This is the best i've been able to do.
Just over 9 hours from start to victory, but not all in 1 go - 3 separate gaming sessions of 3 hours each.
I could have cut down at least 2 hours from this because, well, i just forgot i was trying to do a speedrun.
I can't see myself getting a much better time though. I have it so ingrained in me to minimize risk, that i have to constantly remind myself to push.
1. this was one of the hardest Morgoth fights i have in years. There were a number of dangerous uniques that were alive, and he summoned them all - terrasque, ancalong, osse (and no rNether), witch king, vecna ..
2. i had 12 !Mana and i used 6
I relied mostly on a incredible sling of buckland x4, +2 shots, +24 damage. mithril shots were doing 660 damage.
I did save 3 wands of annihilation, used them, recharged, then just finished with chaos blast.
i still dont know if morgoth resists chaos.
3. gnome because you get built-in FA, identifies wands & staves which is super-useful, XP penalty is really low, and INT bonus, so why not?
SI will be important early on, but once you have ESP it becomes redundant.
4. 6 potions of Intellect got me to 18/66, a weapon of *slay animal* with +2 INT, 2x rings of Escaping, before i found any artefacts.
I was walking around DL98 without rCold or rPois ..
5. i found The One Ring
but decided not to use it.
.. it's SO hard to find even pebbles, much less mithril shots, deep down. i had to buy some from the store and brand them with Tenser's !! (had lovely shots of Venom (+0,+0)
Just over 9 hours from start to victory, but not all in 1 go - 3 separate gaming sessions of 3 hours each.
I could have cut down at least 2 hours from this because, well, i just forgot i was trying to do a speedrun.
I can't see myself getting a much better time though. I have it so ingrained in me to minimize risk, that i have to constantly remind myself to push.
1. this was one of the hardest Morgoth fights i have in years. There were a number of dangerous uniques that were alive, and he summoned them all - terrasque, ancalong, osse (and no rNether), witch king, vecna ..
2. i had 12 !Mana and i used 6
I relied mostly on a incredible sling of buckland x4, +2 shots, +24 damage. mithril shots were doing 660 damage.
I did save 3 wands of annihilation, used them, recharged, then just finished with chaos blast.
i still dont know if morgoth resists chaos.
3. gnome because you get built-in FA, identifies wands & staves which is super-useful, XP penalty is really low, and INT bonus, so why not?
SI will be important early on, but once you have ESP it becomes redundant.
4. 6 potions of Intellect got me to 18/66, a weapon of *slay animal* with +2 INT, 2x rings of Escaping, before i found any artefacts.
I was walking around DL98 without rCold or rPois ..
5. i found The One Ring

but decided not to use it.
Code:
[Angband 4.1.3 Character Dump]
Name SPEEDRUN Age 81 Self RB CB EB Best
Race Gnome Height 3'3" STR! 18/100 -1 -3 +9 18/150
Class Mage Weight 5st 4lb INT! 18/100 +2 +3 +10 18/***
Title ***WINNER*** Turns used: WIS: 18/62 +0 +0 +3 18/92
HP 758/758 Game 688346 DEX: 16 +2 +0 +12 18/120
SP 361/361 Standard 143525 CON! 18/100 +1 -2 +15 18/***
Resting 84997
Level 45 Armor [30,+112] Saving Throw 88%
Cur Exp 3912605 Stealth Superb
Max Exp 3912605 Melee 3d5,+44 Disarm - phys. 96%
Adv Exp 4185000 To-hit 31,+45 Disarm - magic 100%
Blows 4.0/turn Magic Devices 129
Gold 10607642 Searching 98%
Burden 122.4 lb Shoot to-dam +24 Infravision 80 ft
Overweight -57.5 lb To-hit 33,+52 Speed 27 (3.6x)
Max Depth 5050' (L101) Shots 3/turn
You are one of several children of a Gnome Warrior. You are a credit
to the family. You have blue eyes, straight brown hair, and an
average complexion.
rAcid:+.....+...... Nexus:+...+.+......
rElec:+.....+...... Nethr:.............
rFire:*.*.+.+...... Chaos:......+......
rCold:+............ Disen:..+...+......
rPois:+.....+...... pFear:+.+...+......
rLite:......+...... pBlnd:.....++......
rDark:..+...+...... pConf:.............
Sound:............. pStun:..+..........
Shard:......+...... HLife:..+......+...
Regen:............. Stea.:......+....+.
ESP:.........+... Sear.:.......+..+..
Invis:+....+...+... Infra:......+.....+
FrAct:+.....+.+++.+ Tunn.:.............
Feath:......+...+.. Speed:..++.......+.
S.Dig:....+.+...... Blows:.............
ImpHP:............. Shots:.+...........
Fear:............. Might:.+...........
Aggrv:............. Light:....+.+..+...
[Last Messages]
> The mangy-looking leper wakes up.
> The aimless-looking merchant is targeted.
> The aimless-looking merchant dies.
> The mangy-looking leper is targeted.
> The mangy-looking leper dies.
> The pitiful-looking beggar is targeted.
> The pitiful-looking beggar dies.
> The aimless-looking merchant is targeted.
> The aimless-looking merchant dies.
> No Available Target.
> Illegal aim direction!
> You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] ().
> You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> ().
> You have the Ring of Power 'The One Ring' (+15,+15) <+5> (t).
> Illegal edit key!
Killed by Ripe Old Age.
[Character Equipment]
a) the Katana of Esgal (3d5) (+14,+21) [+4] <+4, +3>
Found lying on the floor in a pit at 4900 feet (level 98)
+4 strength.
+3 intelligence.
+4 constitution.
Branded with weak acid.
Provides immunity to fire.
Provides resistance to acid, lightning, cold, poison, nexus.
Provides protection from fear.
Cannot be harmed by acid.
Grants the ability to see invisible things. Prevents paralysis.
When activated, it hastens you for d20+20 turns.
Takes 295 to 360 turns to recharge at your current speed.
Your chance of success is 99.0%
Combat info:
4.0 blows/round.
Average damage/round: 264 vs. creatures not resistant to acid, and
224.4 vs. others.
b) a Sling of Buckland (x4) (+21,+24) <+5, +2>
Found lying on the floor in a vault at 4900 feet (level 98)
+5 dexterity.
+2 shooting speed.
+2 shooting power.
Cannot be harmed by acid, fire.
c) the Band 'Suldoron' <+4, +8>
Found lying on the floor in a vault at 4850 feet (level 97)
+4 constitution.
+8 speed.
Provides immunity to fire.
Provides resistance to dark, disenchantment.
Provides protection from fear, stunning.
Cannot be harmed by lightning.
Sustains your life force.
d) a Ring of Speed <+11>
Found lying on the floor in a vault at 4450 feet (level 89)
+11 speed.
e) the Elfstone of Dilos <+4, +3, +1>
Dropped by Bert the Stone Troll at 3450 feet (level 69)
+4 intelligence.
+3 wisdom.
+3 dexterity.
+1 constitution.
+1 light.
Provides resistance to fire, nexus.
Slows your metabolism.
f) a Lantern of True Sight (13784 turns)
Bought from a store
Provides protection from blindness.
Cannot be harmed by fire.
Grants the ability to see invisible things.
Radius 2 light.
g) the Black Dragon Scale Mail of Tundil (-2) [16,+37] <+3, +4, +1>
Found lying on the floor in a vault at 4850 feet (level 97)
+3 strength.
+3 stealth.
+4 infravision.
+1 light.
Provides resistance to acid, lightning, fire, poison, light, dark,
shards, nexus, chaos, disenchantment.
Provides protection from fear, blindness.
Sustains constitution.
Slows your metabolism. Feather Falling. Prevents paralysis.
When activated, it heals 500 hit points, heals cut damage, and
cures stunning.
Takes 410 to 504 turns to recharge at your current speed.
Your chance of success is 98.5%
h) the Ethereal Cloak of Tirin (+8,+6) [0,+20] <+3, +4, +2>
Found lying on the floor in a vault at 2550 feet (level 51)
+3 intelligence.
+4 constitution.
+2 searching skill.
Cannot be harmed by acid, fire.
i) a Small Metal Shield (Dwarven) (+4,+3) [5,+14] <+2>
Found lying on the floor in a vault at 4850 feet (level 97)
+2 strength.
+2 constitution.
Cannot be harmed by acid.
Prevents paralysis.
j) the Hard Leather Cap 'Culkas' [2,+7] <+1>
Dropped by Beorn, the Shape-Changer at 4350 feet (level 87)
+1 light.
Cannot be harmed by acid.
Grants telepathy. Grants the ability to see invisible things.
Prevents paralysis. Sustains your life force.
k) a Set of Alchemist's Gloves of Thievery (+3,+3) [0,+15] <+4>
Found lying on the floor in a vault at 4450 feet (level 89)
+4 dexterity.
+4 searching skill.
Cannot be harmed by acid, fire.
Feather Falling. Prevents paralysis.
l) the Pair of Steel Shod Boots 'Aegondin' [7,+7] <+2, +8>
Dropped by Bullroarer the Hobbit at 4850 feet (level 97)
+2 stealth.
+8 speed.
Cannot be harmed by acid, fire.
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
Cannot be harmed by fire.
f) a Book of Magic Spells [Raal's Tome of Destruction]
Cannot be harmed by fire.
g) a Book of Magic Spells [Mordenkainen's Escapes]
Cannot be harmed by fire.
h) a Book of Magic Spells [Tenser's Transformations]
Cannot be harmed by fire.
i) a Book of Magic Spells [Kelek's Grimoire of Power]
Cannot be harmed by fire.
j) 6 Potions of Cure Critical Wounds
k) 4 Potions of Healing
l) 3 Potions of *Healing*
It can be thrown at creatures with damaging effect.
m) 5 Potions of Restore Mana
n) 10 Potions of Restore Life Levels
o) 6 Potions of Enlightenment
p) 3 Rods of Magic Mapping
q) 5 Rods of Healing (3 charging)
Cannot be harmed by lightning.
r) 3 Rods of Restoration (1 charging)
Cannot be harmed by lightning.
s) 3 Wands of Annihilation (0 charges)
Cannot be harmed by lightning.
t) the Ring of Power 'The One Ring' (+15,+15) <+5>
Dropped by Thuringwethil, the Vampire Messenger at 4950 feet
(level 99)
+5 strength.
+5 intelligence.
+5 wisdom.
+5 dexterity.
+5 constitution.
+5 speed.
Provides immunity to acid, lightning, fire, cold.
Provides resistance to poison, dark, nether, disenchantment.
Cannot be harmed by lightning.
Sustains strength, intelligence, wisdom, dexterity, constitution.
Speeds regeneration. Grants telepathy. Grants the ability to see
invisible things. Aggravates creatures nearby. Drains
experience. Can't be removed.
When activated, it does bizarre things.
Takes 752 to 2340 turns to recharge at your current speed.
Your chance of success is 90.7%
[Character Quiver]
0) 8 Mithril Shots (2d4) (+13,+11)
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 504.
25% chance of breaking upon contact.
1) a Mithril Shot of Wounding (2d4) (+25,+25)
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 686.7.
25% chance of breaking upon contact.
[Home Inventory]
a) the Ring of Niendo (+2,+8) <+1, +4, +3, +2>
Found lying on the floor in a vault at 4850 feet (level 97)
+1 strength.
+4 intelligence.
+3 dexterity.
+4 searching skill.
+2 speed.
+1 light.
Provides resistance to lightning, dark, nexus, nether, chaos.
Provides protection from confusion.
Cannot be harmed by lightning.
Sustains constitution.
Slows your metabolism. Prevents paralysis.
When activated, it attempts to magically enhance a weapon's to-hit
bonus.
Takes 442 to 594 turns to recharge at your current speed.
Your chance of success is 97.2%
b) the Ring of Irria (+6,+5) <+1, +2, +5>
Found lying on the floor in a pit at 4850 feet (level 97)
+1 strength.
+2 dexterity.
+5 constitution.
Provides resistance to acid, lightning, fire, cold, light, dark,
nexus.
Provides protection from fear.
Cannot be harmed by lightning.
Grants the ability to see invisible things. Prevents paralysis.
Sustains your life force.
When activated, it tries to recharge a wand or staff, destroying
the wand or staff on failure.
Takes 324 to 396 turns to recharge at your current speed.
Your chance of success is 98.8%
c) the Band 'Caladol' <+6, +3>
Dropped by Wormtongue, Agent of Saruman at 3400 feet (level 68)
+6 strength.
+3 intelligence.
Provides resistance to acid, cold, light, dark.
Provides protection from blindness.
Cannot be harmed by lightning.
Sustains intelligence, constitution.
Slows your metabolism. Prevents paralysis.
When activated, it attempts to remove a curse from an item.
Takes 234 to 259 turns to recharge at your current speed.
Your chance of success is 95.6%
d) the Amulet 'Astirth' <+3, +1>
Dropped by Boldor, King of the Yeeks at 1550 feet (level 31)
+3 infravision.
+1 light.
Provides resistance to lightning, fire, chaos.
Slows your metabolism. Grants the ability to see invisible
things. Prevents paralysis.
e) the Metal Scale Mail of Tundar (-2) [38,+26] <+2, +5>
Found lying on the floor in a vault at 4800 feet (level 96)
+2 constitution.
+5 searching skill.
Provides resistance to acid, lightning, poison, light, dark,
shards, disenchantment.
Provides protection from fear.
Cannot be harmed by acid.
Speeds regeneration. Grants the ability to see invisible things.
Prevents paralysis. Sustains your life force.
f) the Fur Cloak of Uruthorn [3,+8] <+2>
Found lying on the floor in a vault at 4850 feet (level 97)
+2 strength.
Provides resistance to dark, sound.
Cannot be harmed by acid, fire.
Grants telepathy. Grants the ability to see invisible things.
g) a Fur Cloak of the Magi [3,+20] <+2, +1> {pConf}
Taken from a chest found at 4850 feet (level 97)
+2 intelligence.
+1 stealth.
Provides protection from confusion.
Cannot be harmed by acid.
Sustains intelligence.
h) the Ethereal Cloak 'Urimo' [0,+20] <+3, +4, +6>
Found lying on the floor in a vault at 4850 feet (level 97)
+3 wisdom.
+3 dexterity.
+4 constitution.
+6 stealth.
Cannot be harmed by acid, fire.
When activated, it turns your skin to stone briefly, which grants
an extra 40AC but slows you down.
Takes 147 to 162 turns to recharge at your current speed.
Your chance of success is 97.9%
i) the Golden Crown 'Mahil' [0,+16] <+4>
Dropped by Saruman of Many Colours at 4900 feet (level 98)
+4 intelligence.
+4 dexterity.
Provides resistance to acid, lightning, fire, cold, light, dark.
Cannot be harmed by acid.
Slows your metabolism. Prevents paralysis.
When activated, it creates a lightning bolt (that always beams)
with damage 6d6.
Takes 147 to 162 turns to recharge at your current speed.
Your chance of success is 98.5%
j) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
+50 strength.
+50 intelligence.
+50 wisdom.
+50 dexterity.
+50 constitution.
+50 infravision.
+1 light.
Provides resistance to acid, lightning, fire, cold, poison, light,
dark, nexus, nether.
Provides protection from fear, confusion.
Cannot be harmed by acid.
Grants telepathy. Grants the ability to see invisible things.
Can't be removed.
k) the Steel Helm 'Aurul' [9,+11]
Dropped by Lokkak, the Ogre Chieftain at 4250 feet (level 85)
Provides resistance to poison, sound, chaos.
Cannot be harmed by acid.
Grants the ability to see invisible things. Prevents paralysis.
Sustains your life force.
When activated, it detects treasure and all creatures and maps an
area nearby.
Takes 295 to 360 turns to recharge at your current speed.
Your chance of success is 98.5%
l) the Dagger of Elarmon (1d4) (+12,+19) [+14] <+3, +2>
Dropped by Golfimbul, the Hill Orc Chief at 4850 feet (level 97)
+3 intelligence.
+2 dexterity.
+3 searching skill.
Slays undead (powerfully), dragons (powerfully), demons
(powerfully), giants, trolls, orcs, animals, evil creatures.
Branded with acid.
Provides resistance to acid, lightning, fire, cold, light,
disenchantment.
Provides protection from fear, stunning.
Cannot be harmed by acid.
Sustains strength, intelligence.
Speeds regeneration. Grants the ability to see invisible things.
When activated, it allows you to breathe sound or shards for 230
damage.
Takes 676 to 993 turns to recharge at your current speed.
Your chance of success is 98.5%
Combat info:
4.0 blows/round.
Average damage/round: 188.8 vs. creatures not resistant to acid,
210 vs. undead, 210 vs. dragons, 210 vs. demons, 188.8 vs. giants,
188.8 vs. trolls, 188.8 vs. orcs, 178 vs. animals, 178 vs. evil
creatures, and 167.6 vs. others.
m) the Main Gauche of Estina (1d5) (+13,+18) <+2>
Found lying on the floor in a vault at 4850 feet (level 97)
+2 constitution.
Slays dragons (powerfully), undead, demons, giants, orcs, animals,
evil creatures.
Provides resistance to acid, lightning, poison, light, nether,
disenchantment.
Cannot be harmed by acid.
Speeds regeneration. Grants the ability to see invisible things.
Combat info:
4.0 blows/round.
Average damage/round: 217.6 vs. dragons, 192 vs. undead, 192 vs.
demons, 192 vs. giants, 192 vs. orcs, 179.2 vs. animals, 179.2 vs.
evil creatures, and 166.4 vs. others.
n) the Cutlass 'Arado' (4d8) (+19,+24) [+5] <+5>
Taken from a chest found at 4900 feet (level 98)
+5 speed.
Slays demons, trolls, orcs, evil creatures.
Provides immunity to acid.
Provides resistance to fire.
Cannot be harmed by acid.
When activated, it creates a fire ball with damage 144.
Takes 324 to 396 turns to recharge at your current speed.
Your chance of success is 97.2%
Combat info:
3.8 blows/round.
With +1 STR and +0 DEX you would get 4.0 blows
With +0 STR and +3 DEX you would get 4.0 blows
Average damage/round: 400.1 vs. demons, 400.1 vs. trolls, 400.1
vs. orcs, 324.4 vs. evil creatures, and 249.2 vs. others.
o) the Cutlass of Ulmir (1d8) (+11,+9) [+14] <+5, +3, +1>
Dropped by Khamûl, the Black Easterling at 4900 feet (level 98)
+5 tunneling.
+3 speed.
+1 light.
Slays undead (powerfully), dragons (powerfully), demons
(powerfully), giants, trolls, orcs, animals, evil creatures.
Branded with cold, acid.
Provides resistance to acid, lightning, fire, cold, nexus.
Provides protection from fear.
Cannot be harmed by acid.
Speeds regeneration. Grants the ability to see invisible things.
When activated, it fires balls of electricity in all directions,
each one causing 150 damage.
Takes 529 to 712 turns to recharge at your current speed.
Your chance of success is 96.0%
Combat info:
3.8 blows/round.
With +1 STR and +0 DEX you would get 4.0 blows
With +0 STR and +3 DEX you would get 4.0 blows
Average damage/round: 166.6 vs. creatures not resistant to cold,
166.6 vs. creatures not resistant to acid, 203.9 vs. undead, 203.9
vs. dragons, 203.9 vs. demons, 166.6 vs. giants, 166.6 vs. trolls,
166.6 vs. orcs, 148.2 vs. animals, 148.2 vs. evil creatures, and
129.4 vs. others.
p) the Blade of Chaos of Natari (8d5) (+8,+6) [+2]
Found lying on the floor in a vault at 4850 feet (level 97)
Slays undead (powerfully), dragons (powerfully), demons
(powerfully), giants, trolls, evil creatures.
Provides resistance to cold, chaos.
Provides protection from blindness.
Cannot be harmed by acid.
When activated, it heals 500 hit points, heals cut damage, and
cures stunning.
Takes 410 to 504 turns to recharge at your current speed.
Your chance of success is 98.5%
Combat info:
3.3 blows/round.
With +5 STR and +0 DEX you would get 3.8 blows
With +0 STR and +3 DEX you would get 4.0 blows
Average damage/round: 529.4 vs. undead, 529.4 vs. dragons, 529.4
vs. demons, 352.3 vs. giants, 352.3 vs. trolls, 263.4 vs. evil
creatures, and 174.8 vs. others.
q) the Lochaber Axe 'Olomban' (3d8) (+11,+12) <+4, +1>
Dropped by Ulfast, Son of Ulfang at 2000 feet (level 40)
+4 strength.
+1 attack speed.
Slays dragons (powerfully), evil creatures.
Cannot be harmed by acid, fire.
When activated, it polymorphs a monster into another kind of
creature.
Takes 205 to 226 turns to recharge at your current speed.
Your chance of success is 97.2%
Combat info:
4.3 blows/round.
With +0 STR and +3 DEX you would get 5.0 blows
Average damage/round: 496.6 vs. dragons, 294.8 vs. evil creatures,
and 227.7 vs. others.
r) the Scythe of Urhur (5d3) (+20,+10) [+10] <+2, +4>
Found lying on the floor in a vault at 3400 feet (level 68)
+2 intelligence.
+4 speed.
Slays demons (powerfully), trolls, evil creatures.
Provides resistance to light, dark.
Cannot be harmed by acid, fire.
Grants the ability to see invisible things. Blessed by the gods.
Combat info:
3.3 blows/round.
With +0 STR and +3 DEX you would get 4.0 blows
Average damage/round: 296 vs. demons, 218.7 vs. trolls, 180.1 vs.
evil creatures, and 141.5 vs. others.
s) the Glaive 'Teith' (3d6) (+6,+24) [+8] <+2, +3>
Conjured forth by magic at 4800 feet (level 96)
+2 strength.
+3 intelligence.
Slays orcs, animals.
Branded with weak lightning.
Provides resistance to lightning, dark, nether, chaos.
Provides protection from fear.
Cannot be harmed by acid, fire.
Speeds regeneration.
When activated, it heals 1000 hit points.
Takes 471 to 633 turns to recharge at your current speed.
Your chance of success is 99.0%
Combat info:
3.3 blows/round.
With +4 STR and +0 DEX you would get 3.8 blows
With +0 STR and +3 DEX you would get 4.0 blows
Average damage/round: 238.4 vs. creatures not resistant to
lightning, 277.7 vs. orcs, 238.4 vs. animals, and 199.1 vs.
others.
t) the Ball-and-Chain of Drang (3d4) (+11,+21) <+1, +3>
Found lying on the floor in a vault at 4850 feet (level 97)
+1 strength.
+1 intelligence.
+3 constitution.
Slays demons (powerfully), undead, dragons.
Branded with weak cold.
Provides resistance to cold, nexus, disenchantment.
Provides protection from fear.
Cannot be harmed by acid, fire.
When activated, it deals 60 damage to all undead creatures that
you can see.
Takes 262 to 291 turns to recharge at your current speed.
Your chance of success is 98.5%
Combat info:
3.3 blows/round.
With +1 STR and +0 DEX you would get 3.8 blows
With +0 STR and +3 DEX you would get 4.0 blows
Average damage/round: 200.1 vs. creatures not resistant to cold,
283.3 vs. demons, 228.1 vs. undead, 228.1 vs. dragons, and 172.4
vs. others.
u) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
Slays undead (powerfully), dragons (powerfully), demons
(powerfully), trolls, orcs, animals, evil creatures.
Cannot be harmed by acid, fire.
Grants telepathy. Grants the ability to see invisible things.
Sometimes creates earthquakes on impact. Aggravates creatures
nearby.
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +9 STR and +0 DEX you would get 2.8 blows
Average damage/round: 392.7 vs. undead, 392.7 vs. dragons, 392.7
vs. demons, 258.6 vs. trolls, 258.6 vs. orcs, 191.6 vs. animals,
191.6 vs. evil creatures, and 124.5 vs. others.
v) the Mattock 'Celmir' (1d8) (+5,+5) <+3, +4>
Dropped by Bill the Stone Troll at 3450 feet (level 69)
+3 strength.
+4 intelligence.
+4 constitution.
+4 searching skill.
+4 tunneling.
Slays animals, evil creatures.
Provides resistance to acid, light.
Provides protection from fear.
Prevents paralysis.
When activated, it tries to recharge a wand or staff, destroying
the wand or staff on failure.
Takes 324 to 396 turns to recharge at your current speed.
Your chance of success is 98.5%
Combat info:
3.3 blows/round.
With +7 STR and +0 DEX you would get 3.8 blows
With +0 STR and +3 DEX you would get 4.0 blows
Average damage/round: 126.5 vs. animals, 126.5 vs. evil creatures,
and 109.8 vs. others.
w) the Sling of Celemmo (x2) (+14,+13) <+3, +2, +1>
Found lying on the floor in a vault at 4850 feet (level 97)
+3 intelligence.
+2 shooting speed.
+1 light.
Provides resistance to lightning, cold.
Provides protection from fear.
Cannot be harmed by acid, fire.
Grants telepathy.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
275 50' Reached level 2
2148 50' Reached level 3
3157 50' Reached level 4
4119 200' Reached level 5
4421 200' Reached level 6
4796 200' Reached level 7
6504 50' Reached level 8
7671 450' Reached level 9
8780 550' Reached level 10
9477 600' Reached level 11
10039 600' Reached level 12
10590 650' Killed Grip, Farmer Maggot's Dog
10627 650' Reached level 13
11148 650' Reached level 14
12840 650' Reached level 15
13559 650' Reached level 16
14500 750' Reached level 17
16248 950' Reached level 18
17668 1100' Reached level 19
19263 1300' Reached level 20
20148 1350' Reached level 21
23241 1450' Reached level 22
25127 1550' Reached level 23
25902 1550' Reached level 24
26501 1550' Killed Fang, Farmer Maggot's Dog (offscreen)
26530 1550' Reached level 25
27872 1550' Reached level 25
28913 0' Reached level 25
30298 1550' Killed Orfax, Son of Boldor
30603 1550' Killed Boldor, King of the Yeeks
30604 1550' Found the Amulet 'Astirth'
30707 1550' Reached level 26
34050 1900' Reached level 27
34365 1900' Reached level 27
37477 1900' Reached level 28
37561 1900' Reached level 28
39479 2000' Reached level 29
39926 2000' Killed Ulfast, Son of Ulfang
39938 2000' Found the Lochaber Axe 'Olomban'
40748 2050' Killed Ibun, Son of M�®m
40824 2050' Killed Grishn�¡kh, the Hill Orc
40839 2050' Killed Kh�®m, Son of M�®m
41772 2550' Killed Lugdush, the Uruk
42699 2550' Found the Ethereal Cloak of Tirin
44548 3400' Killed Wormtongue, Agent of Saruman
44713 3400' Found the Band 'Caladol'
44842 3400' Killed Shagrat, the Orc Captain
44846 3400' Found the Scythe of Urhur
45689 3450' Killed Bill the Stone Troll
45710 3450' Killed Bert the Stone Troll
45712 3450' Found the Elfstone of Dilos
45983 3450' Found the Mattock 'Celmir'
46032 3450' Killed Tom the Stone Troll
47344 3500' Reached level 30
48019 3650' Reached level 31
50146 3950' Killed Azog, King of the Uruk-Hai
50391 3950' Killed Bolg, Son of Azog
51421 4050' Found the Flail 'Alangur' (LOST)
51893 4250' Killed Lokkak, the Ogre Chieftain
51904 4250' Found the Steel Helm 'Aurul'
52351 4250' Killed Gorbag, the Orc Captain
52369 4250' Reached level 32
52369 4250' Reached level 33
54352 4350' Killed Beorn, the Shape-Changer
54353 4350' Found the Hard Leather Cap 'Culkas'
54762 4350' Found the Pair of Mithril Shod Boots of Varon (LOST)
55913 4350' Found the Halberd of North (LOST)
56809 4450' Killed Ulfang the Black
59524 4600' Killed N�¡r, the Dwarf
60513 4700' Killed Sangahyando of Umbar
60524 4700' Found the Flail of Garath (LOST)
60547 4700' Killed Angamait�« of Umbar
61615 4850' Found the Band 'Suldoron'
62339 4850' Killed Lagduf, the Snaga
66112 4850' Reached level 34
66223 4850' Killed UglĂ?Âşk, the Uruk
73337 4850' Found the Ethereal Cloak 'Urimo'
73529 4850' Found the Maul 'Geldi' (LOST)
74009 4850' Found the Pair of Ethereal Slippers 'Belin' (LOST)
75819 4850' Found the Bastard Sword of Thalathil (LOST)
76260 0' Reached level 35
76644 4850' Killed The Queen Ant
78508 4850' Found the Great Hammer 'Almentan' (LOST)
78603 4850' Killed Itangast the Fire Drake
79444 4850' Found the Fur Cloak of Uruthorn
79500 4850' Found the Ball-and-Chain of Drang
79651 4850' Found the Shovel of Urufingon (LOST)
79655 4850' Found the Black Dragon Scale Mail of Tundil
79678 4850' Found the Sling of Celemmo
80268 4850' Found the Blade of Chaos of Natari
80280 4850' Found the Main Gauche of Estina
80331 4850' Found the Ring of Niendo
80463 4850' Found the Bar Chain Mail 'Lorievanc' (LOST)
83033 4850' Killed Bullroarer the Hobbit
83033 4850' Found the Leather Scale Mail of Daitheleb (LOST)
83035 4850' Found the Pair of Steel Shod Boots 'Aegondin'
83044 4850' Killed Golfimbul, the Hill Orc Chief
83044 4850' Found the Dagger of Elarmon
83390 4900' Killed Rogrog the Black Troll
85859 4850' Reached level 36
85901 4850' Found the Ring of Irria
86959 4850' Reached level 37
87445 4850' Killed Ulwarth, Son of Ulfang
89372 4900' Killed Sm�©agol
91465 4900' Found the Maul of Beloegil (LOST)
92083 4900' Killed Scatha the Worm
92542 4850' Killed Uvatha the Horseman
94157 4900' Reached level 38
94212 4900' Found the Rapier 'Turiend' (LOST)
94241 4900' Killed Castamir the Usurper
94289 4900' Killed Brodda, the Easterling
94483 4900' Killed Lorgan, Chief of the Easterlings
97826 4800' Found the Glaive 'Teith'
98980 4800' Found the Metal Scale Mail of Tundar
99174 4800' Killed Uldor the Accursed
100986 4800' Found the Metal Brigandine Armour of Heleg (LOST)
101020 4800' Found the Metal Lamellar Armour of Lacir (LOST)
101109 4800' Killed Kavlax the Many-Headed
101109 4800' Reached level 39
101155 4800' Killed Smaug the Golden
101449 4800' Found the Broad Sword of Ormath (LOST)
101589 4800' Found the Ball-and-Chain of Belodrama (LOST)
103894 4850' Reached level 40
105757 4900' Found the Zweihander 'Lebroni' (LOST)
105790 4900' Found the Cutlass 'Arado'
105960 4900' Killed Ariel, Queen of Air
107749 4850' Killed The Balrog of Moria
109741 4900' Killed Ren the Unclean
109757 4900' Found the Whip of Celdi (LOST)
109759 4900' Found the Lance 'Hereth' (LOST)
110365 4900' Killed Ar-PharazĂ?´n the Golden
111573 4900' Killed The Lernaean Hydra
113263 4900' Killed Qlzqqlzuup, the Emperor Quylthulg
113267 4900' Found the Pike of Gwenwen (LOST)
113728 4900' Found the Lucerne Hammer 'Tirran' (LOST)
113761 4900' Killed Waldern, King of Water
114247 0' Reached level 41
114700 4900' Killed Kham�»l, the Black Easterling
114708 4900' Found the Cutlass of Ulmir
117904 4900' Reached level 42
118716 4850' Killed Hoarmurath of Dir
119252 4900' Killed Dwar, Dog Lord of Waw
120507 4900' Found the Katana of Esgal
121745 4900' Killed E�¶l, the Dark Elf
122641 4900' Killed Saruman of Many Colours
122649 4900' Found the Pair of Leather Sandals of Tartar (LOST)
122650 4900' Found the Golden Crown 'Mahil'
126316 4850' Killed Polyphemus, the Blind Cyclops
126748 4850' Killed Gothmog, the High Captain of Balrogs
126748 4850' Reached level 43
127150 4850' Found the Pair of Steel Shod Boots of Arnaeroth (LOST)
127177 4850' Killed Quaker, Master of Earth
128840 4850' Killed Atlas, the Titan
129506 4850' Killed Kronos, Lord of the Titans
130663 4850' Killed Ji Indur Dawndeath
131891 4850' Killed Draebor, the Imp
131976 4850' Killed Harowen the Black Hand
131984 4850' Found the Shovel 'Aglien' (LOST)
132601 4850' Killed M�®m, Betrayer of Turin
132744 4850' Found the Scythe of Cirim (LOST)
133051 4850' Reached level 44
133196 4850' Killed Ungoliant, the Unlight
133977 4850' Found the Whip of Ninquen (LOST)
135102 4950' Killed Tselakus, the Dreadlord
135809 4950' Killed Huan, Wolfhound of the Valar
136205 4950' Killed Fundin Bluecloak
136617 4950' Killed Akhorahil the Blind
136762 4950' Killed Sauron, the Sorcerer
136857 4950' Killed Adunaphel the Quiet
136863 4950' Found the Halberd 'Brisil' (LOST)
137084 4950' Killed Omarax, the Eye Tyrant
137084 4950' Reached level 45
138440 4950' Killed Thuringwethil, the Vampire Messenger
138448 4950' Found the Ring of Power 'The One Ring'
142850 5000' Killed Morgoth, Lord of Darkness
142856 5000' Found the Mighty Hammer 'Grond'
142860 5000' Found the Massive Iron Crown of Morgoth
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