[PosChengband R 5.0.3 Character Dump] Name : Grudge ========== Stats ========== Sex : Male STR : 18/142 Personality: Lucky INT : 16 Race : Tonberry WIS : 18/69 Subrace : None DEX! : 18/150 Class : Maledict CON : 18/120 CHR : 18/119 Level : 41 HP : 707/707 Cur Exp : 1338365 SP : 241/241 Max Exp : 1338365 AC : 112 Adv Exp : 1416000 Speed: +8 Mult : x1.8 Gold : 656598 ========== Skills ========= Kills : 13788 Melee : Amber[17] Uniques : 103 Ranged : Amber[7] Artifacts : 34+34 SavingThrow: Superb Stealth : Superb Game Day : 32 Perception : Fair Game Time : 11:25 Searching : Good Play Time : 60:23:10 Disarming : Superb Device : Superb ============================= Character Equipment ============================= a) The Small Sword 'Sting' (1d6) (+10,+10) (+2) {cursed, AtStDxCn;LiBl;FaSiLu/*oL~oTP} b) a Small Leather Shield of Elemental Protection [3,+12] {cursed, ElCoPo A:Shoot Acid} c) a Light Crossbow of Extra Might (x3.75) (+10,+10) {cursed, Nx} d) a Ring of Combat (+0,+12) (+1) {cursed, Dx A:Berserk, @A3} e) a Ring (Elemental) {cursed, AcElFiCo} f) an Amulet (Defender) [+2] {cursed, AcElFiCo;FaSi} g) The Phial 'Glorfirn' {cursed, CaFe;HlLu(Ch A:Illumination Galadriel, @A0} h) Do-maru of Elvenkind (-2) [20,+12] (+2) {cursed, SpDxSl;AcElFiCoCf} i) The Cloak of Merry (+1,+1) [1,+10] (+1) {cursed, SpDxSlSr;-St;Cf} j) The Metal Cap of Thengel [3,+12] (+3) [+15%] {cursed, WiCh} k) The Set of Leather Gloves of Pippin (+1,+1) [1,+10] (+1) {cursed, SpDx;-St} l) a Pair of Metal Shod Boots of Elvenkind [6,+10] (+3) {cursed, SpSl;Nt;Lv} |)}=="![(]]] |)}=="![(]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ....++.+..... 72% Speed : .......++.++- Electricity: .+..++.+..... 75% Free Act : +....+....... Fire : ....++.+..... 72% See Invis : +....+....... Cold : .+..++.+..... 75% Warning : ............. Poison : .+........... 50% Slow Digest: ............. Light : +............ 30% Regenerate : ............. 100% Dark : ............. 0% Levitation : ...........+. Confusion : .......++...v 20% Perm Lite : +.....+...... Nether : ...........+. 30% Reflection : ............. Nexus : ..+.......... 30% Hold Life : ......+...... Sound : ............. 0% Dec Mana : ............. Shards : ............. 0% Easy Spell : ............. Chaos : ......+...... 30% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : +............ 30% Spell Cap : .........+... +15% Fear : ......+.....+ 2x Magic Res : ............. Infravision: ............+ 20' |)}=="![(]]] Stealth : .......++..+. Auras abcdefghijkl@ Searching : ........+.... Aura Elec : ............. Aura Fire : ............. |)}=="![(]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............+ Revenge : ............. Sust Int : ............. Sust Wis : ............. |)}=="![(]]] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ............+ Slay Evil : +............ Sust Chr : ......+...... Slay Undead: +............ Slay Demon : ............. |)}=="![(]]] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: ............. ESP Evil : ............. Slay Orc : +............ ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : +............ Cold Brand : ............. ESP Troll : +............ Pois Brand : ............. ESP Giant : +............ Mana Brand : ............. Sharpness : ............. |)}=="![(]]] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : ++++++++++++. Chaotic : ............. Rnd Tele : ............. Add Blows : +............ No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. |)}=="![(]]] abcdefghijkl@ Base R C P E Total STR : 2.......1.1.s 18/102 4 2 -2 0 18/142 INT : ............. 18/01 0 -1 -2 0 16 WIS : .........3... 18/99 -2 -2 -2 3 18/69 DEX! : 2..1...21.1.. 18/130 -4 1 -2 7 18/150 CON : 2...........s 18/60 5 1 -2 2 18/120 CHR : ......s..3... 18/79 0 3 -2 3 18/119 ==================================== Melee ==================================== Hand #1: The Small Sword 'Sting' (1d6) (+10,+10) Accuracy Weight : 7.5 lbs AC Hit Profic : !Master (+20 To Hit) 25 91% To Hit : 10 + 52 = 62 50 86% To Dam : 10 + 119 = 129 75 81% Blows : 5.64 100 77% Damage 125 72% Crits : 1.09x (7.4%) 150 68% Normal : 747 [1.09x] 175 63% Evil : 769 [2.18x] 200 58% Undead : 789 [3.27x] Orcs : 789 [3.27x] =================================== Shooting ================================== Shooting: a Light Crossbow of Extra Might (x3.75) (+10,+10) Range : 190' Shots : 0.83 Mult : 4.12x To Hit : 10 + 19 = 29 To Dam : 10 (Multiplier Applies) Xtra Dam: 2 (Multiplier Does Not Apply) Ammo #1 : 13 Bolts of Prism (1d5) (+11,+9) AC Hit Weight : 0.3 lbs 25 90% To Hit : 11 + 29 = 40 50 84% To Dam : 9 + 10 = 19 (Multiplier Applies) 100 73% Damage 150 62% Crits : 1.03x 175 56% Normal : 94/78 [4.24x] 200 50% Elec : 160/132 [7.20x] Fire : 160/132 [7.20x] Cold : 160/132 [7.20x] =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Purge Curse 3 0 5% 988 119 11% Curse Item 7 0 5% 2518 257 9% Curse Equipment 30 30 13% 0 0 0% Smell Monsters 5 4 8% 0 0 0% =================================== Dungeons ================================== Angband : level 25 !Camelot : level 35 !Orc cave : level 23 !Labyrinth : level 28 !Forest : level 32 !Icky cave : level 35 !Lonely Mountain : level 40 !Giant's Hall : level 40 !Stronghold : level 15 Now, you are in Morivant. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 29 Warg problem (Danger level: 5) - level 29 Mauhur, the Orc Captain (Dungeon level: 6) - level 29 Shagrat, the Orc Captain (Dungeon level: 12) - level 29 The Sewer (Danger level: 15) - level 29 Doom Quest 1 (Danger level: 15) - level 29 Orc Camp (Danger level: 15) - level 29 Old Man Willow Quest (Danger level: 22) - level 29 Vapor Quest (Danger level: 25) - level 29 Ulwarth, Son of Ulfang (Dungeon level: 24) - level 30 Logrus Master (Danger level: 25) - level 30 Tengu and Death Swords (Danger level: 25) - level 30 The Mimic's Treasure (Danger level: 25) - level 30 Dark Elven Lords Quest (Danger level: 25) - level 32 The Vault (Danger level: 30) - level 32 The Barrow Downs (Danger level: 35) - level 37 Arena: 29 Victories ================================ Monster Kills ================================ You have defeated 13788 enemies including 103 unique monsters in total. Uniques Lvl Smaug the Golden 45 Utgard-Loke 44 Judge Fear 43 Quaker, Master of Earth 43 Ubbo-Sathla, the Unbegotten Source 41 Judge Mortis 41 M. Bison 40 Moire, Queen of Rebma 39 Father Dagon 38 Mother Hydra 38 Ar-Pharazon the Golden 38 The Queen Ant 37 Rogrog the Black Troll 36 Lord Borel of Hendrake 36 Morgana Le Fay 35 Pip, the Braver from Another World 35 Rumourmonger 35 The Minotaur of the Labyrinth 35 Sheer Heart Attack, the Bomb Hand 35 King Koopa 34 Non-uniques Lvl Count Non-uniques Lvl Count Ent 46 1 Cave ogre 26 295 Ancient multi-hued dragon 43 1 Hill orc 8 275 Zephyr Lord 43 1 Fire hound 18 247 Greater basilisk 42 1 Mad bear 15 228 Iron lich 42 1 Snaga 6 221 Formless spawn of Tsathog 41 2 Air hound 20 184 Byakhee 41 5 Light hound 15 183 Rock giant 40 1 Phase spider 20 165 Sky golem 40 1 Energy hound 18 162 Ancient gold dragon 40 1 White wolf 12 162 Death drake 40 2 Novice ranger 8 162 Great crystal drake 40 1 Black orc 13 161 9-headed hydra 40 1 Forest troll 17 151 Ancient red dragon 40 3 Wolf 10 145 Master mindcrafter 40 2 Livingstone 20 144 Chronomage 40 2 Cave orc 7 141 Troll king 40 1 Earth hound 20 135 Xaren 40 1 Snotling 4 135 Clubber demon 40 7 Rotting corpse 7 134 Jubjub bird 40 5 Ghoul 26 132 =================================== Virtues =================================== Your alignment: Good You are the polar opposite of Mysticism. You are the living embodiment of Knowledge. You are a great champion of Individualism. You are the living embodiment of Harmony. You are very virtuous in Justice. You are the polar opposite of Honour. You are very virtuous in Sacrifice. You are a great champion of Patience. ================================== Mutations ================================== You can smell nearby monsters. There is a white aura surrounding you. ============================= Character Inventory ============================= a) 6 Rations of Food b) 5 Potions of Speed c) 10 Potions of Heroism d) 10 Potions of Cure Critical Wounds e) 10 Scrolls of Phase Door f) 4 Scrolls of Word of Recall {!r} g) 5 Scrolls of Holy Chant h) a Rod: Detection (3/3 charges) {@z0} i) a Rod: Beam of Light (4/4 charges) {@z5} j) a Rod: Pesticide (12/12 charges) {@z8} k) a Wand: Teleport Other (11/11 charges) {@a4} l) a Wand of Regeneration: Stone to Mud (16/16 charges) (+2) {@a7} m) a Wand: Unbarring Ways (14/14 charges) {@a6} n) a Wand: Heal Monster (9/9 charges) {@a1} o) a Staff: Teleport (11/11 charges) {@u4} p) a Staff of Capacity: Destruction (9/9 charges) (+3) {!u@u0} q) a Staff: Identify (45/45 charges) {@u9} r) a Staff: Cure Wounds (14/14 charges) {@u1} s) a Staff: Curing (10/10 charges) t) 13 Bolts of Prism (1d5) (+11,+9) {|EFCo, @f0} u) a Capture Ball (empty) {A:Capture Pet} ================================ Home Inventory =============================== ( page 1 ) a) 13 Mushrooms of Hallucination {!E} b) 4 Mushrooms of Restore Strength c) 8 Mushrooms of Restore Constitution d) 3 Mushrooms of Restoring e) 23 Rations of Food f) a Slime Mold g) 82 Pieces of Elvish Waybread h) 16 Flasks of oil i) 14 Potions of Water j) 5 Potions of Slime Mold Juice k) 9 Potions of Slowness {!q} l) 18 Potions of Poison {!q} ( page 2 ) a) 4 Potions of Booze {!q} b) 10 Potions of Sleep {!q} c) 36 Potions of Infra-vision d) 77 Potions of Speed e) 78 Potions of Heroism f) 15 Potions of Berserk Strength {!q} g) 79 Potions of Cure Critical Wounds h) 37 Potions of Healing i) 6 Potions of Restore Mana j) 15 Potions of Restore Life Levels k) 2 Potions of Restore Strength l) 5 Potions of Restore Intelligence ( page 3 ) a) a Potion of Restore Wisdom b) 5 Potions of Restore Dexterity c) 3 Potions of Restore Constitution d) 6 Potions of Restore Charisma e) a Potion of Dexterity f) 11 Potions of Enlightenment g) a Potion of *Enlightenment* h) a Potion of Self Knowledge i) 16 Potions of Resistance j) 99 Potions of Curing k) a Potion of New Life {!q} l) 9 Potions of Neo-Tsuyoshi Special {!q} ( page 4 ) a) a Potion of Stone Skin b) 62 Potions of Clarity c) 6 Potions of Great Clarity d) 4 Scrolls of Summon Pet e) 88 Scrolls of Phase Door f) 80 Scrolls of Teleportation g) 20 Scrolls of Teleport Level {!r} h) 3 Scrolls of Word of Recall {!r} i) 26 Scrolls of *Identify* j) a Scroll of *Enchant Weapon* k) 10 Scrolls of Recharging l) 2 Scrolls of Mundanity {!r} ( page 5 ) a) 17 Scrolls of Magic Mapping b) 82 Scrolls of Holy Chant c) 44 Scrolls of Monster Confusion d) 26 Scrolls of Protection from Evil e) a Scroll of Rune of Protection f) 24 Scrolls of Trap/Door Destruction g) 6 Scrolls of Destruction {!r} h) 6 Scrolls of Dispel Undead i) 2 Scrolls of Genocide {!r} j) a Scroll of Mass Genocide {!r} k) a Scroll of Acquirement {!r} l) 13 Scrolls of Rumour ( page 6 ) a) 8 Scrolls of Reset Recall {!r} b) a Scroll of Summon Kin c) a Scroll of Crafting {!r} d) a Rod of Regeneration: Illumination (4/4 charges) (+2) {?} e) a Rod: Illumination (5/5 charges) {?} f) a Rod of Capacity: Illumination (13/13 charges) (+3) {?} g) a Rod: Detection (2/2 charges) {@z0} h) a Rod: Getaway (2/2 charges) {?} i) a Rod: Getaway (3/3 charges) {?} j) a Rod: Recall (2/3 charges) {?} k) a Rod: Recall (3/3 charges) {?} l) a Rod of Capacity: Beam of Light (3/3 charges) (+3) {?} ( page 7 ) a) a Rod: Shoot Acid (4/4 charges) {?} b) a Rod of Capacity: Shoot Acid (4/4 charges) (+2) {?} c) a Rod: Lightning Strike (6/6 charges) {?} d) a Rod of Capacity: Lightning Strike (7/11 charges) (+2) {?} e) a Rod of Capacity: Line of Fire (5/5 charges) (+4) {?} f) a Rod: Line of Fire (5/5 charges) {?} g) a Rod: Line of Fire (4/4 charges) {?} h) a Rod: Ray of Cold (6/6 charges) {?} i) a Rod: Ray of Cold (5/5 charges) {?} j) a Rod: Sound Strike (2/2 charges) {?} k) a Rod: Sound Strike (2/2 charges) {?} l) a Rod: Chaos Strike (2/2 charges) {?} ( page 8 ) a) a Rod: Chaos Strike (2/2 charges) {?} b) a Rod: Pesticide (7/7 charges) {?, @z8} c) a Wand: Teleport Other (7/9 charges) {?} d) a Wand: Stone to Mud (18/18 charges) {?, @a7} e) a Wand: Stone to Mud (17/17 charges) {?} f) a Wand: Unbarring Ways (13/13 charges) {?} g) a Wand: Charm Monster (10/10 charges) {?} h) a Wand of Resistance: Charm Monster (3/5 charges) {?} i) a Wand: Charm Monster (6/9 charges) {?} j) a Wand of Holding: Charm Monster (4/7 charges) {?} k) a Wand: Magic Missile (17/17 charges) {?} l) a Wand of Simplicity: Magic Missile (14/21 charges) (+2) {?} ( page 9 ) a) a Wand: Acid Bolt (9/10 charges) {?} b) a Wand: Acid Bolt (8/10 charges) {?} c) a Wand: Lightning Bolt (5/7 charges) {?} d) a Wand: Lightning Bolt (6/7 charges) {?} e) a Wand: Fire Bolt (3/5 charges) {?} f) a Wand: Fire Bolt (5/7 charges) {?} g) a Wand: Frost Bolt (6/10 charges) {?} h) a Wand: Frost Bolt (7/12 charges) {?} i) a Wand of Regeneration: Water Bolt (4/4 charges) (+3) {?} j) a Wand of Resistance: Water Bolt (6/7 charges) {?} k) a Wand: Water Bolt (10/10 charges) {?} l) a Wand: Ice Bolt (7/7 charges) {?} ( page 10 ) a) a Wand: Ice Bolt (6/6 charges) {@a5} b) a Wand: Acid Ball (6/6 charges) {?} c) a Wand: Acid Ball (9/9 charges) {?} d) a Wand: Lightning Ball (4/8 charges) {?} e) a Wand: Lightning Ball (4/8 charges) {?} f) a Wand: Fire Ball (9/9 charges) {?} g) a Wand: Fire Ball (8/8 charges) {?} h) a Wand: Frost Ball (8/9 charges) {?} i) a Wand: Frost Ball (8/10 charges) {?} j) a Wand of Capacity: Stinking Cloud (4/8 charges) (+1) {?} k) a Wand of Capacity: Stinking Cloud (12/12 charges) (+1) {?} l) a Wand: Drain Life (6/6 charges) {?, @a1} ( page 11 ) a) a Wand of Capacity: Drain Life (7/9 charges) (+2) {?} b) a Wand: Scare Monster (9/11 charges) {?} c) a Wand: Scare Monster (9/9 charges) {?} d) a Wand: Sleep Monster (13/13 charges) {?} e) a Wand: Sleep Monster (13/13 charges) {?} f) a Wand of Resistance: Slow Monster (4/4 charges) {?} g) a Wand: Slow Monster (2/7 charges) {?} h) a Wand: Slow Monster (12/12 charges) {?} i) a Wand: Confuse Monster (10/15 charges) {?} j) a Wand: Confuse Monster (11/11 charges) {?} k) a Wand of Resistance: Polymorph (9/13 charges) {?} l) a Wand: Polymorph (11/11 charges) {?} ( page 12 ) a) a Wand: Haste Monster (20/31 charges) {?} b) a Wand of Resistance: Haste Monster (12/18 charges) {?} c) a Wand: Haste Monster (18/29 charges) {?} d) a Wand: Clone Monster (12/12 charges) {?} e) a Wand: Clone Monster (12/12 charges) {?} f) a Staff: Enlightenment (11/11 charges) {?} g) a Staff: Enlightenment (9/9 charges) {?} h) a Staff of Resistance: Detect Treasure (4/6 charges) i) a Staff: Detect Treasure (14/14 charges) {?} j) a Staff: Detect Treasure (13/13 charges) {?} k) a Staff: Teleport (6/10 charges) {?} l) a Staff: Earthquake (6/9 charges) {?} ( page 13 ) a) a Staff: Earthquake (12/14 charges) {?} b) a Staff: Identify (31/32 charges) {@u9} c) a Staff: Probing (6/6 charges) {?} d) a Staff: Probing (2/6 charges) {?} e) a Staff: Speed (3/6 charges) {?} f) a Staff: Speed (8/8 charges) {@u4} g) a Staff: Telepathy (4/7 charges) {?} h) a Staff: Summon Monsters (4/4 charges) {?} i) a Staff of Capacity: Summon Monsters (5/5 charges) (+3) {?} j) a Staff: Summon Hounds (2/4 charges) {?} k) a Staff: Summon Hounds (4/5 charges) {?} l) a Staff: Summon Ants (4/4 charges) {?} ( page 14 ) a) a Staff: Summon Ants (4/4 charges) {?} b) a Staff: Summon Hydras (4/4 charges) {?} c) a Staff: Summon Hydras (4/4 charges) {?} d) a Staff: Cure Wounds (8/11 charges) {?} e) a Staff of Resistance: Curing (3/5 charges) {?} f) a Staff of Regeneration: Curing (7/7 charges) (+2) {?} g) a Staff: Curing (6/10 charges) {?} h) a Staff: Sleep Monsters (11/11 charges) {?} i) a Staff: Sleep Monsters (12/12 charges) {?} j) a Staff: Slow Monsters (15/15 charges) {@u2} k) a Staff: Slow Monsters (9/9 charges) {?, @u2} l) a Staff: Confuse Monsters (5/5 charges) {?} ( page 15 ) a) a Staff of Capacity: Starlight (7/12 charges) (+1) {?} b) a Staff: Starlight (12/13 charges) {?} c) a Staff: Haste Monsters (5/9 charges) {?} d) 11 Rings e) a Ring of Archery (+0,+17) (+1) {Xs} f) a Ring of Combat (+11,+11) (+1) {Dx} g) a Ring of Archery (+2) <-15%> {cursed, Sl;Xm} h) a Ring (Elemental) {Ac A:Dragon's Flame} i) a Ring (Elemental) {El A:Dragon's Flame} j) a Ring (Elemental) {Ac A:Dragon's Frost} k) a Ring (Elemental) [+12] {El[E A:Resist Lightning} l) a Ring (Elemental) {AcFi A:Fire Ball, @A5} ( page 16 ) a) a Ring of Protection [+8] {SoFe;Fa} b) a Ring of Archery (+0,+9) (+1) {Xs} c) a Ring of Speed (+3) {Sp} d) a Ring of Protection {Sh;Fa(Ch} e) a Ring of Combat (+4,+11) f) a Ring of Archery (+1) {Sl;Xs} g) a Ring (Elemental) {AcEl A:Resist Cold} h) a Ring of Archery (+0,+18) i) a Ring of Combat (+3,+0) (+2) {St A:Heroic Speed} j) a Ring of Archery (+18,+0) (+2) {Dx A:Phase Door} k) a Ring (Elemental) {ElFi A:Ray of Cold} l) a Ring (Elemental) [+13] {Co A:Frost Bolt} ( page 17 ) a) a Ring of Archery (+1) {-CnCh;Xm A:Phase Door} b) a Ring (Elemental) {FiCo A:Lightning Bolt} c) a Ring of Archery (+0,+15) (+1) {Dx A:Enlightenment} d) a Ring (Elemental) {Ac A:Acid Ball} e) a Ring of Protection [+7] {Li A:Resist Acid} f) a Ring of Combat (+9,+4) (+2) {Cn A:Stone to Mud} g) a Ring of Combat (+0,+3) (+1) {StDxCn A:Berserk} h) a Ring of Protection [+9] {A:Protection from Evil} i) a Ring of Combat (+0,+3) (+2) {StDx} j) a Ring of Speed (+2) {Sp} k) a Ring of Combat (+9,+0) {A:Heroism} l) a Ring of Protection [+14] (+1) {cursed, -DxCh;SiWr} ( page 18 ) a) a Ring of Archery (+14,+0) b) a Ring of Archery (+0,+8) (+2) {Dx} c) a Ring of Archery (+0,+3) (+2) {Sl} d) a Ring of Archery (+2) {Sl} e) a Ring of Archery (+7,+2) (+1) {DxSl} f) a Ring of Combat (+6,+0) (+2) {Dx} g) a Ring of Archery (+0,+6) (+2) {Dx} h) a Ring of Protection [+5] {Si A:Resist Acid} i) a Ring of Wizardry (+2) {In(In} j) a Ring of Combat (+0,+1) (+1) {StDxCn} k) a Ring of Combat (+9,+0) (+1) {Dx} l) a Ring of Protection {FaWr(Cn} ( page 19 ) a) a Ring of Combat (+1) {Cn A:Earthquake} b) a Ring of Combat (+1) {Cn;Fe} c) a Ring of Archery (+1) {DxSl} d) a Ring of Combat (+5,+0) (+1) {St} e) a Ring of Archery (+0,+5) (+1) {Dx A:Magic Missile} f) a Ring of Combat (+1,+3) (+1) {Dx} g) a Ring of Archery (+4,+0) (+1) {Dx} h) a Ring of Protection {Bl} i) a Ring of Protection {SiWr} j) The Ring of Sir Kay (+2) {StDxCn;Fe;FaSi} k) The Ring 'Gallalaith' (+6,+3) {PoFe;Fa} l) The Ring 'Thaurmoth' (+3,+3) {Fi;SiLuWr} ( page 20 ) a) The Ring 'Fanuithoniel' (+11,+7) [+11] (+3) [-15%] {cursed, Wi;-Ch;Fe;FaRg} b) The Ring 'Belegcarak' (+4,+2) (+3) {cursed, Wi;-FiCo;Si~Evil} c) 7 Amulets d) a Sacred Pendant [+15] (+2) {St;Bs A:Sound Ball} e) an Amulet of Trickery (+4) {SlSr;Dk(Dx A:Detect Objects} f) a Sacred Pendant [+10] {HlBs A:Breathe Sound} g) an Amulet of Trickery (+5) {SlSr} h) a Sacred Pendant [+5] {CfCa;HlBs} i) a Sacred Pendant [+5] {CfCa;FaBs} j) a Barbarian Talisman (+2) {StDx;Fe[M} k) a Barbarian Talisman [+9] (+1) {Dx;-In;Fe[M} l) a Sacred Pendant [+5] (+2) {St;Bs A:Star Ball} ( page 21 ) a) an Amulet of Trickery (+2) {DxSr;PoCf} b) an Amulet (Elemental) {AcFi A:Acid Ball, @A5} c) a Barbarian Talisman [+6] (+1) {St;Fe[M} d) an Amulet (Elemental) {Ac A:Breathe Lightning, @A8} e) a Sacred Pendant [+16] (+2) {Wi;FaSiLuBs} f) a Torc of the Hero (+5,+3) [+6] {Fe;FaSiSdRg[F(StDx} g) a Barbarian Talisman [+2] (+2) {St[M} h) an Amulet of Devotion {LiNx} i) a Sacred Pendant [+20] (+2) {cursed, -Lf;Cf;Bs} j) an Amulet of Trickery (+2) {DxSlSr;Dk} k) a Sacred Pendant [+17] {HlLuBs} l) a Sacred Pendant [+17] {Fe;LuBs} ( page 22 ) a) an Amulet (Elemental) {FiCo A:Poison Dart} b) an Amulet of Trickery (+1) {SlSr;Po(Dx} c) a Sacred Pendant [+5] (+2) {StWi;FaSiRgBs} d) a Sacred Pendant [+5] {NtFe;LuBs} e) an Amulet of Trickery (+1) {DxSr;Nx(Dx} f) an Amulet (Elemental) {Fi A:Acid Ball} g) an Amulet of Devotion (+1) {Wi A:Restore Stats} h) an Amulet of Devotion (+1) {cursed, Wi;-Fe;Rf} i) an Amulet of the Magi (+2) {MdSr~Z} j) an Amulet (Elemental) {Fi A:Frost Ball} k) a Sacred Pendant [+5] (+1) {Wi;RgLuBs A:Dispel Evil} l) a Barbarian Talisman (+2) {St;Fe A:Berserk} ( page 23 ) a) an Amulet of Trickery (+4) {Sr;Nx} b) a Sacred Pendant [+7] (+2) {StWi;Bs} c) a Barbarian Talisman (+2) {StDx;Fe} d) an Amulet (Elemental) {cursed, -Fe;Fi A:Resist Acid} e) an Amulet (Elemental) {Ac A:Shoot Acid} f) a Barbarian Talisman [+6] (+2) {St;-In;Fe A:Berserk} g) an Amulet (Elemental) (+1) {cursed, -In;Ac A:Line of Fire} h) a Sacred Pendant [+5] (+1) {StWi;Fe;RgBs} i) a Sacred Pendant [+10] (+2) {Wi;Bs} j) an Amulet (Elemental) {El A:Frost Bolt} k) an Amulet of Devotion (+2) {Ch;FaSiHl} l) an Amulet (Elemental) {Ac A:Poison Dart} ( page 24 ) a) an Amulet of Devotion (+1) {Wi;Cf} b) a Dwarven Necklace (+1) {cursed, WiIf;-DxSl;Dk;FaLu} c) a Barbarian Talisman (+2) {Dx;-In;Fa A:Berserk} d) a Barbarian Talisman [+4] (+1) {-In;Fe A:Berserk} e) a Barbarian Talisman (+1) {StDx;-In A:Berserk} f) a Barbarian Talisman {Fa A:Berserk} g) an Amulet of the Magi (+4) {Sr;FaSi(In} h) an Amulet (Elemental) (+2) {cursed, -Ch;Co A:Fire Bolt} i) an Amulet of the Magi (+8) {Sr~D A:Recall} j) a Barbarian Talisman [+9] (+1) {Dx} k) a Barbarian Talisman [+2] {A:Berserk} l) an Amulet of the Magi (+5) {Sr~Good(In} ( page 25 ) a) a Sacred Pendant [+7] (+1) {St;LuBs} b) an Amulet of the Magi (+1) {Sr~Z(In} c) The Amulet 'Aranras' (+3) {St;CfNx(St A:Stone to Mud} d) The Amulet of Rumourmonger (+3) {InDx;Fe} e) The Amulet 'Imthol' (+5,+5) (+1) {InDx;Co;Fa} f) The Amulet of Poles (+1) {InCnSrIf;Po} g) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide} h) The Inro of Mito Koumon (+2) {InWiChSrIf;Si A:Reveal Identity} i) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters} j) The Dog Collar of Wolf [+7] (+1) {Cn;Fa} k) a Brass Lantern of Infravision (+3) (with 7965 turns of light) {If} l) 11 Feanorian Lamps ( page 26 ) a) a Feanorian Lamp of Immortal Eye {Bl;Si} b) a Feanorian Lamp of Immolation {[F} c) The Phial of Galadriel (+1) {Sr A:Illumination, @A0} d) The Stone of Lore {Id} e) White Dragon Scale Mail (-2) [40,+13] {Co A:Dragon's Frost} f) Rusty Chain Mail of the Olog-hai (-5,+2) [14,-4] (+3) {St;-In;AcPoSo;Rg A:Berserk} g) The Rusty Chain Mail of Rats (-5) [14,+5] (+3) {cursed, WiCnCh;-St;-Co;Ac~Nolv A:Acid Ball} h) Ring Mail of the Uruk-hai (+2,+5) [12,+10] (+1) {St;-In;AcElFiCoSh} i) Ring Mail of the Olog-hai (-2,+3) [12,+14] (+2) {St;-In;AcPoSh;Rg A:Berserk} j) Ring Mail of the Olog-hai (-2,+2) [12,+15] (+4) {St;-InSl;AcPoBl;Rg A:Berserk} k) The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa} l) The Metal Scale Mail 'Dindring' (-2) [13,+16] {AcFiCoBl} ( page 27 ) a) The Chain Mail 'Brilhen' (-2) [14,+16] (+4) {-20%} {cursed, -DxMd;AcElFiCoSoDi} b) Double Ring Mail of the Uruk-hai (+0,+3) [15,+6] (+3) {St;-In;AcElFiCoPo} c) Double Ring Mail of the Uruk-hai (+3,+1) [15,+14] (+3) {St;-In;AcElFiCoNt} d) Augmented Chain Mail of the Olog-hai (-2,+5) [16,+12] (+2) {St;-In;AcPoCf;Rg A:Berserk} e) Double Chain Mail of the Olog-hai (-2,+7) [16,+11] (+2) {St;-InSl;AcPoFe;Rg A:Berserk} f) Double Chain Mail of the Uruk-hai (+1,+1) [16,+6] (+3) {St;-InSl;AcElFiCoDk} g) Bar Chain Mail (Dwarven) (-2) [23,+14] (+2) {St;Rg} h) Do-maru (Dwarven) (-2) [25,+11] (+2) {StCn;-Sl;Rg} i) Haramakido of the Uruk-hai (+2,+2) [17,+12] (+2) {St;-In;AcElFiCoLi} j) Haramakido of the Uruk-hai (+2,+5) [17,+9] (+3) {cursed, St;-InSl;AcElFiCoBl} k) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0] l) a Filthy Rag of Elvenkind [1,+14] (+3) {Sl;AcElFiCoPo} ( page 28 ) a) The Filthy Rag of Zoth-Ommog [1,+15] (+3) {In;FiPoFe} b) Paper Armour of Elvenkind [4,+9] (+1) {Sl;AcElFiCoSh} c) Soft Leather Armour of Elemental Protection [4,+10] {ElFi A:Frost Bolt} d) Soft Leather Armour of Elemental Protection [4,+9] {cursed, -Fe;Co A:Fire Ball} e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiLiDk} f) Soft Studded Leather of Celestial Protection [5,+12] {NtNxShCa;Sd} g) Soft Studded Leather of Elvenkind [5,+14] (+1) {cursed, Sl;-St;AcElFiCoNx} h) Hard Leather Armour of Elvenkind (-1) [6,+14] (+2) {DxSl;-St;AcElFiCoSh} i) Hard Leather Armour of Elemental Protection (-1) [6,+10] {AcPo A:Ray of Cold} j) Hard Leather Armour of Elemental Protection (-1) [6,+13] (+2) {cursed, -Ch;Co} k) The Hard Leather Armour of Father Dagon (-1) [11,+23] {Fi[F} l) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil} ( page 29 ) a) The Hard Studded Leather 'Beleglaer' (-1) [7,+9] (+2) {InDx;AcElFiCo} b) The Hard Studded Leather 'Naerfana' (-1) [7,+5] (+4) {Sr;Ca} c) The Rhino Hide Armour of Moon (-1) [8,+18] {Fi} d) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch} e) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn A:Dispel Evil} f) Padded Armour of Elvenkind [5,+13] (+3) {Sl;AcElFiCoFe} g) Leather Scale Mail of Elemental Protection (-1) [11,+8] {Co A:Lightning Ball} h) The Leather Scale Mail 'Faikamellon' (-1) [11,+17] {AcPoCfFe} i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShBl} j) a Leather Jacket of Elemental Protection (-1) [12,+14] {AcCo A:Resist Acid} k) Black Clothes [4,+12] (+4) {Sl} l) Black Clothes [4,+12] (+1) {Sl} ( page 30 ) a) a Cloak of Freezing [1,+10] {Co[C A:Frost Ball} b) a Cloak of Immolation [1,+8] {Fi[F A:Line of Fire} c) a Cloak of Electricity [1,+5] {El[E} d) a Cloak of Elemental Protection [1,+6] {Ac} e) The Cloak 'Barroth' [1,+5] {NtDi;Lu Merry} f) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi} g) an Elven Cloak [4,+10] (+3) {SlSr} h) an Elven Cloak [4,+4] (+2) {SlSr} i) an Elven Cloak of Elemental Protection [4,+17] (+1) {SlSr;FiCo} j) The Small Leather Shield 'Dimthang' [3,+9] {CfNxSo;Fa} k) The Small Metal Shield 'Crisumarth' [5,+12] (+3) {Sr;AcElFiCo} l) The Small Metal Shield 'Eglafirn' [5,+14] (+4) {DxIf(Dx} ( page 31 ) a) a Large Leather Shield of Elemental Protection [6,+6] {AcPo} b) a Large Leather Shield of Night and Day [6,+9] (+1) <-7%> {cursed, -Fe;LiDk} c) The Large Leather Shield 'Vealach' [6,+13] (+2) {DxSl;CfCaBl} d) a Large Metal Shield of Endurance [8,+7] (+1) {Cn(Cn} e) a Mirror Shield [10,+14] {Li;Rf} f) an Iron Crown of Might (+7,+1) [0,+8] (+2) {StDxCn;-In;Dk;Fa(StDxCn} g) an Iron Crown of Lordliness [0,+7] (+3) {WiCh;So(WiCh} h) an Iron Crown of Seeing [0,+9] (+6) {Sr;Bl;Si} i) a Golden Crown of Telepathy [0,+6] {~TeleGood~Do} j) a Jewel Encrusted Crown of Lordliness [0,+7] (+2) {WiCh;Ca(WiCh} k) a Hard Leather Cap of Knowledge [2,+8] (+1) {InMd;Cf;Id(In} l) a Hard Leather Cap of Domination [2,+3] (+3) {Ch;Fe(Ch} ( page 32 ) a) a Hard Leather Cap of Piety [2,+2] (+2) {Wi(Wi A:Cure Wounds} b) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St} c) a Metal Cap of the Kobold (+0,+5) [3,+7] (+1) {St;-Ch;Po} d) a Metal Cap of Piety [3,+5] (+1) [+5%] {Wi(Wi A:Curing} e) The Metal Cap 'Ladengwae' [3,+14] {cursed, -El;CoSo} f) an Iron Helm of Knowledge [5,+8] (+2) {In;Cf(In} g) The Iron Helm 'Holmerhi' [5,+14] (+3) {StCn;NxFe} h) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection} i) a Set of Leather Gloves of the Thief (+1,-3) [1,+4] (+4) {DxSl(Dx} j) a Set of Leather Gloves of Slaying (+8,+7) [1,+9] (+3) {cursed, -Ch} k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile} l) a Set of Gauntlets of the Thief (+3,-4) [2,+9] (+4) {DxSl(Dx} ( page 33 ) a) a Set of Gauntlets of Slaying (+3,+8) [2,+7] b) a Set of Gauntlets of the Thief (+2,-3) [2,+3] (+2) {DxSl(Dx} c) a Set of Gauntlets of Slaying (+5,+6) [2,+1] d) a Set of Gauntlets of Slaying (+7,+4) [2,+5] e) a Set of Gauntlets of the Wizard (-10,-5) [2,+4] (+1) {InMd} f) The Set of Gauntlets 'Power Shield' [2,+14] {SoFe;Wr[M~Evil} g) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E} h) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A} i) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co} j) a Pair of Soft Leather Boots of Levitation [2,+5] {Ca;Lv} k) a Pair of Soft Leather Boots of Levitation [2,+8] {Bl;Lv} l) a Pair of Hard Leather Boots of Levitation [3,+4] {Cf;Lv} ( page 34 ) a) The Pair of Hard Leather Boots 'Glorcabor' [3,+10] (+3) {StDxCn;Fe;Rg} b) a Pair of Metal Shod Boots of Levitation [6,+6] {Sh;Lv} c) a Pair of Metal Shod Boots (Gnomish) [6,+7] {Fa A:Phase Door} d) a Broken Dagger of Slaying (1d1) (+4,+6) {/PZ~P} e) a Broken Sword (Craft) (1d2) (+5,+2) {El|AE} f) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT} g) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1) {Sp;CoSh;Th|Co A:Frost Bolt} h) a Main Gauche (Wild) (1d5) (+1,+6) {DkSh~p} i) a Main Gauche (Trump) (1d5) (+10,+13) (+1) {ChSr;NxSo;FaSdRgWrTe/*U A:Teleport} j) a Main Gauche (Craft) (1d5) (+7,+10) {Ac|AP} k) a Main Gauche (Blessed) (1d5) (+5,+7) (+1) {Wi;HlBs~Good} l) a Main Gauche of Slaying (1d5) (+9,+4) {/pU} ( page 35 ) a) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Cf/XD~D} b) a Tanto (Death) (1d5) (+6,+2) {Nt;Hl|V/A, *} c) a Rapier (Life) (1d6) (+6,+6) (+1) {Lf;HlBs/UL, *} d) The Small Sword 'Excalibur Jr.' (2d6) (+9,+9) (+3) {At;Fi;SdBs/DLZ} e) a Basillard (Nature) (1d8) (+8,+7) (+2) {In;Fi;Rg/Z~Z, *} f) a Short Sword of Westernesse (1d7) (+5,+11) (+1) {StDxCn;FaSi/oTP~oTP, *} g) a Sabre (Chaos) (1d7) (+7,+1) {CfCa|Ca} h) a Sabre of Force (1d7) (+5,+8) (+2) {InWi;Si|M} i) a Cutlass of Slaying (1d7) (+4,+2) {/T, *} j) a Wakizashi (Nature) (2d4) (+6,+6) (+1) {In;ElCo;RgLu|EF/Z~Z} k) a Khopesh of Sharpness (3d4) (+6,+7) (+2) {Dg|SS} l) a Khopesh (Craft) (2d4) (+5,+5) {Fi;Lu|EFP} ( page 36 ) a) a Khopesh of Sharpness (2d4) (+4,+7) (+5) <-38%> {Dg|S} b) a Tulwar (Defender) (2d4) (+6,+8) [+10] {ElFi;FaSi(Cn} c) a Tulwar (Nature) (2d4) (+5,+6) (+2) {In;ElFi;RgLu|FCo/Z~Z} d) The Tulwar 'Cycle of Life' (2d4) (+7,+20) [+10] (+3) {cursed, StCn;-Wi/U} e) a Broad Sword (Nature) (2d5) (+3,+6) (+1) {In;El;RgLu|EFCo/Z~Z} f) a Broad Sword (Blessed) (2d5) (+8,+5) (+3) {Wi;RgBs~Good} g) a Long Sword (Chaos) (2d5) (+6,+9) {PoCa|Ca} h) a Scimitar (Defender) (2d5) (+12,+14) [+13] {AcFiCo;FaSiLv(Dx} i) a Scimitar (Chaos) (2d5) (+15,+8) {FiCa|Ca} j) a Scimitar of Sharpness (3d5) (+11,+5) (+4) {Dg|S} k) a Scimitar (Nature) (2d5) (+6,+1) (+2) {In;Co;RgLu|EF/Z~Z} l) a Scimitar of Morgul (2d5) (+12,+8) [+2] {cursed, SiAg|P/LA~L} ( page 37 ) a) a Ninjato (Chaos) (1d9) (+6,+7) {SoCa|Ca} b) a Katana (Nature) (3d4) (+5,+4) (+2) {In;ElCo;Rg/XZ~Z} c) a Bastard Sword (Armageddon) (4d5) (+9,+12) d) a Two-Handed Sword of Slaying (3d6) (+10,+10) {/XP/*~P} e) a Two-Handed Sword (Blessed) (3d6) (+8,+10) (+1) {Wi;SdBs~Good} f) an Executioner's Sword of Gondolin (6d5) (+16,+12) {Dk;FaSiLu/DoTU, *} g) a Blade of Chaos (6d5) (+4,+5) {Ca} h) 2 Poison Needles (1d1) (+0,+0) i) a Hatchet of Slaying (2d5) (+9,+12) {/*DT~DT} j) a Spear (Death) (1d6) (+5,+8) {PoNt;Hl|PV} k) a Spear (Death) (1d6) (+3,+8) {Hl|PV/p} l) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L} ( page 38 ) a) a Sickle (2d3) (+5,+3) {@w7} b) an Awl-Pike (Chaos) (3d8) (+5,+9) {CaFe|Ca} c) a Trident (Armageddon) (4d9) (+7,+18) {|E} d) a Trident (Death) (1d8) (+6,+5) {Nt;Hl|PV/A} e) a Trident (Crusade) (1d8) (+10,+8) (+2) {Wi;Fe;SiBs/*UL(Cn} f) a Trident of Gondolin (1d8) (+6,+8) {Dk;FaSiLu/DoTU} g) a Broad Spear (Trump) (1d9) (+7,+11) (+1) {Sr;NtNx;FaSdRgTe/* A:Teleport} h) a Broad Spear (Pattern) (1d9) (+11,+12) (+1) {StCn;Ca;FaSi/*UL} i) a Broad Spear (Chaos) (2d9) (+8,+10) {CaBl|Ca} j) a Pike (Death) (3d5) (+5,+6) (+3) {cursed, -InSl;Po;Hl|V/Lv} k) a Pike (Blessed) (3d5) (+4,+6) (+1) {Wi;LuBs~Good} l) a Naginata (Crusade) (2d6) (+10,+13) (+1) {Wi;Fe;SiBs/*UL(Ch} ( page 39 ) a) a Beaked Axe (Pattern) (2d6) (+10,+9) (+3) {StCn;Dk;FaSiHl/*UL} b) a Broad Axe (Nature) (2d6) (+6,+9) (+2) {In;Rg/Z~Z A:Slow Monsters} c) a Broad Axe of Slaying (2d6) (+6,+4) {/XZ/PL~Z} d) The Broad Axe 'Neithanbarad' (2d6) (+20,+9) (+3) {cursed, ChSr;-CoNt;Fa/L(Ch} e) a Lucerne Hammer (Blessed) (2d5) (+4,+2) (+3) {Wi;FaBs~Good} f) a Glaive (Death) (2d6) (+7,+6) {Nt;Hl|V A:Summon Undead} g) a Lajatang (Death) (2d7) (+7,+12) {Nt;Hl|V, *} h) a Guisarme of Westernesse (3d5) (+15,+11) (+2) {StDxCn;Fe;FaSi/oTP~oTP} i) a Lance of Jousting (2d8) (+13,+10) {?} j) a Hell Lance (2d8) (+9,+9) {?} k) a Lance of Slaying (2d8) (+10,+7) {/TZ} l) The Lance of Tomoe (2d8) (+8,+5) {|P/oL} ( page 40 ) a) a Battle Axe (Craft) (2d8) (+3,+6) {Fi;Lu|F A:Line of Fire} b) a Great Axe of Westernesse (4d4) (+8,+11) (+1) {StDxCn;FaSi/oTP~oTP, *} c) a Whip (Daemon) (1d6) (+15,+11) (+3) {AtStDx;-WiSl/A A:Destruction} d) a Whip (Chaos) (1d6) (+6,+5) {NtCa|Ca} e) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z A:Charm Animal} f) a Quarterstaff (Chaos) (1d9) (+5,+9) {LiCa|Ca} g) a Mace (Wild) (1d8) (+5,+7) {LiSo;Si} h) a Mace (Pattern) (2d4) (+3,+8) (+1) {StDxCn;Di;FaSi/*UL} i) a Ball-and-Chain (Defender) (2d4) (+7,+11) [+12] {AcFiCo;FaSiWr(Ch} j) a Ball-and-Chain (Craft) (2d4) (+3,+4) {FiCo;Lu|FCo} k) a Ball-and-Chain of Slaying (2d4) (+5,+6) {/*oA} l) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi A:Heroism} ( page 41 ) a) a War Hammer (Death) (4d3) (+4,+2) {cursed, Hl|V/Lv} b) a Three Piece Rod (Defender) (3d3) (+10,+13) [+6] {AcElFi;FaSiLv(Cn} c) a Morning Star (Chaos) (3d6) (+6,+6) {CaDi|Ca} d) a Morning Star (Nature) (2d6) (+5,+9) (+2) {In;FiCo;RgLu|EF/XZ~Z} e) a Morning Star (Nature) (2d6) (+7,+5) (+1) {In;Rg|Co/Z~Z A:Satisfy Hunger} f) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F A:Fire Ball} g) a Flail (Craft) (2d6) (+7,+8) {Po|P A:Poison Dart} h) a Bo Staff (Armageddon) (3d12) (+8,+19) {|P} i) a Bo Staff (Defender) (1d11) (+10,+11) [+12] {AcEl;FaSiRg(St} j) a Bo Staff (Blessed) (1d11) (+7,+6) (+3) {Wi;LvBs~Good} k) The Lead-Filled Mace of Betrayer (3d4) (+11,+5) (+1) {If;Wr/DU} l) a Tetsubo (Life) (3d7) (+6,+11) (+4) {Lf;HlBs/UL} ( page 42 ) a) a Two-Handed Flail (Craft) (3d6) (+3,+8) {|EP, *} b) a Shovel (1d2) (+0,+0) (+1) {Dg} c) a Gnomish Shovel (1d2) (+0,+0) (+2) {Dg} d) a Dwarven Shovel (1d3) (+6,+5) (+3) {Dg} e) a Dwarven Shovel of Digging (1d3) (+10,+5) (+8) {cursed, Dg;-Ch} f) a Pick (Death) (1d3) (+7,+5) (+1) {Dg;Hl|V} g) an Orcish Pick (1d3) (+2,+3) (+2) {Dg} h) The Short Bow 'Hanufirn' (x2.50) (+17,+12) (+2) {ChIf;PoDkFe} i) The Short Bow 'Lungreg' (x2.50) (+14,+7) (+2) {Bl;Xs} j) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Di} k) a Light Crossbow of Velocity (x3.55) (+14,+19) l) a Light Crossbow of Extra Might (x4.05) (+5,+11) {Sh} ( page 43 ) a) a Light Crossbow of Velocity (x3.65) (+20,+15) b) a Light Crossbow of Extra Might (x4.05) (+4,+8) {So} c) a Light Crossbow of Accuracy (x3.50) (+21,+13) d) a Light Crossbow of Accuracy (x3.50) (+24,+9) e) The Light Crossbow 'Glorvagor' (x3.90) (+10,+13) (+4) {cursed, Wi;-Ch;-AcNx;Bs} f) a Heavy Crossbow (x4) (+8,+8) g) a Harp (+3) {Ch} h) 4 Harps (+2) {Ch} i) 6 Harps (+1) {Ch} j) a Harp of the Vanyar (+1) {WiCh;Dk(WiCh} k) 14 Steel Bolts (3d5) (+7,+2) l) 54 Steel Bolts (3d5) (+6,+6) {@f0} ( page 44 ) a) 29 Steel Bolts (3d5) (+8,+6) b) 21 Steel Bolts of Hurt Animal (3d5) (+6,+5) {/Z} c) 23 Bolts of Slaying (2d5) (+10,+13) {@f0} d) The Black Arrow of Bard (8d4) (+30,+19) {/XD} e) a Cave spider Skeleton f) a Cave spider Corpse g) 58 Iron Spikes h) a Broken Stick i) an Empty Bottle j) a Broken Skull k) a Rodent Skeleton l) a Canine Skeleton ( page 45 ) a) an Elf Skeleton b) a Dwarf Skeleton ==================================== Museum =================================== ( page 1 ) a) The Skeleton of King Duosi, the Chief of Southerings b) The Corpse of Greater Hell-Beast c) The Corpse of Smeagol d) The Corpse of Mughash the Kobold Lord e) The Corpse of Wormtongue, Agent of Saruman f) The Corpse of The Wounded Bear g) The Corpse of Brodda, the Easterling h) The Corpse of Boldor, King of the Yeeks i) The Corpse of Ufthak of Cirith Ungol j) The Corpse of Lady Zhurong, the Avatar of Flame Spirit k) The Corpse of The Variant Maintainer l) The Corpse of Ulfast, Son of Ulfang ( page 2 ) a) The Corpse of Shagrat, the Orc Captain b) The Corpse of Azog, King of the Uruk-Hai c) The Corpse of Grendel d) The Corpse of Sir Gawain e) The Corpse of Gachapin f) The Corpse of Arthur Pendragon g) The Corpse of Tom the Stone Troll h) The Corpse of That @$^%& Black Bat i) The Corpse of Jurt the Living Trump j) The Corpse of Rumourmonger k) The Corpse of The Queen Ant l) The Corpse of Moire, Queen of Rebma ( page 3 ) a) The Corpse of M. Bison ================================== Statistics ================================= Gold Found : 999966 Selling : 1426482 Winnings : 7000 2433448 Purchases: 935585 Services : 836653 Stolen : 4612 1776850 656598 Objects Found : 20080 Objects Bought : 2611 Objects Destroyed: 16214 Equipment Found Bought Used Dest Weapons 1790 4 0 1581 Shields 248 1 0 227 Bows 361 5 0 318 Rings 132 0 0 26 Amulets 153 1 0 32 Lights 169 3 0 135 Body Armor 1167 1 0 1038 Cloaks 195 1 0 177 Helmets 246 1 0 226 Gloves 245 0 0 225 Boots 236 2 0 221 Totals 4942 19 0 4206 Devices Found Bought Used Dest Wands 198 2 1404 70 Staves 178 6 2158 102 Rods 157 0 1754 89 Potions 1234 734 191 332 Scrolls 1951 1140 447 899 Totals 3718 1882 5954 1492 Other Found Bought Used Dest Shots 2616 0 0 2530 Arrows 2717 0 0 2642 Bolts 1605 27 0 1434 Spellbooks 328 0 0 322 Food 543 648 240 130 Corpses 2106 0 0 2070 Skeletons 1269 0 0 1258 Totals 11184 675 240 10386 Potions Found Bought Used Dest Cure Critical Wounds 141 288 19 23 Curing 70 43 0 3 Speed 119 116 57 13 Healing 19 18 0 0 Restore Mana 4 2 0 0 Restore Life Levels 41 0 9 10 Strength 7 0 7 0 Intelligence 5 0 5 0 Wisdom 9 0 9 0 Dexterity 6 0 5 0 Constitution 4 0 4 0 Charisma 11 0 11 0 New Life 1 0 0 0 Totals 1234 734 191 332 Scrolls Found Bought Used Dest Word of Recall 219 411 297 6 Identify 89 0 33 20 *Identify* 47 0 24 0 Remove Curse 71 0 0 71 *Remove Curse* 3 0 0 2 Teleportation 220 121 8 86 Teleport Level 25 1 0 2 Destruction 4 2 0 0 Genocide 2 0 0 0 Mass Genocide 0 1 0 0 Acquirement 1 0 0 0 Totals 1951 1140 447 899 Wands Found Bought Used Dest Stone to Mud 14 0 1021 7 Teleport Other 8 1 82 4 Totals 198 2 1404 70 Staves Found Bought Used Dest Identify 15 1 1626 6 Enlightenment 6 0 0 4 Telepathy 1 0 0 0 Speed 1 1 2 0 Destruction 0 1 19 0 Totals 178 6 2158 102 Rods Found Bought Used Dest Detect Traps 15 0 632 9 Detect Doors & Stair 11 0 0 8 Detect Monsters 16 0 0 12 Illumination 12 0 0 6 Recall 10 0 0 5 Detection 7 0 990 0 Totals 157 0 1754 89 Spellbooks Found Bought Used Dest Third Spellbooks 9 0 0 2 Totals 328 0 0 322 Egos Found : 1476 Egos Bought : 13 Egos Destroyed: 813 Egos Found Bought Dest Ring of Speed 2 0 0 Ring/Amulet (Defende 1 0 0 Boots of Elvenkind 1 1 0 Boots of Speed 4 0 2 Monsters Kills Pct Animals 5062 36.7% Breeders 679 4.9% Demons 630 4.5% Dragons 398 2.8% Giants 903 6.5% Hounds 1425 10.3% Humans 1213 8.7% Orcs 1463 10.6% Trolls 638 4.6% Undead 1062 7.7% Uniques 103 0.7% Evil Monsters 7147 51.8% Good Monsters 294 2.1% Neutral Monsters 6349 46.0% Totals 13788 ================================ Last Messages ================================ Really sell an Amulet (Elemental) {AcCo} (o) for 6270 gp? [y/n] You sold an Amulet (Elemental) {AcCo} for 6270 gold. Really sell an Amulet (Elemental) {ElFi} (o) for 6270 gp? [y/n] You sold an Amulet (Elemental) {ElFi} for 6270 gold. Really sell an Amulet (Elemental) {AcEl} (o) for 6270 gp? [y/n] You sold an Amulet (Elemental) {AcEl} for 6270 gold. Really sell an Amulet (Elemental) {ElCo} (o) for 6270 gp? [y/n] You sold an Amulet (Elemental) {ElCo} for 6270 gold. Really sell Ring Mail (Dwarven) (-2) [17,+22] (+3) {St} (o) for 12900 gp? [y/n] You sold Ring Mail (Dwarven) (-2) [17,+22] (+3) {St} for 12900 gold. You have Chain Mail (Dwarven) (-2) [19,+12] (+1) {StCn} (o). You drop Black Clothes [4,+12] (+1) {Sl} (p). You drop The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A} (p). You drop The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co} (p). You drop a Ninjato (Chaos) (1d9) (+6,+7) {SoCa|Ca} (p). You have a Ninjato of Westernesse (1d9) (+14,+19) (+2) {StDxCn;FaSi/oTP~oTP, *} (p). You have a Beaked Axe (Chaos) (2d6) (+9,+8) {SoCa|Ca} (s). Your Small Leather Shield of Elemental Protection drains mana from you! You drop a Trident (Crusade) (1d8) (+10,+8) (+2) {Wi;Fe;SiBs/*UL(Cn} (q). You drop a Broad Spear (Chaos) (2d9) (+8,+10) {CaBl|Ca} (q). Your Ring of Combat drains HP from you! Really sell a Ninjato of Westernesse (1d9) (+14,+19) (+2) {StDxCn;FaSi/oTP~oTP, *} (p) for 12000 gp? [y/n] You sold a Ninjato of Westernesse (1d9) (+14,+19) (+2) {StDxCn;FaSi/oTP~oTP, *} for 12000 gold. Really sell a Beaked Axe (Chaos) (2d6) (+9,+8) {SoCa|Ca} (p) for 7970 gp? [y/n] You sold a Beaked Axe (Chaos) (2d6) (+9,+8) {SoCa|Ca} for 7970 gold. Really sell Chain Mail (Dwarven) (-2) [19,+12] (+1) {StCn} (o) for 6700 gp? [y/n] You sold Chain Mail (Dwarven) (-2) [19,+12] (+1) {StCn} for 6700 gold. Really sell a Rod: Detection (2/2 charges) {*} (b) for 7960 gp? [y/n] You sold a Rod: Detection (2/2 charges) {*} for 7960 gold. You have 3 Pieces of Elvish Waybread (a). You have 5 Potions of Speed (b). You have 10 Potions of Heroism (c). You have 10 Potions of Cure Critical Wounds (d). You have 10 Scrolls of Phase Door (e). Really purchase 4 Scrolls of Word of Recall (f) for 720 gp? [y/n] You have 4 Scrolls of Word of Recall (f). Really purchase a Capture Ball (empty) {A:Capture Pet} (q) for 1170 gp? [y/n] You have a Capture Ball (empty) {A:Capture Pet} (u). You drop 3 Pieces of Elvish Waybread (a). You have 6 Rations of Food (a). You drop 13 Bolts of Prism (1d5) (+11,+9) {|EFCo, @f0} (t). A terrible black aura blasts your an Amulet (Defender) [+2] {cursed, AcElFiCo;FaSi}! <x2> You failed to concentrate hard enough! You have nothing to fire. A terrible black aura blasts your an Amulet (Defender) [+2] {cursed, AcElFiCo;FaSi}! <x2> You feel a heavy curse being lifted from an Amulet (Defender) [+2] {AcElFiCo;FaSi} A terrible black aura blasts your an Amulet (Defender) [+2] {AcElFiCo;FaSi}! You see 13 Bolts of Prism (1d5) (+11,+9) {|EFCo, @f0}. You have 13 Bolts of Prism (1d5) (+11,+9) {|EFCo, @f0} (t). Improved into The Small Sword 'Sting' (1d6) (+10,+10) for 17500 gold. Improved into The Cloak of Merry (+1,+1) [1,+10] for 9480 gold. Improved into The Set of Leather Gloves of Pippin (+1,+1) [1,+10] for 9480 gold. Improved into a Light Crossbow of Extra Might (x3.75) (+10,+10) for 7630 gold. 13 Bolts of Prism (1d5) (+11,+9) {|EFCo, @f0} can not be further improved. =================================== Options =================================== Preserve Mode: On Small Levels: Sometimes Arena Levels: Sometimes Ironman Quests: Enabled