Disturbance Options (RET:next, y/n:change, ESC:accept, ?:help)                     
                                                                                   
Run past stairs                                 : no  (find_ignore_stairs)         
Run through open doors                          : yes (find_ignore_doors)          
Run past known corners                          : no  (find_cut)                   
Check for user abort while in repeated command  : yes (check_abort)                
Flush input on various failures                 : yes (flush_failure)              
Flush input whenever disturbed                  : no  (flush_disturb)              
Disturb whenever any monster moves              : no  (disturb_move)               
Disturb whenever high-level monster moves       : no  (disturb_high)               
Disturb whenever viewable monster moves         : yes (disturb_near)               
Disturb when visible pets move                  : no  (disturb_pets)               
Disturb whenever map panel changes              : yes (disturb_panel)              
Disturb whenever player state changes           : yes (disturb_state)              
Disturb whenever boring things happen           : yes (disturb_minor)              
Audible bell (on errors, etc)                   : no  (ring_bell)                  
Disturb when leaving trap detected area         : yes (disturb_trap_detect)        
Alert when leaving trap detected area           : yes (alert_trap_detect)