Equipment: carrying 73.5 pounds (30% of capacity). Command:                                                 
Draconian           #+  a) | Wielding      : The Dagger of Parzival (3d4) (+18,+17) (+4 to speed)     1.2 lb
Berserker               b) \ Wielding      : a War Hammer (Pattern Weapon) (3d3) (+8,+15) (+1)       12.0 lb
LEVEL      6            c) & Shooting      : (nothing)                                                0.0 lb
EXP      325            d) & On right hand : (nothing)                                                0.0 lb
AU       220            e) & On left hand  : (nothing)                                                0.0 lb
|\    ~[(]]]        #+  f) & Around neck   : (nothing)                                                0.0 lb
STR :  18/90       ###  g) ~ Light source  : a Brass Lantern (with 542 turns of light)                5.0 lb
INT :      3      ####  h) [ On body       : Augmented Chain Mail (-2) [16,+0]                       27.0 lb
WIS :      3      ####  i) ( About body    : a Cloak [1,+0]                                           1.0 lb
DEX :  18/45      ####  j) ] On head       : a Hard Leather Cap [2,+0]                                1.5 lb
CON :  18/80       ###  k) ] On hands      : a Set of Gauntlets [2,+0]                                2.5 lb
CHR :      9        ##  l) ] On feet       : a Pair of Soft Leather Boots [2,+0]                      2.0 lb
Cur AC    28                                                                                                
HP  186/ 186                             ##                                           ##                    
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                                     Berserk                                         Fast(+6)          Surf.



The Dagger of Parzival (3d4) (+18,+17) (+4 to speed)                                                        
                    Item Attributes:                                                                        
 Mirimbar (Hi  A two-edged knife with a sharp point.                                                        
               It affects your charisma.                                                                    
               It affects your speed.                                                                       
               It is especially deadly against natural creatures.                                           
               It is especially deadly against humans.                                                      
               It sustains your charisma.                                                                   
               It provides immunity to paralysis.                                                           
               It provides resistance to sound.                                                             
               It provides resistance to nexus.                                                             
               It gives telepathic powers.                                                                  
               It cannot be harmed by the elements.                                                         
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