Disturbance Options (RET:next, y/n:change, ESC:accept, ?:help) Run past stairs : no (find_ignore_stairs) Run through open doors : yes (find_ignore_doors) Run past known corners : no (find_cut) Check for user abort while in repeated command : yes (check_abort) Flush input on various failures : yes (flush_failure) Flush input whenever disturbed : no (flush_disturb) Disturb whenever any monster moves : no (disturb_move) Disturb whenever high-level monster moves : no (disturb_high) Disturb whenever viewable monster moves : yes (disturb_near) Disturb when visible pets move : no (disturb_pets) Disturb whenever map panel changes : yes (disturb_panel) Disturb whenever player state changes : yes (disturb_state) Disturb whenever boring things happen : yes (disturb_minor) Audible bell (on errors, etc) : no (ring_bell) Disturb when leaving trap detected area : yes (disturb_trap_detect) Alert when leaving trap detected area : yes (alert_trap_detect)