and breathes/beats you to death.

                      Comment

                      • Timo Pietilä
                        Prophet
                        • Apr 2007
                        • 4096

                        #12
                        Originally posted by Lord Tom
                        Hilarious! Ironic that you were trying to nourish yourself at the time. A similar fate that'll get you at least once later is getting bored hacking through a long line of, say, trolls, and just holding down the directional to take them out, at which point some unseen nasty shows up and breathes/beats you to death.
                        Reminds me the one Pete encountered:

                        Hacking boringly trough bunch of different orcs, then their leader the orange orc:

                        Carrion crawler hits you -more-
                        You are paralyzed -more-

                        Comment

                        • celem
                          Rookie
                          • Jan 2011
                          • 22

                          #13
                          Just thought I'd share my latest little adventure. My hero managed to escape eventually but it was really quite close for a moment.

                          I was down at dlvl55 with my clvl 37 warrior, had a superb feeling about the level so started to clear out some vampires and take a look around.

                          Stumbled upon azriel, angel of death and engaged him, a couple of plasma elementals appeared behind him and started trying to cook me. Unfortunately my Hurin axe had no slays or brands that could affect him, and as he started to bring in archons I doubted the outcome, mana bolts and nether bolts were eating through potions. The dealbreaker in this was the appearance of uriel, angel of fire right as the fight was at its thickest.

                          Deciding discretion was the better part of valour I read a deep descent and dropped out with about 150hp.

                          I landed in a room with some blob, and being a lazy and foolish newb I neither healed nor even looked at it but fired a venom arrow at a demonic qythlog thingy. Being understandably offended it brought it 10 lesser balrogs and a handful of smaller demons. Here I make my next mistake when I chug potion of *heal* and resist fire and decide to pile in, ive handled lesser balrogs before though for some reason i feel i can take ten in the middle of a room. The blob has ported away but as i fail to check my monster memory i do not notice that the smaller demons at the back are summoners and in comes the balrog of moria in a tile adjacent to me as the rest of the room fills with more trash demons and lesser balrogs.

                          I was stupid enough to swing at him once, had to be done, its obviously a fail idea so I then read deep descent again and then recalled to town to recover properly, however that 1 round of fire breath from an entire room of balrogs melted my ass even with double resists and im again escaping with below 150hp.

                          I cant help but feel this character is gonna blow up and die pretty soon

                          Comment

                          • Timo Pietilä
                            Prophet
                            • Apr 2007
                            • 4096

                            #14
                            Originally posted by celem
                            The blob has ported away but as i fail to check my monster memory i do not notice that the smaller demons at the back are summoners and in comes the balrog of moria in a tile adjacent to me as the rest of the room fills with more trash demons and lesser balrogs.
                            IIRC all major demons (U) with exception of Vrock are summoners, so it could have been any of the lesser balrogs as well who summoned Balrog of Moria.

                            Comment

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