Wrath of God. Twice.

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  • fizzix
    replied
    Originally posted by Magnate
    Indeed. I'm guessing that the probability of your six consecutive enchantments was way lower than that of the double WoG. More like getting two WoG from the same AMHD ...
    I really want to do a RNG test where I take about 10 million rolls from 1-100 and measure both the probability of each number showing up (it'll probably be close enough to 1%) and the probability of each number showing up based on what the previous number is. It's pretty trivial to code...if I knew how to easily.

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  • Magnate
    replied
    Originally posted by Timo Pietilä
    To those that don't know how rare WoG is, it is dlvl 100 item with 25/100 chance of being generated. Getting it at where I got it means that it was about 80 lvls OOD. To get same item in BM soon after is astronomical odds.

    OTOH I have seen RNG doing some very weird things every now and then. I once managed to enchant item to +15 from +9 with six consecutive scrolls (just burned them to only item I had below +15, didn't expect those enchants to actually do anything).

    I guess you see everything if you just play long enough.
    Indeed. I'm guessing that the probability of your six consecutive enchantments was way lower than that of the double WoG. More like getting two WoG from the same AMHD ...

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  • Timo Pietilä
    replied
    Originally posted by ewert
    As far as I understood the object generation, the allocation rarities are just pooled together. So yes, many of the more rare items are more often found, but being able to get so deep OoD checks through... that'd be the RNG.
    To those that don't know how rare WoG is, it is dlvl 100 item with 25/100 chance of being generated. Getting it at where I got it means that it was about 80 lvls OOD. To get same item in BM soon after is astronomical odds.

    OTOH I have seen RNG doing some very weird things every now and then. I once managed to enchant item to +15 from +9 with six consecutive scrolls (just burned them to only item I had below +15, didn't expect those enchants to actually do anything).

    I guess you see everything if you just play long enough.

    Leave a comment:


  • ewert
    replied
    As far as I understood the object generation, the allocation rarities are just pooled together. So yes, many of the more rare items are more often found, but being able to get so deep OoD checks through... that'd be the RNG.

    Funnily enough, I found a deep book pre dlvl10 with my new char, sold for cash.

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  • Derakon
    replied
    I'd chalk it up to luck. Weird things happen sometimes.

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  • Timo Pietilä
    started a topic Wrath of God. Twice.

    Wrath of God. Twice.

    Hello.

    I'm playing Dwarf Priest and just found my second Wrath of God. Nothing special, you think? Well, first one was in dlvl 850' lesser vault. Second is in BM when I'm still diving to stat-gain (not yet at stat-gain: 1250' recall depth). No other dungeon book seen yet.

    This must be the first time that I have seen WoG twice before any other dungeon book including mage dungeon books. In fact I don't remember seeing even Exorcism and Dispelling in dungeon yet.

    This is game with Ewert changed rarities, but Wrath of God rarity or depth has not been changed:

    Code:
    N:477:[Wrath of God]
    G:?:g
    I:91:8:0
    W:100:0:30:100000
    A:25:100 to 100
    P:0:1d1:0:0:0
    F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
    F:EASY_KNOW
    This sounds like a bug, though. Is it possible that there is some sort of overflow that makes this more common than it should be?
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