...looking source...found:
Code:
/* Hurt the player a lot */
if (!sn)
{
/* Message and damage */
msg_print("You are severely crushed!");
damage = 300;
}
Earthquake crush interrupts Morgoths remaining attacks. It used to be that all attacks are counted first and then that earthquake damage took place which did mean that, if unlucky, Morgoth could do about 800 points of damage in single round of combat. That is no longer possible.
I think the trick to drop some artifact at your feet still prevents this to happen. Earthquake can't destroy artifacts, so no granite in grid where artifact is.
We're talking maybe 15 or so? Considering the list size, that's a few. And several of them are more because they're not worth the hassle, rather than that they're a significant threat to kill you. To a large degree, you don't deal with the balrogs because you want to keep a few spellbooks and scrolls around...same reason why 11-headed hydras are better avoided. Fine, 1 balrog...maybe you drop it before you lose anything. But 2 or 3, even coming at you one at a time...well, at least you got rid of that excess weight that was slowing you down.....
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