[PosChengband R 5.0.3 Character Dump] Name : Grudge ========== Stats ========== Sex : Male STR : 18/111 Personality: Lucky INT : 10 Race : Tonberry WIS : 15 Subrace : None DEX! : 18/160 Class : Maledict CON : 18/40 CHR : 18/82 Level : 36 HP : 536/536 Cur Exp : 617364 SP : 157/157 Max Exp : 617364 AC : 110 Adv Exp : 625400 Speed: +10 Mult : x2.0 Gold : 271096 ========== Skills ========= Kills : 10575 Melee : Amber[12] Uniques : 85 Ranged : Amber[2] Artifacts : 25+17 SavingThrow: Superb Stealth : Superb Game Day : 26 Perception : Fair Game Time : 15:55 Searching : Good Play Time : 46:54:42 Disarming : Excellent Device : Superb ============================= Character Equipment ============================= a) The Small Sword 'Sting' (1d6) (+9,+9) (+2) {cursed, AtStDxCn;LiBl;FaSiLu/*oL~oTP} b) a Small Leather Shield of Elemental Protection [3,+12] {cursed, ElCoPo A:Shoot Acid} c) a Light Crossbow of Extra Might (x3.75) (+10,+9) {cursed, Nx} d) a Ring of Combat (+0,+12) (+1) {cursed, Dx A:Berserk, @A3} e) a Ring (Elemental) {cursed, AcElFiCo} f) an Amulet (Elemental) {cursed, ElCo} g) The Phial 'Glorfirn' {cursed, CaFe;HlLu(Ch A:Illumination Galadriel, @A0} h) Do-maru of Elvenkind (-2) [20,+13] (+3) {cursed, SpDxSl;AcElFiCoCf} i) The Cloak of Merry (+1,+1) [1,+9] (+1) {cursed, SpDxSlSr;-St;Cf} j) The Metal Cap of Thengel [3,+12] (+3) [+15%] {cursed, WiCh} k) The Set of Leather Gloves of Pippin (+1,+1) [1,+9] (+1) {cursed, SpDx;-St} l) a Pair of Metal Shod Boots of Elvenkind [6,+10] (+3) {cursed, SpSl;Nt;Lv} |)}=="![(]]] |)}=="![(]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ....+..+..... 65% Speed : .......++.++- Electricity: .+..++.+..... 75% Free Act : +............ Fire : ....+..+..... 65% See Invis : +............ Cold : .+..++.+..... 75% Warning : ............. Poison : .+........... 50% Slow Digest: ............. Light : +............ 30% Regenerate : ............. 100% Dark : ............. 0% Levitation : ...........+. Confusion : .......++...v 20% Perm Lite : +.....+...... Nether : ...........+. 30% Reflection : ............. Nexus : ..+.......... 30% Hold Life : ......+...... Sound : ............. 0% Dec Mana : ............. Shards : ............. 0% Easy Spell : ............. Chaos : ......+...... 30% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : +............ 30% Spell Cap : .........+... +15% Fear : ......+.....+ 2x Magic Res : ............. Infravision: ............+ 20' |)}=="![(]]] Stealth : .......++..+. Auras abcdefghijkl@ Searching : ........+.... Aura Elec : ............. Aura Fire : ............. |)}=="![(]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............+ Revenge : ............. Sust Int : ............. Sust Wis : ............. |)}=="![(]]] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ............+ Slay Evil : +............ Sust Chr : ......+...... Slay Undead: +............ Slay Demon : ............. |)}=="![(]]] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: ............. ESP Evil : ............. Slay Orc : +............ ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : +............ Cold Brand : ............. ESP Troll : +............ Pois Brand : ............. ESP Giant : +............ Mana Brand : ............. Sharpness : ............. |)}=="![(]]] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : ++++++++++++. Chaotic : ............. Rnd Tele : ............. Add Blows : +............ No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. |)}=="![(]]] abcdefghijkl@ Base R C P E Total STR : 2.......1.1.s 18/71 4 2 -2 0 18/111 INT : ............. 13 0 -1 -2 0 10 WIS : .........3... 18 -2 -2 -2 3 15 DEX! : 2..1...31.1.. 18/130 -4 1 -2 8 18/160 CON : 2...........s 16 5 1 -2 2 18/40 CHR : ......s..3... 18/42 0 3 -2 3 18/82 ==================================== Melee ==================================== Hand #1: The Small Sword 'Sting' (1d6) (+9,+9) Accuracy Weight : 7.5 lbs AC Hit Profic : Expert (+19 To Hit) 25 90% To Hit : 9 + 48 = 57 50 85% To Dam : 9 + 105 = 114 75 80% Blows : 5.59 100 75% Damage 125 70% Crits : 1.10x (8.0%) 150 65% Normal : 656 [1.10x] 175 60% Evil : 678 [2.20x] 200 55% Undead : 698 [3.30x] Orcs : 698 [3.30x] =================================== Shooting ================================== Shooting: a Light Crossbow of Extra Might (x3.75) (+10,+9) Range : 190' Shots : 0.83 Mult : 4.01x To Hit : 10 + 17 = 27 To Dam : 9 (Multiplier Applies) Xtra Dam: 2 (Multiplier Does Not Apply) Ammo #1 : 21 Bolts of Prism (1d5) (+11,+9) AC Hit Weight : 0.3 lbs 25 89% To Hit : 11 + 27 = 38 50 83% To Dam : 9 + 9 = 18 (Multiplier Applies) 100 71% Damage 150 60% Crits : 1.03x 175 54% Normal : 88/73 [4.13x] 200 48% Elec : 149/123 [7.02x] Fire : 149/123 [7.02x] Cold : 149/123 [7.02x] =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Purge Curse 3 0 5% 927 115 11% Curse Item 7 0 5% 2388 250 9% Curse Equipment 30 30 37% 0 0 0% Smell Monsters 5 4 20% 0 0 0% =================================== Dungeons ================================== Angband : level 25 !Camelot : level 35 !Orc cave : level 23 !Labyrinth : level 28 !Forest : level 32 !Stronghold : level 15 Now, you are exploring level 32 of Forest. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 29 Warg problem (Danger level: 5) - level 29 Mauhur, the Orc Captain (Dungeon level: 6) - level 29 Shagrat, the Orc Captain (Dungeon level: 12) - level 29 The Sewer (Danger level: 15) - level 29 Doom Quest 1 (Danger level: 15) - level 29 Orc Camp (Danger level: 15) - level 29 Old Man Willow Quest (Danger level: 22) - level 29 Vapor Quest (Danger level: 25) - level 29 Ulwarth, Son of Ulfang (Dungeon level: 24) - level 30 Logrus Master (Danger level: 25) - level 30 Tengu and Death Swords (Danger level: 25) - level 30 The Mimic's Treasure (Danger level: 25) - level 30 Dark Elven Lords Quest (Danger level: 25) - level 32 The Vault (Danger level: 30) - level 32 Arena: 28 Victories ================================ Monster Kills ================================ You have defeated 10575 enemies including 85 unique monsters in total. Uniques Lvl Father Dagon 38 The Queen Ant 37 Lord Borel of Hendrake 36 Morgana Le Fay 35 Rumourmonger 35 Pip, the Braver from Another World 35 The Minotaur of the Labyrinth 35 Sheer Heart Attack, the Bomb Hand 35 King Koopa 34 Jurt the Living Trump 34 Ishikawa Goemon 33 Bert the Stone Troll 33 That @$^%& Black Bat 33 Arthur Pendragon 32 Mordred 32 Shelob, Spider of Darkness 32 Gachapin 32 Mario 31 Luigi 31 Sir Lancelot 30 Non-uniques Lvl Count Non-uniques Lvl Count Sky golem 40 1 Hill orc 8 275 Ancient red dragon 40 1 Snaga 6 221 Chronomage 40 1 Fire hound 18 219 Master mindcrafter 40 1 Light hound 15 171 Xaren 40 1 Mad bear 15 169 Death quasit 40 4 Forest troll 17 151 Jubjub bird 40 4 Novice ranger 8 150 Spirit troll 40 1 Cave orc 7 140 Weird fume 40 3 Phase spider 20 138 Disenchanter worm mass 40 1 Energy hound 18 138 Ancient white dragon 39 2 Snotling 4 135 Ancient green dragon 39 1 Livingstone 20 134 Vampire lord 39 1 Wolf 10 131 Ettin 39 2 White wolf 12 128 Baron of hell 38 1 Black orc 13 123 Mature multi-hued dragon 38 3 Earth hound 20 122 Seraph 38 1 Hellcat 12 121 Ancient bronze dragon 38 2 Air hound 20 116 Black wraith 38 1 War bear 9 111 Ancient blue dragon 38 1 Novice mindcrafter 8 110 =================================== Virtues =================================== Your alignment: Lawful You are the polar opposite of Mysticism. You are the living embodiment of Knowledge. You are a great champion of Individualism. You are the living embodiment of Harmony. You are a champion of Justice. You are the polar opposite of Honour. You are virtuous in Sacrifice. You are a great champion of Patience. ================================== Mutations ================================== You can smell nearby monsters. There is a white aura surrounding you. ============================= Character Inventory ============================= a) 10 Rations of Food b) 5 Potions of Speed c) 10 Potions of Heroism d) 10 Potions of Cure Critical Wounds e) 10 Potions of Clarity f) 10 Scrolls of Phase Door g) 3 Scrolls of Word of Recall {!r} h) 5 Scrolls of Holy Chant i) 3 Scrolls of Trap/Door Destruction j) a Rod: Detection (2/2 charges) {@z0} k) a Rod: Beam of Light (4/4 charges) {@z5} l) a Rod: Pesticide (12/12 charges) {@z8} m) a Wand of Simplicity: Teleport Other (6/7 charges) (+2) {?} n) a Wand: Teleport Other (11/11 charges) {@a4} o) a Wand of Regeneration: Stone to Mud (16/16 charges) (+2) {@a7} p) a Wand: Unbarring Ways (14/14 charges) {@a6} q) a Wand: Heal Monster (9/9 charges) {@a1} r) a Staff: Teleport (11/11 charges) {@u4} s) a Staff: Identify (16/17 charges) {@u9} t) a Staff: Cure Wounds (14/14 charges) {@u1} u) a Staff: Curing (10/10 charges) v) a Filthy Rag of Elvenkind [1,+14] (+3) {Sl;AcElFiCoPo} w) a Poison Needle (1d1) (+0,+0) x) 21 Bolts of Prism (1d5) (+11,+9) {|EFCo, @f0} y) a Capture Ball (empty) {A:Capture Pet} ================================ Home Inventory =============================== ( page 1 ) a) 13 Mushrooms of Hallucination {!E} b) 4 Mushrooms of Restore Strength c) 7 Mushrooms of Restore Constitution d) 3 Mushrooms of Restoring e) 32 Rations of Food f) 90 Pieces of Elvish Waybread g) 16 Flasks of oil h) 14 Potions of Water i) 5 Potions of Slime Mold Juice j) 9 Potions of Slowness {!q} k) 13 Potions of Poison {!q} l) 4 Potions of Booze {!q} ( page 2 ) a) 10 Potions of Sleep {!q} b) 29 Potions of Infra-vision c) 48 Potions of Speed d) 55 Potions of Heroism e) 9 Potions of Berserk Strength {!q} f) 98 Potions of Cure Critical Wounds g) 21 Potions of Healing h) 4 Potions of Restore Mana i) 16 Potions of Restore Life Levels j) 2 Potions of Restore Strength k) 5 Potions of Restore Intelligence l) 2 Potions of Restore Wisdom ( page 3 ) a) 5 Potions of Restore Dexterity b) 3 Potions of Restore Constitution c) 5 Potions of Restore Charisma d) a Potion of Dexterity e) 4 Potions of Enlightenment f) 12 Potions of Resistance g) 51 Potions of Curing h) 4 Potions of Neo-Tsuyoshi Special {!q} i) 31 Potions of Clarity j) 2 Potions of Great Clarity k) 3 Scrolls of Summon Pet l) 72 Scrolls of Phase Door ( page 4 ) a) 80 Scrolls of Teleportation b) 6 Scrolls of Teleport Level {!r} c) a Scroll of Word of Recall {!r} d) 8 Scrolls of *Identify* e) a Scroll of *Enchant Weapon* f) a Scroll of Recharging g) 13 Scrolls of Magic Mapping h) 42 Scrolls of Holy Chant i) 44 Scrolls of Monster Confusion j) 14 Scrolls of Protection from Evil k) a Scroll of Rune of Protection l) 16 Scrolls of Trap/Door Destruction ( page 5 ) a) 3 Scrolls of Destruction {!r} b) 5 Scrolls of Dispel Undead c) 2 Scrolls of Genocide {!r} d) a Scroll of Acquirement {!r} e) 13 Scrolls of Rumour f) 4 Scrolls of Reset Recall {!r} g) a Scroll of Summon Kin h) a Rod of Regeneration: Illumination (4/4 charges) (+2) {?} i) a Rod: Illumination (5/5 charges) {?} j) a Rod: Detection (2/2 charges) {@z0} k) a Rod: Getaway (2/2 charges) {?} l) a Rod: Getaway (2/2 charges) {?} ( page 6 ) a) a Rod of Capacity: Recall (3/3 charges) (+2) {?} b) a Rod: Recall (2/3 charges) {?} c) a Rod: Beam of Light (3/3 charges) {@z5} d) a Rod of Capacity: Shoot Acid (4/4 charges) (+2) {?} e) a Rod: Shoot Acid (4/4 charges) {?} f) a Rod: Lightning Strike (6/6 charges) {?} g) a Rod of Capacity: Lightning Strike (7/11 charges) (+2) {?} h) a Rod of Capacity: Line of Fire (5/5 charges) (+4) {?} i) a Rod: Line of Fire (4/4 charges) {?} j) a Rod: Ray of Cold (6/6 charges) {?} k) a Rod: Ray of Cold (5/5 charges) {?} l) a Rod: Sound Strike (2/2 charges) {?} ( page 7 ) a) a Rod: Sound Strike (2/2 charges) {?} b) a Rod: Chaos Strike (2/2 charges) {?} c) a Rod: Chaos Strike (2/2 charges) {?} d) a Rod: Pesticide (7/7 charges) {?, @z8} e) a Wand: Teleport Other (5/7 charges) {?} f) a Wand: Stone to Mud (18/18 charges) {?, @a7} g) a Wand: Unbarring Ways (7/11 charges) {?} h) a Wand: Charm Monster (10/10 charges) {?} i) a Wand of Resistance: Charm Monster (3/5 charges) {?} j) a Wand: Charm Monster (5/9 charges) {?} k) a Wand of Holding: Charm Monster (4/7 charges) {?} l) a Wand: Magic Missile (17/17 charges) {?} ( page 8 ) a) a Wand: Magic Missile (8/13 charges) {?} b) a Wand: Acid Bolt (4/6 charges) {?} c) a Wand: Acid Bolt (8/10 charges) {?} d) a Wand: Lightning Bolt (5/7 charges) {?} e) a Wand: Fire Bolt (3/5 charges) {?} f) a Wand: Fire Bolt (5/7 charges) {?} g) a Wand: Frost Bolt (5/8 charges) {?} h) a Wand: Frost Bolt (6/10 charges) {?} i) a Wand: Water Bolt (2/5 charges) {?} j) a Wand of Capacity: Water Bolt (7/7 charges) (+3) {?, @a5} k) a Wand: Ice Bolt (7/7 charges) {?} l) a Wand: Ice Bolt (6/6 charges) {@a5} ( page 9 ) a) a Wand: Acid Ball (6/6 charges) {?} b) a Wand: Acid Ball (9/9 charges) {?} c) a Wand: Lightning Ball (4/8 charges) {?} d) a Wand: Lightning Ball (4/8 charges) {?} e) a Wand: Frost Ball (7/7 charges) {?} f) a Wand: Frost Ball (3/6 charges) {?} g) a Wand of Capacity: Stinking Cloud (4/8 charges) (+1) {?} h) a Wand of Capacity: Stinking Cloud (12/12 charges) (+1) {?} i) a Wand: Drain Life (6/6 charges) {?, @a1} j) a Wand of Capacity: Drain Life (7/9 charges) (+2) {?} k) a Wand: Scare Monster (9/11 charges) {?} l) a Wand: Scare Monster (9/9 charges) {?} ( page 10 ) a) a Wand: Sleep Monster (13/13 charges) {?} b) a Wand: Sleep Monster (13/13 charges) {?} c) a Wand: Slow Monster (2/7 charges) {?} d) a Wand: Slow Monster (12/12 charges) {?} e) a Wand: Confuse Monster (10/15 charges) {?} f) a Wand: Confuse Monster (11/11 charges) {?} g) a Wand: Polymorph (8/10 charges) {?} h) a Wand: Polymorph (11/11 charges) {?} i) a Wand: Haste Monster (20/31 charges) {?} j) a Wand: Haste Monster (18/29 charges) {?} k) a Wand: Clone Monster (12/12 charges) {?} l) a Wand: Clone Monster (7/10 charges) {?} ( page 11 ) a) a Staff of Resistance: Detect Treasure (4/6 charges) b) a Staff: Detect Treasure (14/14 charges) {?} c) a Staff: Detect Treasure (13/13 charges) {?} d) a Staff: Earthquake (6/6 charges) {?} e) a Staff: Earthquake (8/8 charges) {?} f) a Staff: Identify (13/14 charges) {?} g) a Staff: Probing (6/6 charges) {?} h) a Staff: Speed (3/6 charges) {?} i) a Staff: Speed (8/8 charges) {@u4} j) a Staff: Telepathy (4/7 charges) {?} k) a Staff: Summon Hounds (2/4 charges) {?} l) a Staff: Summon Ants (4/4 charges) {?} ( page 12 ) a) a Staff: Summon Ants (4/4 charges) {?} b) a Staff: Summon Hydras (4/4 charges) {?} c) a Staff: Summon Hydras (2/4 charges) {?} d) a Staff of Resistance: Curing (3/5 charges) {?} e) a Staff: Curing (3/8 charges) {?} f) a Staff: Sleep Monsters (11/11 charges) {?} g) a Staff: Sleep Monsters (12/12 charges) {?} h) a Staff: Slow Monsters (15/15 charges) {@u2} i) a Staff: Slow Monsters (9/9 charges) {?, @u2} j) a Staff: Confuse Monsters (5/5 charges) {?} k) a Staff: Starlight (12/13 charges) {?} l) a Staff: Starlight (6/12 charges) {?} ( page 13 ) a) 11 Rings b) a Ring of Archery (+2) <-15%> {cursed, Sl;Xm} c) a Ring (Elemental) {Ac A:Dragon's Flame} d) a Ring (Elemental) {Ac A:Dragon's Frost} e) a Ring (Elemental) [+12] {El[E A:Resist Lightning} f) a Ring (Elemental) {AcFi A:Fire Ball, @A5} g) a Ring of Protection [+8] {SoFe;Fa} h) a Ring of Archery (+0,+9) (+1) {Xs} i) a Ring of Speed (+3) {Sp} j) a Ring of Archery (+1) {Sl;Xs} k) a Ring (Elemental) {AcEl A:Resist Cold} l) a Ring of Archery (+0,+18) ( page 14 ) a) a Ring of Combat (+3,+0) (+2) {St A:Heroic Speed} b) a Ring (Elemental) {ElFi A:Ray of Cold} c) a Ring (Elemental) [+13] {Co A:Frost Bolt} d) a Ring of Archery (+1) {-CnCh;Xm A:Phase Door} e) a Ring (Elemental) {FiCo A:Lightning Bolt} f) a Ring of Archery (+0,+15) (+1) {Dx A:Enlightenment} g) a Ring of Archery (+0,+16) h) a Ring (Elemental) {Ac A:Acid Ball} i) a Ring of Protection [+7] {Li A:Resist Acid} j) a Ring of Combat (+3,+9) k) a Ring of Protection [+9] {A:Protection from Evil} l) a Ring of Combat (+9,+0) {A:Heroism} ( page 15 ) a) a Ring of Protection [+14] (+1) {cursed, -DxCh;SiWr} b) a Ring of Archery (+14,+0) c) a Ring of Archery (+0,+8) (+2) {Dx} d) a Ring of Archery (+0,+3) (+2) {Sl} e) a Ring of Archery (+7,+2) (+1) {DxSl} f) a Ring of Protection [+5] {Si A:Resist Acid} g) a Ring of Combat (+0,+5) (+1) {Dx} h) a Ring of Protection {FaWr(Cn} i) a Ring of Combat (+1) {Cn A:Earthquake} j) a Ring of Combat (+1) {Cn;Fe} k) a Ring of Archery (+1) {DxSl} l) a Ring of Combat (+5,+0) (+1) {St} ( page 16 ) a) a Ring of Archery (+0,+5) (+1) {Dx A:Magic Missile} b) a Ring of Combat (+1,+3) (+1) {Dx} c) a Ring of Combat (+0,+3) (+1) {Cn} d) a Ring of Combat (+0,+3) (+1) {St} e) a Ring of Archery (+4,+0) (+1) {Dx} f) a Ring of Protection {Bl} g) a Ring of Protection {SiWr} h) The Ring 'Gallalaith' (+6,+3) {PoFe;Fa} i) 6 Amulets j) a Sacred Pendant [+15] (+2) {St;Bs A:Sound Ball} k) a Sacred Pendant [+10] {HlBs A:Breathe Sound} l) an Amulet of Trickery (+5) {SlSr} ( page 17 ) a) an Amulet of Trickery (+4) {SlSr;Dk A:Detect Objects} b) a Sacred Pendant [+5] {CfCa;FaBs} c) a Barbarian Talisman (+2) {StDx;Fe[M} d) a Sacred Pendant [+5] (+2) {St;Bs A:Star Ball} e) a Barbarian Talisman [+6] (+1) {St;Fe[M} f) an Amulet (Elemental) {Ac A:Breathe Lightning} g) a Barbarian Talisman [+2] (+2) {St[M} h) a Sacred Pendant [+20] (+2) {cursed, -Lf;Cf;Bs} i) an Amulet of Trickery (+2) {DxSlSr;Dk} j) a Sacred Pendant [+17] {HlLuBs} k) an Amulet (Elemental) {FiCo A:Poison Dart} l) an Amulet (Elemental) {AcCo} ( page 18 ) a) an Amulet (Elemental) {ElFi} b) a Sacred Pendant [+5] {NtFe;LuBs} c) an Amulet of Devotion (+1) {Wi A:Restore Stats} d) an Amulet of Devotion (+1) {cursed, Wi;-Fe;Rf} e) an Amulet of the Magi (+2) {MdSr~Z} f) an Amulet (Elemental) {Fi A:Frost Ball} g) a Barbarian Talisman (+2) {St;Fe A:Berserk} h) an Amulet of Trickery (+4) {Sr;Nx} i) a Sacred Pendant [+7] (+2) {StWi;Bs} j) an Amulet (Elemental) {cursed, -Fe;Fi A:Resist Acid} k) an Amulet (Elemental) {Ac A:Shoot Acid} l) a Barbarian Talisman [+6] (+2) {St;-In;Fe A:Berserk} ( page 19 ) a) an Amulet (Elemental) (+1) {cursed, -In;Ac A:Line of Fire} b) a Sacred Pendant [+10] (+2) {Wi;Bs} c) an Amulet (Elemental) {El A:Frost Bolt} d) an Amulet (Elemental) {Ac A:Poison Dart} e) a Dwarven Necklace (+1) {cursed, WiIf;-DxSl;Dk;FaLu} f) a Barbarian Talisman (+2) {Dx;-In;Fa A:Berserk} g) a Barbarian Talisman [+4] (+1) {-In;Fe A:Berserk} h) a Barbarian Talisman (+1) {StDx;-In A:Berserk} i) an Amulet of the Magi (+4) {Sr;FaSi(In} j) an Amulet (Elemental) (+2) {cursed, -Ch;Co A:Fire Bolt} k) a Sacred Pendant [+5] {FaRgBs} l) a Barbarian Talisman [+9] (+1) {Dx} ( page 20 ) a) a Barbarian Talisman [+2] {A:Berserk} b) a Sacred Pendant [+7] {FaBs} c) a Sacred Pendant [+7] (+1) {St;LuBs} d) an Amulet of the Magi (+1) {Sr~Z(In} e) The Amulet 'Aranras' (+3) {St;CfNx(St A:Stone to Mud} f) The Amulet of Rumourmonger (+3) {InDx;Fe} g) The Amulet 'Imthol' (+5,+5) (+1) {InDx;Co;Fa} h) The Amulet of Poles (+1) {InCnSrIf;Po} i) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide} j) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters} k) The Dog Collar of Wolf [+7] (+1) {Cn;Fa} l) a Brass Lantern of Infravision (+3) (with 7965 turns of light) {If} ( page 21 ) a) 6 Feanorian Lamps b) a Feanorian Lamp of Immortal Eye {Bl;Si} c) a Feanorian Lamp of Immolation {[F} d) The Phial of Galadriel (+1) {Sr A:Illumination, @A0} e) The Stone of Lore {Id} f) The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa} g) The Metal Scale Mail 'Dindring' (-2) [13,+16] {AcFiCoBl} h) Chain Mail of Elemental Protection (-2) [14,+8] {AcElFiCoPo} i) Chain Mail (Dwarven) (-2) [19,+12] (+1) {StCn} j) The Chain Mail 'Brilhen' (-2) [14,+16] (+4) {-20%} {cursed, -DxMd;AcElFiCoSoDi} k) Double Ring Mail of the Uruk-hai (+0,+3) [15,+6] (+3) {St;-In;AcElFiCoPo} l) Augmented Chain Mail of the Olog-hai (-2,+5) [16,+12] (+2) {St;-In;AcPoCf;Rg A:Berserk} ( page 22 ) a) Bar Chain Mail (Dwarven) (-2) [23,+14] (+2) {St;Rg} b) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0] c) a Robe of Elemental Protection [2,+13] {AcFiCoPo} d) Paper Armour of Elvenkind [4,+9] (+1) {Sl;AcElFiCoSh} e) Soft Leather Armour of Elemental Protection [4,+9] {cursed, -Fe;Co A:Fire Ball} f) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiLiDk} g) Soft Studded Leather of Celestial Protection [5,+12] {NtNxShCa;Sd} h) Soft Studded Leather of Elvenkind [5,+14] (+1) {cursed, Sl;-St;AcElFiCoNx} i) Hard Leather Armour of Elemental Protection (-1) [6,+13] (+2) {cursed, -Ch;Co} j) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil} k) The Hard Studded Leather 'Naerfana' (-1) [7,+5] (+4) {Sr;Ca} l) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch} ( page 23 ) a) Cord Armour of Elemental Protection [6,+8] {ElFiCoPo} b) Padded Armour of Elvenkind [5,+13] (+3) {Sl;AcElFiCoFe} c) Leather Scale Mail of Elemental Protection (-1) [11,+8] {Co A:Lightning Ball} d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShBl} e) a Leather Jacket of Elemental Protection (-1) [12,+14] {AcCo A:Resist Acid} f) a Cloak of Immolation [1,+6] {Fi[F} g) a Cloak of Elemental Protection [1,+6] {Ac} h) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi} i) an Elven Cloak [4,+10] (+3) {SlSr} j) an Elven Cloak [4,+5] (+2) {SlSr} k) an Elven Cloak of Elemental Protection [4,+17] (+1) {SlSr;FiCo} l) a Fur Cloak of Elemental Protection [3,+11] {ElFi} ( page 24 ) a) a Small Leather Shield of Elemental Protection [3,+15] {Ac A:Resist Lightning, @A2} b) a Small Leather Shield of Reflection [3,+13] {Rf} c) a Small Leather Shield of Endurance [3,+2] (+1) {Cn} d) The Small Leather Shield 'Dimthang' [3,+9] {CfNxSo;Fa} e) The Small Metal Shield 'Eglafirn' [5,+14] (+4) {DxIf(Dx} f) a Large Leather Shield of Elemental Protection [6,+7] {Fi} g) The Large Leather Shield 'Vealach' [6,+13] (+2) {DxSl;CfCaBl} h) a Mirror Shield [10,+14] {Li;Rf} i) an Iron Crown of Lordliness [0,+7] (+3) {WiCh;So(WiCh} j) a Golden Crown of Telepathy [0,+6] {~TeleGood~Do} k) a Hard Leather Cap of Domination [2,+3] (+3) {Ch;Fe(Ch} l) a Hard Leather Cap of Piety [2,+2] (+2) {Wi(Wi A:Cure Wounds} ( page 25 ) a) a Hard Leather Cap of Seeing [2,+6] (+1) {Sr;Bl;Si} b) a Metal Cap of the Kobold (+0,+5) [3,+7] (+1) {St;-Ch;Po} c) a Metal Cap of Piety [3,+5] (+1) [+5%] {Wi(Wi A:Curing} d) an Iron Helm of Knowledge [5,+8] (+2) {In;Cf(In} e) a Set of Leather Gloves of the Thief (+1,-3) [1,+4] (+4) {DxSl(Dx} f) a Set of Leather Gloves of Slaying (+8,+7) [1,+9] (+3) {cursed, -Ch} g) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile} h) a Set of Gauntlets of the Thief (+3,-4) [2,+9] (+4) {DxSl(Dx} i) a Set of Gauntlets of Slaying (+7,+4) [2,+5] j) a Set of Gauntlets of the Wizard (-10,-5) [2,+4] (+1) {InMd} k) a Pair of Soft Leather Boots of Levitation [2,+5] {Ca;Lv} l) a Pair of Hard Leather Boots (Gnomish) [3,+9] {Fa A:Phase Door} ( page 26 ) a) a Pair of Metal Shod Boots of Levitation [6,+6] {Sh;Lv} b) a Broken Sword (Craft) (1d2) (+5,+2) {El|AE} c) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT} d) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1) {Sp;CoSh;Th|Co A:Frost Bolt} e) a Main Gauche of Slaying (1d5) (+9,+4) {/pU} f) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Cf/XD~D} g) a Tanto (Death) (1d5) (+6,+2) {Nt;Hl|V/A} h) a Rapier (1d6) (+6,+2) i) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ} j) a Basillard (Nature) (1d8) (+8,+7) (+2) {In;Fi;Rg/Z~Z, *} k) a Short Sword of Westernesse (1d7) (+5,+11) (+1) {StDxCn;FaSi/oTP~oTP, *} l) a Sabre (Chaos) (1d7) (+7,+1) {CfCa|Ca} ( page 27 ) a) a Sabre of Force (1d7) (+5,+8) (+2) {InWi;Si|M} b) a Cutlass of Slaying (1d7) (+4,+2) {/T, *} c) a Wakizashi (Nature) (2d4) (+6,+6) (+1) {In;ElCo;RgLu|EF/Z~Z} d) a Khopesh of Sharpness (3d4) (+6,+7) (+2) {Dg|SS} e) a Khopesh (Craft) (2d4) (+5,+5) {Fi;Lu|EFP} f) a Khopesh of Sharpness (2d4) (+4,+7) (+5) <-38%> {Dg|S} g) a Tulwar (Defender) (2d4) (+6,+8) [+10] {ElFi;FaSi(Cn} h) a Tulwar (Nature) (2d4) (+5,+6) (+2) {In;ElFi;RgLu|FCo/Z~Z} i) The Tulwar 'Cycle of Life' (2d4) (+7,+20) [+10] (+3) {cursed, StCn;-Wi/U} j) a Broad Sword (Nature) (2d5) (+3,+6) (+1) {In;El;RgLu|EFCo/Z~Z} k) a Broad Sword (Blessed) (2d5) (+8,+5) (+3) {Wi;RgBs~Good} l) a Long Sword of Westernesse (2d5) (+6,+11) (+2) {StDxCn;FaSi/oTP~oTP, *} ( page 28 ) a) a Long Sword (Chaos) (2d5) (+6,+9) {PoCa|Ca} b) a Scimitar (Chaos) (2d5) (+15,+8) {FiCa|Ca} c) a Scimitar of Sharpness (3d5) (+11,+5) (+4) {Dg|S} d) a Scimitar (Nature) (2d5) (+6,+1) (+2) {In;Co;RgLu|EF/Z~Z} e) a Scimitar of Morgul (2d5) (+12,+8) [+2] {cursed, ?} f) a Bastard Sword of Slaying (3d4) (+9,+9) {/L, *} g) a Blade of Chaos (6d5) (+4,+5) {Ca} h) a Hatchet of Slaying (2d5) (+9,+12) {/*DT~DT} i) a Spear (Death) (1d6) (+3,+8) {Hl|PV/p} j) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L} k) a Sickle (2d3) (+5,+3) {@w7} l) an Awl-Pike (Chaos) (3d8) (+5,+9) {CaFe|Ca} ( page 29 ) a) a Trident of Gondolin (1d8) (+6,+8) {Dk;FaSiLu/DoTU} b) a Broad Spear (Pattern) (1d9) (+11,+12) (+1) {StCn;Ca;FaSi/*UL} c) a Broad Spear (Craft) (1d9) (+3,+7) {Ac|A} d) a Pike (Blessed) (3d5) (+4,+6) (+1) {Wi;LuBs~Good} e) a Beaked Axe (Chaos) (2d6) (+9,+8) {SoCa|Ca} f) a Broad Axe (Nature) (2d6) (+6,+9) (+2) {In;Rg/Z~Z A:Slow Monsters} g) a Broad Axe of Slaying (2d6) (+6,+4) {/XZ/PL~Z} h) The Broad Axe 'Neithanbarad' (2d6) (+20,+9) (+3) {cursed, ChSr;-CoNt;Fa/L(Ch} i) a Lucerne Hammer (Crusade) (2d5) (+8,+8) (+1) {Wi;Fe/*L?} j) a Lucerne Hammer (Blessed) (2d5) (+4,+2) (+3) {Wi;FaBs~Good} k) a Glaive (Death) (2d6) (+7,+6) {Nt;Hl|V A:Summon Undead} l) a Lance of Jousting (2d8) (+13,+10) {?} ( page 30 ) a) a Hell Lance (2d8) (+9,+9) {?} b) a Lance of Slaying (2d8) (+10,+7) {/TZ} c) a Lance of Slaying (2d8) (+9,+6) {/P~P} d) The Lance of Tomoe (2d8) (+8,+5) {|P/oL} e) a Battle Axe (Craft) (2d8) (+3,+6) {Fi;Lu|F A:Line of Fire} f) a Quarterstaff (Chaos) (1d9) (+5,+9) {LiCa|Ca} g) a Quarterstaff (Craft) (1d9) (+3,+9) {Co;Lu|FCo, *} h) a Mace (Wild) (1d8) (+5,+7) {LiSo;Si} i) a Mace (Pattern) (2d4) (+3,+8) (+1) {StDxCn;Di;FaSi/*UL} j) a Ball-and-Chain (Defender) (2d4) (+7,+11) [+12] {AcFiCo;FaSiWr(Ch} k) a Ball-and-Chain (Craft) (2d4) (+3,+4) {FiCo;Lu|FCo} l) a Ball-and-Chain of Slaying (2d4) (+5,+6) {/*oA} ( page 31 ) a) a Three Piece Rod (Defender) (3d3) (+10,+13) [+6] {AcElFi;FaSiLv(Cn} b) a Morning Star (Nature) (2d6) (+5,+9) (+2) {In;FiCo;RgLu|EF/XZ~Z} c) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F A:Fire Ball} d) a Flail (Craft) (2d6) (+7,+8) {Po|P A:Poison Dart} e) a Bo Staff (Armageddon) (3d12) (+8,+19) {|P} f) a Bo Staff (Defender) (1d11) (+10,+11) [+12] {AcEl;FaSiRg(St} g) a Lead-Filled Mace (Death) (3d4) (+4,+4) {Po;Hl|PV} h) a Tetsubo (Life) (3d7) (+6,+11) (+4) {Lf;HlBs/UL} i) a Shovel (1d2) (+0,+0) (+1) {Dg} j) a Gnomish Shovel (1d2) (+0,+0) (+2) {Dg} k) a Dwarven Shovel (1d3) (+6,+5) (+3) {Dg} l) a Dwarven Shovel of Digging (1d3) (+10,+5) (+8) {cursed, Dg;-Ch} ( page 32 ) a) a Pick (Death) (1d3) (+7,+5) (+1) {Dg;Hl|V} b) an Orcish Pick (1d3) (+2,+3) (+2) {Dg} c) The Short Bow 'Lungreg' (x2.50) (+14,+7) (+2) {Bl;Xs} d) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Di} e) a Light Crossbow (x3.50) (+3,+10) f) a Light Crossbow of Accuracy (x3.50) (+24,+5) g) The Light Crossbow 'Glorvagor' (x3.90) (+10,+13) (+4) {cursed, Wi;-Ch;-AcNx;Bs} h) a Heavy Crossbow (x4) (+8,+8) i) 3 Harps (+2) {Ch} j) 2 Harps (+1) {Ch} k) 14 Steel Bolts (3d5) (+7,+2) l) 54 Steel Bolts (3d5) (+6,+6) {@f0} ( page 33 ) a) 29 Steel Bolts (3d5) (+8,+6) b) 21 Steel Bolts of Hurt Animal (3d5) (+6,+5) {/Z} c) 23 Bolts of Slaying (2d5) (+10,+13) {@f0} d) The Black Arrow of Bard (8d4) (+30,+19) {/XD} e) a Cave spider Skeleton f) a Cave spider Corpse g) 58 Iron Spikes h) a Broken Stick i) an Empty Bottle j) a Broken Skull k) a Rodent Skeleton l) a Canine Skeleton ( page 34 ) a) an Elf Skeleton b) a Dwarf Skeleton ==================================== Museum =================================== ( page 1 ) a) The Skeleton of King Duosi, the Chief of Southerings b) The Corpse of Greater Hell-Beast c) The Corpse of Smeagol d) The Corpse of Mughash the Kobold Lord e) The Corpse of Wormtongue, Agent of Saruman f) The Corpse of The Wounded Bear g) The Corpse of Brodda, the Easterling h) The Corpse of Boldor, King of the Yeeks i) The Corpse of Ufthak of Cirith Ungol j) The Corpse of Lady Zhurong, the Avatar of Flame Spirit k) The Corpse of The Variant Maintainer l) The Corpse of Ulfast, Son of Ulfang ( page 2 ) a) The Corpse of Shagrat, the Orc Captain b) The Corpse of Azog, King of the Uruk-Hai c) The Corpse of Grendel d) The Corpse of Sir Gawain e) The Corpse of Gachapin f) The Corpse of Arthur Pendragon g) The Corpse of That @$^%& Black Bat h) The Corpse of Jurt the Living Trump i) The Corpse of Rumourmonger j) The Corpse of The Queen Ant ================================== Statistics ================================= Gold Found : 635119 Selling : 717753 Winnings : 7000 1359872 Purchases: 593578 Services : 490586 Stolen : 4612 1088776 271096 Objects Found : 13979 Objects Bought : 2054 Objects Destroyed: 10803 Equipment Found Bought Used Dest Weapons 1163 2 0 1008 Shields 171 1 0 155 Bows 227 2 0 199 Rings 90 0 0 12 Amulets 98 0 0 7 Lights 144 3 0 115 Body Armor 693 1 0 598 Cloaks 104 1 0 92 Helmets 168 1 0 154 Gloves 153 0 0 140 Boots 160 2 0 151 Totals 3171 13 0 2631 Devices Found Bought Used Dest Wands 138 2 886 34 Staves 117 5 1472 61 Rods 93 0 1344 41 Potions 967 522 155 246 Scrolls 1545 848 343 712 Totals 2860 1377 4200 1094 Other Found Bought Used Dest Shots 1741 0 0 1655 Arrows 1836 0 0 1761 Bolts 927 27 0 734 Spellbooks 239 0 0 236 Food 454 619 222 92 Corpses 1535 0 0 1503 Skeletons 1027 0 0 1016 Totals 7759 646 222 6997 Potions Found Bought Used Dest Cure Critical Wounds 122 216 19 17 Curing 25 33 0 0 Speed 94 71 52 9 Healing 12 9 0 0 Restore Mana 2 2 0 0 Restore Life Levels 41 0 8 10 Strength 3 0 3 0 Intelligence 1 0 1 0 Wisdom 2 0 2 0 Dexterity 6 0 5 0 Charisma 4 0 4 0 Totals 967 522 155 246 Scrolls Found Bought Used Dest Word of Recall 167 278 212 4 Identify 79 0 33 10 *Identify* 20 0 14 0 Remove Curse 58 0 0 58 *Remove Curse* 2 0 0 1 Teleportation 208 121 8 74 Teleport Level 11 1 0 2 Destruction 2 1 0 0 Genocide 2 0 0 0 Acquirement 1 0 0 0 Totals 1545 848 343 712 Wands Found Bought Used Dest Stone to Mud 7 0 619 1 Teleport Other 5 1 45 2 Totals 138 2 886 34 Staves Found Bought Used Dest Identify 9 1 1140 4 Enlightenment 1 0 0 1 Telepathy 1 0 0 0 Speed 1 1 2 0 Totals 117 5 1472 61 Rods Found Bought Used Dest Detect Traps 11 0 632 5 Detect Doors & Stair 7 0 0 4 Detect Monsters 9 0 0 5 Illumination 10 0 0 5 Recall 5 0 0 1 Detection 2 0 597 0 Totals 93 0 1344 41 Spellbooks Found Bought Used Dest Third Spellbooks 5 0 0 2 Totals 239 0 0 236 Egos Found : 792 Egos Bought : 7 Egos Destroyed: 289 Egos Found Bought Dest Ring of Speed 1 0 0 Boots of Elvenkind 0 1 0 Boots of Speed 2 0 1 Monsters Kills Pct Animals 4167 39.4% Breeders 610 5.7% Demons 480 4.5% Dragons 159 1.5% Giants 314 2.9% Hounds 1151 10.8% Humans 1075 10.1% Orcs 1329 12.5% Trolls 412 3.8% Undead 657 6.2% Uniques 85 0.8% Evil Monsters 5073 47.9% Good Monsters 252 2.3% Neutral Monsters 5252 49.6% Totals 10575 ================================ Last Messages ================================ That was rather dishonorable. You attack the Giant red scorpion: You hit. You have slain the Giant red scorpion. You see a Giant red scorpion Skeleton. Auto-destroying. In your pack: a Rod: Shoot Acid (1/3 charges) (m). You reorder some items in your pack. Really destroy a Rod: Shoot Acid (1/3 charges)? [y/n/Auto] Destroyed. You sense the presence of traps! You sense the presence of stairs! You sense the presence of objects! You sense the presence of monsters! There is a granite wall blocking your way. <x2> You attack the Shadow hound: You hit. You have slain the Shadow hound. You see a Shadow hound Corpse {*}. Auto-destroying. There is a granite wall blocking your way. You sense the presence of traps! You sense the presence of stairs! You sense the presence of objects! You sense the presence of monsters! There is a granite wall blocking your way. <x2> The granite wall turns into mud! You invoke curse on Shelob, Spider of Darkness. She resists. She flees in terror! She is unaffected! She resists. She is dazed. She resists somewhat. Shelob, Spider of Darkness is blasted by a mighty curse! The Giant red tick attacks you: It misses. Shelob, Spider of Darkness breathes darkness. The Giant red tick dies. You stand your ground! You attack Shelob, Spider of Darkness: You miss. You hit. You hit. You hit. You hit. It was a good hit! You hit. You attack Shelob, Spider of Darkness: You hit. It was a good hit! You miss. You miss. You hit. You hit. It was a good hit! Shelob, Spider of Darkness tries to cast a spell, but fails. You attack Shelob, Spider of Darkness: You hit. You hit. That was very harmonious. You have slain Shelob, Spider of Darkness. Are you sure? [y/n] Wow! You feel very self-confident! You have conquered Forest! #:.........~....:.:# #:.~.........~....:# :.....<:.:........: #:...~:...~......::# :::::#:#:#:#::#:.: ###############.#### ###..~.~ ####### ########## ########### ############ ########### ###@# #S: #### / You feel something roll beneath your feet. You see a Knight's Shield [10] {good, *}. Auto-destroying. You see Do-maru [20] {good, *}. Auto-destroying. You see a Metal Cap [3] {good, *}. Auto-destroying. You have a Poison Needle (1d1) {average} (w). You have found 144 gold pieces worth of gold. In your pack: a Poison Needle (1d1) (+0,+0) (w). You see no visible monsters. Rest (0-9999, '*' for HP/SP, '&' as needed): & Your Small Sword 'Sting' have attracted a demon! You attack the Bloodletter of Khorne: You hit. You hit. You hit. You have destroyed the Bloodletter of Khorne. Rest (0-9999, '*' for HP/SP, '&' as needed): & =================================== Options =================================== Preserve Mode: On Small Levels: Sometimes Arena Levels: Sometimes Ironman Quests: Enabled