Finally a clean win!

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  • Fendell Orcbane
    Swordsman
    • Apr 2010
    • 460

    Finally a clean win!

    So I finally did it! Oddly enough I meleed Morgoth to death. See I destructed a few areas of lvl 100 and waited for Morgoth to show up. When he did I shot a few arrows and used a RoP to keep him from draining my staves. It was looking pretty bad until he summoned the queen ant...That was his first and biggest mistake. I used the ants as protection from other deadlier summons like demons or undead. So I pretty much kept recasting RoP when it was broken and I used *healing* or *life* when I got below 700hps. I also phased away when he got me down to 312hps. This happened more than once. It felt like he was getting some double attacks on me even though I was at +42 at all times. When the ants were all killed he then summoned Bolg and a bunch of orks. Even better! But they too died and then he summoned most of the Undead uniques...but I managed to phase away and Morgoth was down to 2* by this point so he was pretty much dead. The destructed zones saved me in the end. Although I did have the One Ring, it could have ended badly at any point. Actually I think that if I hadn't left a lot of the weaker uniques alive I wouldn't have been able to take out Morgoth this way.

    Also in retrospect I should have used my Mace of Disruption instead of Eowyn. I think that Morgoth would have died a lot sooner. I may go back and try this...

    So after about 6 months of hardcore playing I have a Winner. In the end it wasn't the equipment that enabled me to win...it was keeping my wits about me and not taking stupid risks. Well not too many stupid risks ; )

    My Character :


    [Angband 3.1.2v2 Character Dump]

    Name Miryaril VI Self RB CB EB Best
    Sex Male Age 130 STR! 18/100 +1 +2 +20 18/***
    Race High-Elf Height 105 INT! 18/100 +3 +2 +7 18/***
    Class Ranger Weight 193 WIS! 18/100 -1 +0 +9 18/180
    Title ***WINNER*** Social Lordly DEX! 18/100 +3 +1 +8 18/***
    HP 784/969 Maximize Y CON! 18/100 +1 +1 +16 18/***
    SP 362/362 CHR! 18/100 +5 +1 +11 18/***

    Level 50 Armor [57,+197] Saving Throw 100%
    Cur Exp 10581540 Fight (+65,+59) Stealth Heroic
    Max Exp 10581540 Melee (+77,+75) Fighting Legendary
    Adv Exp ******** Shoot (+85,+23) Shooting Legendary
    MaxDepth 5000' (L100) Blows 5/turn Disarming 98%
    Game Turns 1479150 Shots 3/turn Magic Device 115
    Player Turns 261585 Infra 60 ft Perception 1 in 10
    Active Turns 153551 Speed 32 Searching 37%
    Gold 814054 Burden 254.6 lbs

    You are the only child of a Telerin Warrior. You have light grey
    eyes, straight black hair, and a fair complexion.



    rAcid:...*..+.*+... rConf:......+......
    rElec:...*......... Sound:........+....
    rFire:...*+........ Shard:.......+.....
    rCold:+..*..+..+... Nexus:......+..+...
    rPois:...++........ Nethr:+..+..+......
    rFear:+...+.+.+.... Chaos:.....++.+....
    rLite:............+ Disen:...+.........
    rDark:+..+..+..+... S.Dig:.............
    rBlnd:.....+....... Feath:...........+.

    Light:............. Aggrv:...+.+...+...
    Regen:...+......... Stea.:+..........+.
    ESP:...+.+....... Sear.:.....+.......
    Invis:...+.+......+ Infra:.....+......+
    FrAct:........+.+.. Tunn.:.............
    HLife:......+...... Speed:+.+++......+.
    ImpHP:............. Blows:.............
    ImpSP:............. Shots:.............
    Fear:............. Might:.+...........


    [Character Equipment]

    a) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
    +4 strength, charisma, stealth, speed.
    Slays animals, evil creatures, giants.
    *Slays* undead.
    Provides resistance to cold, fear, dark, nether.
    Cannot be harmed by acid, electricity, fire, cold.

    Combat info:
    5 blows/round.
    Average damage/hit: 100.7 vs. animals, 100.7 vs. evil creatures,
    112.2 vs. giants, 135.2 vs. undead, and 89.2 vs. others.

    b) a Long Bow of Extra Might (x4) (+20,+23) (+1)
    +1 shooting power.

    c) a Ring of Speed (+19)
    +19 speed.

    d) The Ring of Power 'The One Ring' (+15,+15) (+5) {cursed}
    Permanently cursed.
    +5 strength, intelligence, wisdom, dexterity, constitution,
    charisma, speed.
    Provides immunity to acid, lightning, fire, cold.
    Provides resistance to acid, lightning, fire, cold, poison, dark,
    nether, disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, intelligence, wisdom, dexterity, constitution,
    charisma.
    Speeds regeneration. Grants telepathy. Grants the ability to see
    invisible things. Aggravates creatures nearby. Drains
    experience.

    When aimed, it does bizarre things.
    Takes 877 to 2730 turns to recharge at your current speed.
    Your chance of success is 88.1%

    e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
    +2 strength, wisdom, charisma, speed.
    Provides resistance to fire, poison, fear.
    Cannot be harmed by acid, electricity, fire, cold.

    When activated, it heals 500 hit points.
    Takes 840 turns to recharge at your current speed.
    Your chance of success is 94.2%

    f) The Palantir of Westernesse (+2) (charging)
    +2 intelligence, wisdom, infravision.
    +10% to searching.
    Provides resistance to blindness, chaos.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants telepathy. Grants the ability to see invisible things.
    Aggravates creatures nearby. Drains experience.

    When activated, it maps the entire level and detects objects, trap
    s, doors, and stairs.
    Takes 214 to 420 turns to recharge at your current speed.
    Your chance of success is 92.4%

    Radius 3 light.
    g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
    +2 constitution.
    Provides resistance to acid, cold, fear, dark, confusion, nexus,
    nether, chaos.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains constitution.
    Sustains your life force.

    When activated, it heals 1000 hit points.
    Takes 1864 turns to recharge at your current speed.
    Your chance of success is 92.4%

    h) a Fur Cloak of Protection [3,+25]
    Provides resistance to shards.
    Cannot be harmed by acid, electricity, fire, cold.

    i) The Small Metal Shield of Thorin [4,+25] (+4)
    +4 strength, constitution.
    Provides immunity to acid.
    Provides resistance to fear, sound, chaos.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis.

    j) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
    +3 strength, dexterity, constitution.
    Provides resistance to acid, cold, dark, nexus.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, dexterity, constitution.
    Aggravates creatures nearby.

    k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    +2 strength, constitution.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis.

    l) a Pair of Iron Shod Boots of Elvenkind [3,+17] (+5)
    +5 stealth, speed.
    Cannot be harmed by acid, fire.
    Feather Falling.



    [Character Quiver]

    n) 14 Seeker Arrows of Flame (4d4) (+10,+9)
    Branded with flames.
    Cannot be harmed by fire.

    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 544.3 vs. creatures not resistant to fire, and
    181.4 vs. others.
    35% chance of breaking upon contact.

    o) 21 Mithril Arrows of Slay Undead (3d4) (+17,+13)
    Slays undead.
    Cannot be harmed by acid, fire.

    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 563.8 vs. undead, and 187.9 vs. others.
    35% chance of breaking upon contact.

    p) 31 Arrows of Slay Undead (1d4) (+12,+16)
    Slays undead.

    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 537.8 vs. undead, and 179.3 vs. others.
    35% chance of breaking upon contact.

    q) 13 Mithril Arrows of Slay Undead (3d4) (+15,+15)
    Slays undead.
    Cannot be harmed by acid, fire.

    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 589.7 vs. undead, and 196.6 vs. others.
    35% chance of breaking upon contact.

    r) 10 Arrows of Slay Demon (1d4) (+13,+17)
    Slays demons.

    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 550.8 vs. demons, and 183.6 vs. others.
    35% chance of breaking upon contact.

    s) 13 Arrows of Venom (1d4) (+12,+14)
    Branded with venom.

    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 511.9 vs. creatures not resistant to poison,
    and 170.6 vs. others.
    35% chance of breaking upon contact.

    t) 14 Arrows of Acid (1d4) (+12,+14)
    Branded with acid.
    Cannot be harmed by acid.

    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 511.9 vs. creatures not resistant to acid, and
    170.6 vs. others.
    35% chance of breaking upon contact.

    u) 27 Seeker Arrows of Flame (4d4) (+18,+15)
    Branded with flames.
    Cannot be harmed by fire.

    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 622.1 vs. creatures not resistant to fire, and
    207.4 vs. others.
    35% chance of breaking upon contact.

    v) 23 Seeker Arrows of Slay Demon (4d4) (+14,+16)
    Slays demons.

    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 635 vs. demons, and 211.7 vs. others.
    35% chance of breaking upon contact.

    w) (nothing)


    [Character Inventory]

    a) a Book of Magic Spells [Magic for Beginners]
    b) a Book of Magic Spells [Conjurings and Tricks]
    c) a Book of Magic Spells [Incantations and Illusions]
    d) a Book of Magic Spells [Sorcery and Evocations]
    e) a Book of Magic Spells [Resistances of Scarabtarices]
    Cannot be harmed by acid, electricity, fire, cold.

    f) a Book of Magic Spells [Mordenkainen's Escapes]
    Cannot be harmed by acid, electricity, fire, cold.

    g) a Book of Magic Spells [Tenser's Transformations]
    Cannot be harmed by acid, electricity, fire, cold.

    h) 38 Potions of Cure Critical Wounds

    i) 5 Potions of Life
    It can be thrown at creatures with damaging effect.

    j) 25 Scrolls of Phase Door
    k) 7 Scrolls of Teleport Level
    l) a Scroll of Banishment
    m) 2 Scrolls of Mass Banishment
    n) 2 Rods of Detection
    Cannot be harmed by electricity.

    o) 4 Rods of Teleport Other (1 charging)
    p) 4 Staves of *Destruction* (0 charges)
    q) 4 Staves of Healing (0 charges)
    r) 2 Staves of the Magi (1 charge)

    s) 25 Arrows of Flame (1d4) (+10,+11)
    Branded with flames.
    Cannot be harmed by fire.

    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 473 vs. creatures not resistant to fire, and
    157.7 vs. others.
    35% chance of breaking upon contact.



    [Home Inventory]

    a) 4 Scrolls of Word of Recall
    b) 2 Rods of Healing (1 charging)
    Cannot be harmed by electricity.

    c) a Rod of Restoration (charging)
    Cannot be harmed by electricity.

    d) 2 Rods of Identify
    Cannot be harmed by electricity.

    e) a Rod of Speed
    Cannot be harmed by electricity.

    f) 4 Wands of Teleport Other (9 charges)

    g) a Staff of Holiness (2 charges)

    h) 8 Staves of Speed (8 charges)

    i) a Ring of Speed (+12)
    +12 speed.

    j) The Ring of Power 'Narya' (+6,+6) (+1)
    +1 strength, intelligence, wisdom, dexterity, constitution,
    charisma, speed.
    Provides immunity to fire.
    Provides resistance to fire, fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, constitution.
    Slows your metabolism. Speeds regeneration. Prevents paralysis.
    Grants telepathy. Grants the ability to see invisible things.

    When activated, it grants you protection from evil for 1d25 plus 3
    times your character level turns.
    Takes 856 to 1680 turns to recharge at your current speed.
    Your chance of success is 93.0%

    k) The Ring of Power 'Vilya' (+10,+10) (+3)
    +3 strength, intelligence, wisdom, dexterity, constitution,
    charisma, speed.
    Provides immunity to lightning.
    Provides resistance to lightning, poison, dark.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains intelligence, dexterity, constitution.
    Slows your metabolism. Feather Falling. Speeds regeneration.
    Prevents paralysis. Sustains your life force. Grants telepathy.
    Grants the ability to see invisible things.

    When activated, it heals 1000 hit points.
    Takes 848 to 1260 turns to recharge at your current speed.
    Your chance of success is 90.0%

    l) The Amulet of Ingwe (+3)
    +3 intelligence, wisdom, charisma, infravision.
    Provides resistance to acid, lightning, cold, confusion.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. Grants the ability to see invisible things.

    When activated, it deals five times your level's damage to all evi
    l creatures that you can see.
    Takes 214 to 420 turns to recharge at your current speed.
    Your chance of success is 93.6%

    m) The Large Metal Shield of Anarion [5,+20]
    Provides resistance to acid, lightning, fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, intelligence, wisdom, dexterity, constitution,
    charisma.

    n) The Mithril Shield of Gil-galad [10,+20] (+5)
    +5 wisdom, charisma.
    Provides resistance to acid, lightning, dark, disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains wisdom, dexterity, charisma.

    When activated, it fires a line of light in all directions, each o
    ne causing 10d8 damage.
    Takes 420 turns to recharge at your current speed.
    Your chance of success is 93.0%

    Radius 1 light.
    o) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3)
    +3 strength, constitution, stealth.
    Slays demons, orcs, trolls.
    Provides resistance to acid, lightning, fire, cold, blindness.
    Cannot be harmed by acid, electricity, fire, cold.
    Feather Falling. Speeds regeneration. Prevents paralysis.
    Grants the ability to see invisible things.

    Combat info:
    5 blows/round.
    Average damage/hit: 119 vs. demons, 119 vs. orcs, 119 vs. trolls,
    and 87.7 vs. others.

    p) The Glaive of Pain (9d6) (+0,+30)
    Provides resistance to fear.
    Cannot be harmed by acid, electricity, fire, cold.

    Combat info:
    5 blows/round.
    Average damage/hit: 133.8.

    q) a Mace of Disruption of Westernesse (5d8) (+21,+14) (+2)
    +2 strength, dexterity, constitution.
    Slays undead, orcs, trolls, giants.
    Prevents paralysis. Grants the ability to see invisible things.

    Combat info:
    5 blows/round.
    Average damage/hit: 165.6 vs. undead, 165.6 vs. orcs, 165.6 vs.
    trolls, 165.6 vs. giants, and 107.1 vs. others.

    r) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    +10 speed.
    Branded with flames.
    Provides resistance to fire.
    Cannot be harmed by acid, electricity, fire, cold.

    s) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3)
    +3 strength, constitution, shooting power.
    Provides resistance to lightning, light, dark, blindness.
    Cannot be harmed by acid, electricity, fire, cold.
    Aggravates creatures nearby.

    When aimed, it fires a magical arrow with damage 150.
    Takes 88 to 168 turns to recharge at your current speed.
    Your chance of success is 94.2%

    t) 23 Bolts of Slay Dragon (1d5) (+14,+17)
    Slays dragons.



    ================================================== ==========
    CHAR.
    | TURN | DEPTH |LEVEL| EVENT
    ================================================== ==========
    1 0' 1 Began the quest to destroy Morgoth.
    8404 50' 2 Reached level 2
    13558 150' 3 Reached level 3
    19829 200' 4 Reached level 4
    28374 300' 5 Reached level 5
    34735 300' 5 Killed Grip, Farmer Maggot's dog
    43594 350' 6 Reached level 6
    56587 400' 7 Reached level 7
    61079 550' 8 Reached level 8
    64454 600' 9 Reached level 9
    74035 650' 10 Reached level 10
    83535 750' 11 Reached level 11
    89368 900' 11 Killed Fang, Farmer Maggot's dog
    103067 950' 12 Reached level 12
    109290 950' 13 Reached level 13
    122444 1000' 13 Killed Lagduf, the Snaga
    126509 1000' 14 Reached level 14
    141978 1150' 15 Reached level 15
    159888 1250' 16 Reached level 16
    170861 1300' 16 Killed Bullroarer the Hobbit
    177935 1350' 16 Killed Khim, Son of Mim
    177935 1350' 17 Reached level 17
    182751 1450' 18 Reached level 18
    184130 0' 18 Killed Farmer Maggot
    200650 1500' 19 Reached level 19
    211829 1550' 19 Found The Quarterstaff 'Eriril' (LOST)
    232763 1550' 20 Reached level 20
    249812 1550' 20 Killed Angamaite of Umbar
    249812 1550' 21 Reached level 21
    274855 1700' 22 Reached level 22
    278131 1700' 22 Found The Glaive of Pain
    287914 1700' 22 Killed Nar, the Dwarf
    291686 1700' 23 Reached level 23
    315061 1950' 23 Found The Long Sword 'Elvagil' (LOST)
    329142 2100' 23 Found The Beaked Axe of Hurin (LOST)
    348777 450' 23 Killed Wormtongue, Agent of Saruman
    354187 650' 24 Reached level 24
    381606 2350' 25 Reached level 25
    388352 2450' 25 Killed Brodda, the Easterling
    424230 2700' 25 Found The Ring of Barahir (LOST)
    432376 2700' 26 Reached level 26
    432511 2700' 26 Found The Metal Brigandine Armour of the Rohirrim (LOST)
    449889 2800' 27 Reached level 27
    450113 2800' 27 Found The Soft Leather Armour 'Hithlomir' (LOST)
    450947 2800' 28 Reached level 28
    480474 3250' 28 Found The Set of Gauntlets 'Camlost' (LOST)
    497162 3400' 28 Killed Sangahyando of Umbar
    497185 3400' 28 Found The Star of Elendil (LOST)
    532968 4000' 29 Killed Grishnakh, the Hill Orc
    535910 4000' 30 Reached level 30
    535910 4000' 31 Reached level 31
    547503 4100' 31 Killed Shagrat, the Orc Captain
    592208 950' 31 Killed Ibun, Son of Mim
    633196 4250' 31 Found The Leather Shield of Celegorm (LOST)
    634597 0' 32 Reached level 32
    652035 4400' 32 Found The Mace 'Taratol' (LOST)
    668469 4450' 33 Reached level 33
    718282 4900' 33 Killed Gorbag, the Orc Captain
    727100 4900' 34 Reached level 34
    740372 4900' 34 Killed Lorgan, Chief of the Easterlings
    740417 4900' 34 Found The Palantir of Westernesse
    751459 4900' 34 Found The Phial of Galadriel (LOST)
    776999 4900' 34 Found The Set of Leather Gloves 'Cambeleg'
    777349 4900' 34 Killed Tom the Stone Troll
    783235 4900' 34 Killed Mim, Betrayer of Turin
    785009 4900' 35 Reached level 35
    829567 4900' 35 Killed Castamir the Usurper
    829623 4900' 35 Found The Lochaber Axe 'Mundwine' (LOST)
    849859 4900' 36 Reached level 36
    888784 4900' 36 Found The Mithril Plate Mail of Celeborn (LOST)
    897233 4900' 36 Killed Itangast the Fire Drake
    897277 4900' 36 Found The Main Gauche of Azaghal (LOST)
    917183 4900' 37 Reached level 37
    948692 4850' 37 Killed Draebor, the Imp
    948919 4850' 37 Killed Ufthak of Cirith Ungol
    951780 4900' 37 Found The Elfstone 'Elessar'
    972904 4900' 37 Killed Smeagol
    1000582 4900' 38 Reached level 38
    1022395 4950' 38 Killed Ji Indur Dawndeath
    1026208 4900' 38 Killed Ulfang the Black
    1026813 4900' 38 Killed Saruman of Many Colours
    1033797 4900' 38 Killed Baphomet the Minotaur Lord
    1033841 4900' 38 Found The Iron Helm 'Holhenneth' (LOST)
    1033847 4900' 38 Found The Heavy Crossbow of Umbar
    1038898 4900' 38 Killed Smaug the Golden
    1039871 4900' 38 Killed Kavlax the Many-Headed
    1058607 4950' 38 Found The Full Plate Armour of Isildur (LOST)
    1066793 4900' 39 Reached level 39
    1077871 4950' 39 Killed Ren the Unclean
    1125419 4900' 40 Reached level 40
    1125687 4900' 40 Found The Whip of Gothmog (LOST)
    1142239 4900' 40 Killed Akhorahil the Blind
    1147145 4850' 40 Killed Uvatha the Horseman
    1147464 4850' 40 Killed Adunaphel the Quiet
    1147478 4850' 40 Found The Adamantite Plate Mail 'Soulkeeper'
    1163173 4850' 40 Found The Morning Star 'Firestar' (LOST)
    1195944 4900' 40 Killed Eol, the Dark Elf
    1217610 4900' 40 Killed The Lernaean Hydra
    1217634 4900' 41 Reached level 41
    1224521 4850' 41 Killed Orfax, Son of Boldor
    1224790 4850' 41 Killed The Phoenix
    1230833 4850' 41 Killed Waldern, King of Water
    1241131 4900' 41 Found The Large Metal Shield of Anarion
    1243198 4900' 41 Found The Amulet of Carlammas (LOST)
    1244793 4900' 41 Found The Cloak of Thingol (LOST)
    1247678 4900' 41 Killed Ar-Pharazon the Golden
    1260113 4900' 41 Killed Lokkak, the Ogre Chieftain
    1273507 4950' 41 Found The Mithril Chain Mail 'Belegennon' (LOST)
    1280336 4900' 41 Killed Scatha the Worm
    1291396 4950' 41 Found The Small Metal Shield of Thorin
    1295597 4950' 42 Reached level 42
    1306275 4900' 42 Killed Lungorthin, the Balrog of White Fire
    1306329 4900' 42 Found The Steel Helm of Hammerhand
    1306351 4900' 42 Found The Necklace of the Dwarves (LOST)
    1318843 4900' 42 Killed Glaurung, Father of the Dragons
    1323404 4900' 42 Found The Ring of Power 'The One Ring'
    1323646 4900' 42 Found The Battle Axe of Balli Stonehand
    1329806 4950' 42 Killed Maeglin, the Traitor of Gondolin
    1331453 4950' 42 Killed Harowen the Black Hand
    1332496 4950' 42 Killed Hoarmurath of Dir
    1332785 4950' 42 Killed Fundin Bluecloak
    1333414 4950' 42 Found The Beaked Axe of Theoden (LOST)
    1334984 4900' 42 Killed Huan, Wolfhound of the Valar
    1337144 4850' 42 Killed Tselakus, the Dreadlord
    1337144 4850' 43 Reached level 43
    1337282 4850' 43 Killed Dwar, Dog Lord of Waw
    1341790 4850' 43 Killed The Witch-King of Angmar
    1344018 4900' 43 Killed Thuringwethil, the Vampire Messenger
    1345130 4900' 43 Found The Ring of Power 'Vilya'
    1351150 4900' 43 Killed Gothmog, the High Captain of Balrogs
    1351618 4900' 43 Found The Katana 'Aglarang' (LOST)
    1352102 4900' 43 Killed Pazuzu, Lord of Air
    1352844 4950' 43 Killed Khamul, the Black Easterling
    1356084 4950' 44 Reached level 44
    1358874 4900' 44 Killed Quaker, Master of Earth
    1360252 4900' 44 Killed Carcharoth, the Jaws of Thirst
    1365690 4950' 44 Killed Sauron, the Sorcerer
    1368810 4950' 45 Reached level 45
    1368893 4950' 45 Found The Arkenstone of Thrain (LOST)
    1368925 4950' 45 Found The Cloak 'Holcolleth' (LOST)
    1370607 4950' 45 Found The Broad Sword 'Aeglin' (LOST)
    1378898 4950' 45 Killed Kronos, Lord of the Titans
    1379245 4950' 45 Found The Scythe 'Avavir' (LOST)
    1381111 4950' 45 Found The Pick of Erebor (LOST)
    1381255 4950' 46 Reached level 46
    1381297 4950' 46 Found The Augmented Chain Mail of Caspanion (LOST)
    1381816 4950' 46 Killed Atlas, the Titan
    1385850 4950' 46 Killed Omarax, the Eye Tyrant
    1390640 4950' 46 Killed Ungoliant, the Unlight
    1392634 4950' 46 Killed Cantoras, the Skeletal Lord
    1396973 4950' 46 Killed Ancalagon the Black
    1396973 4950' 47 Reached level 47
    1404448 4950' 47 Killed Uriel, Angel of Fire
    1406084 4950' 47 Found The Pair of Leather Boots 'Dal-i-thalion' (LOST)
    1406681 4950' 47 Found The Bastard Sword of Eowyn
    1406925 4950' 47 Found The Mithril Shield of Gil-galad
    1412792 4900' 47 Found The Ring of Tulkas (LOST)
    1417507 4900' 47 Killed The Tarrasque
    1417711 4900' 47 Killed Medusa, the Gorgon
    1419397 4900' 47 Found The Zweihander 'Mormegil' (LOST)
    1424477 4950' 47 Killed Gabriel, the Messenger
    1424531 4950' 47 Found The Battle Axe 'Lotharang' (LOST)
    1425420 4950' 47 Killed The Balrog of Moria
    1425511 4950' 47 Found The Amulet of Ingwe
    1425543 4950' 48 Reached level 48
    1438272 4950' 48 Killed The Cat Lord
    1438885 4950' 48 Killed Draugluin, Sire of All Werewolves
    1439200 4950' 48 Found The Light Crossbow 'Cubragol'
    1442814 4900' 48 Killed Ulwarth, Son of Ulfang
    1445721 4900' 49 Reached level 49
    1445751 4900' 49 Killed Azriel, Angel of Death
    1445790 4900' 49 Found The Ring of Power 'Narya'
    1445914 4900' 49 Killed Gorlim, Betrayer of Barahir
    1456836 5000' 49 Killed Polyphemus, the Blind Cyclops
    1469454 4900' 49 Found The Jewel 'Evenstar' (LOST)
    1476765 4950' 50 Reached level 50
    1479129 5000' 50 Killed Morgoth, Lord of Darkness


    [Options]

    Maximize effect of race/class bonuses : yes (adult_maximize)
    Randomize some of the artifacts (beta) : no (adult_randarts)
    Restrict the use of stairs/recall : no (adult_ironman)
    Restrict the use of stores/home : no (adult_no_stores)
    Restrict creation of artifacts : no (adult_no_artifacts)
    Don't stack objects on the floor : no (adult_no_stacking)
    Lose artifacts when leaving level : no (adult_no_preserve)
    Don't generate connected stairs : no (adult_no_stairs)
    Adult: Monsters chase current location : yes (adult_ai_sound)
    Adult: Monsters chase recent locations : yes (adult_ai_smell)
    Adult: Monsters act smarter in groups : yes (adult_ai_packs)
    Adult: Monsters learn from their mistakes : no (adult_ai_learn)
    Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
    Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
    Score: Peek into object creation : no (score_peek)
    Score: Peek into monster creation : no (score_hear)
    Score: Peek into dungeon creation : no (score_room)
    Score: Peek into something else : no (score_xtra)
    Score: Know complete monster info : no (score_know)
    Score: Allow player to avoid death : no (score_live)
  • miyazaki
    Adept
    • Jan 2009
    • 227

    #2
    Those rings are *AWESOME*!

    Comment

    • Timo Pietilä
      Prophet
      • Apr 2007
      • 4096

      #3
      Congrats. The best weapon you had was Glaive of Pain. 133.8 against everything. You could just enchant it a bit to get to_hit higher.

      Comment

      • Fendell Orcbane
        Swordsman
        • Apr 2010
        • 460

        #4
        Originally posted by Timo Pietilä
        Congrats. The best weapon you had was Glaive of Pain. 133.8 against everything. You could just enchant it a bit to get to_hit higher.
        Actually my Mace of Disruption seemed like it did more damage. I'd always get things like *Great hit* superb hit etc. The Glave is lighter and therefor not as likely to get such great hits. Plus the MoD is great against undeads.

        Comment

        • Fendell Orcbane
          Swordsman
          • Apr 2010
          • 460

          #5
          Originally posted by miyazaki
          Those rings are *AWESOME*!
          The One Ring was an awesome find...and then that RoS +19 was the thing that let me take the fight to all of the high end Uniques : )

          Comment

          • Timo Pietilä
            Prophet
            • Apr 2007
            • 4096

            #6
            Someone very recently posted a message which said that that damage display does count criticals. So it is illusion that MoD does more damage. OTOH MoD is great against undead.

            Comment

            • Ycombinator
              Adept
              • Apr 2010
              • 156

              #7
              Congrats! First win must be very self-satisfactory. And very impressive gear, too :-)

              Comment

              • Fendell Orcbane
                Swordsman
                • Apr 2010
                • 460

                #8
                Originally posted by Ycombinator
                Congrats! First win must be very self-satisfactory. And very impressive gear, too :-)
                Yeah it feels good, especially since I can so close with my very last character. That character actually had better gear most of the game. But once I got The One Ring it was over...I was hitting up dragon pits with no fear. Sadly I never found another multi hued dragon pit after I got The One Ring.

                Comment

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