[PosChengband R 5.0.3 Character Dump] Name : Grudge ========== Stats ========== Sex : Male STR : 18/111 Personality: Lucky INT : 9 Race : Tonberry WIS : 15 Subrace : None DEX! : 18/130 Class : Maledict CON : 18/40 CHR : 18/30 Level : 35 HP : 529/529 Cur Exp : 413893 SP : 132/132 Max Exp : 413893 AC : 71 Adv Exp : 531000 Speed: +5 Mult : x1.5 Gold : 231965 ========== Skills ========= Kills : 9417 Melee : Amber[12] Uniques : 76 Ranged : Heroic Artifacts : 20+11 SavingThrow: Superb Stealth : Excellent Game Day : 25 Perception : Fair Game Time : 7:00 Searching : Good Play Time : 41:35:36 Disarming : Excellent Device : Superb ============================= Character Equipment ============================= a) The Small Sword 'Sting' (1d6) (+8,+8) (+2) {cursed, AtStDxCn;LiBl;FaSiLu/*oL~oTP} b) a Small Leather Shield of Elemental Protection [3,+13] {cursed, ElCoPo A:Shoot Acid} c) a Light Crossbow of Extra Might (x3.75) (+10,+9) {cursed, Nx} d) a Ring of Combat (+0,+12) (+1) {cursed, Dx A:Berserk, @A3} e) a Ring (Elemental) {cursed, AcFi A:Fire Ball, @A5} f) an Amulet (Elemental) {cursed, ElCo} g) The Phial 'Glorfirn' {cursed, CaFe;HlLu(Ch A:Illumination Galadriel, @A0} h) Paper Armour of Elvenkind [4,+8] (+1) {cursed, Sl;AcElFiCoSh} i) The Cloak of Merry (+1,+1) [1,+8] (+1) {cursed, SpDxSlSr;-St;Cf} j) The Metal Cap of Thengel [3,+12] (+3) [+15%] {cursed, WiCh} k) The Set of Leather Gloves of Pippin (+1,+1) [1,+8] (+1) {cursed, SpDx;-St} l) a Pair of Metal Shod Boots of Speed [6,+5] (+1) {cursed, Sp} |)}=="!((]]] |)}=="!((]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ....+..+..... 65% Speed : ........+.++- Electricity: .+...+.+..... 72% Free Act : +............ Fire : ....+..+..... 65% See Invis : +............ Cold : .+...+.+..... 72% Warning : ............. Poison : .+........... 50% Slow Digest: ............. Light : +............ 30% Regenerate : ............. 100% Dark : ............. 0% Levitation : ............. Confusion : ........+...v 15% Perm Lite : +.....+...... Nether : ............. 0% Reflection : ............. Nexus : ..+.......... 30% Hold Life : ......+...... Sound : ............. 0% Dec Mana : ............. Shards : .......+..... 30% Easy Spell : ............. Chaos : ......+...... 30% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : +............ 30% Spell Cap : .........+... +15% Fear : ......+.....+ 2x Magic Res : ............. Infravision: ............+ 20' |)}=="!((]]] Stealth : .......++.... Auras abcdefghijkl@ Searching : ........+.... Aura Elec : ............. Aura Fire : ............. |)}=="!((]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............+ Revenge : ............. Sust Int : ............. Sust Wis : ............. |)}=="!((]]] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ............+ Slay Evil : +............ Sust Chr : ......+...... Slay Undead: +............ Slay Demon : ............. |)}=="!((]]] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: ............. ESP Evil : ............. Slay Orc : +............ ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : +............ Cold Brand : ............. ESP Troll : +............ Pois Brand : ............. ESP Giant : +............ Mana Brand : ............. Sharpness : ............. |)}=="!((]]] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : ++++++++++++. Chaotic : ............. Rnd Tele : ............. Add Blows : +............ No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. |)}=="!((]]] abcdefghijkl@ Base R C P E Total STR : 2.......1.1.s 18/71 4 2 -2 0 18/111 INT : ............. 12 0 -1 -2 0 9 WIS : .........3... 18 -2 -2 -2 3 15 DEX! : 2..1....1.1.. 18/130 -4 1 -2 5 18/130 CON : 2...........s 16 5 1 -2 2 18/40 CHR : ......s..3... 17 0 3 -2 3 18/30 ==================================== Melee ==================================== Hand #1: The Small Sword 'Sting' (1d6) (+8,+8) Accuracy Weight : 7.5 lbs AC Hit Profic : Expert (+15 To Hit) 25 90% To Hit : 8 + 44 = 52 50 85% To Dam : 8 + 103 = 111 75 79% Blows : 5.37 100 74% Damage 125 69% Crits : 1.08x (6.8%) 150 64% Normal : 614 [1.08x] 175 59% Evil : 633 [2.16x] 200 53% Undead : 655 [3.24x] Orcs : 655 [3.24x] =================================== Shooting ================================== Shooting: a Light Crossbow of Extra Might (x3.75) (+10,+9) Range : 190' Shots : 0.83 Mult : 4.01x To Hit : 10 + 12 = 22 To Dam : 9 (Multiplier Applies) Xtra Dam: 2 (Multiplier Does Not Apply) Ammo #1 : 7 Bolts of Slaying (2d5) (+15,+11) AC Hit Weight : 0.3 lbs 25 89% To Hit : 15 + 22 = 37 50 83% To Dam : 11 + 9 = 20 (Multiplier Applies) 100 71% Damage 150 59% Crits : 1.02x 175 53% Normal : 107/88 [4.09x] 200 47% =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Purge Curse 3 0 5% 896 113 11% Curse Item 7 0 5% 2337 245 9% Curse Equipment 30 30 52% 0 0 0% Smell Monsters 5 4 30% 0 0 0% =================================== Dungeons ================================== Angband : level 25 Camelot : level 34 !Orc cave : level 23 !Labyrinth : level 28 Forest : level 30 !Stronghold : level 15 Now, you are in Morivant. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 29 Warg problem (Danger level: 5) - level 29 Mauhur, the Orc Captain (Dungeon level: 6) - level 29 Shagrat, the Orc Captain (Dungeon level: 12) - level 29 The Sewer (Danger level: 15) - level 29 Doom Quest 1 (Danger level: 15) - level 29 Orc Camp (Danger level: 15) - level 29 Old Man Willow Quest (Danger level: 22) - level 29 Vapor Quest (Danger level: 25) - level 29 Ulwarth, Son of Ulfang (Dungeon level: 24) - level 30 Logrus Master (Danger level: 25) - level 30 Tengu and Death Swords (Danger level: 25) - level 30 The Mimic's Treasure (Danger level: 25) - level 30 Dark Elven Lords Quest (Danger level: 25) - level 32 The Vault (Danger level: 30) - level 32 Arena: 27 Victories ================================ Monster Kills ================================ You have defeated 9417 enemies including 76 unique monsters in total. Uniques Lvl The Queen Ant 37 Lord Borel of Hendrake 36 Rumourmonger 35 The Minotaur of the Labyrinth 35 Sheer Heart Attack, the Bomb Hand 35 Ishikawa Goemon 33 That @$^%& Black Bat 33 Mordred 32 Gachapin 32 Mario 31 Luigi 31 Sir Lancelot 30 The Hoard 30 The Multi-hued Centipede 30 Sir Gawain 29 Jaian, the Boss of the Kids 29 Sir Galahad 28 Sir Gareth 28 The Ultimate Dungeon Cleaner 28 Grendel 27 Non-uniques Lvl Count Non-uniques Lvl Count Chronomage 40 1 Hill orc 8 275 Xaren 40 1 Snaga 6 221 Death quasit 40 1 Fire hound 18 189 Spirit troll 40 1 Mad bear 15 160 Weird fume 40 3 Novice ranger 8 149 Ancient white dragon 39 1 Light hound 15 143 Vampire lord 39 1 Cave orc 7 140 Ettin 39 2 Snotling 4 135 Baron of hell 38 1 Livingstone 20 134 Mature multi-hued dragon 38 2 Energy hound 18 129 Seraph 38 1 Forest troll 17 129 Ancient bronze dragon 38 1 White wolf 12 128 Black wraith 38 1 Wolf 10 127 Ancient blue dragon 38 1 Black orc 13 123 Death knight 38 3 Air hound 20 113 Mature red dragon 37 2 Hellcat 12 113 Mature black dragon 37 1 War bear 9 110 Fire angel 37 1 Shadow hound 15 107 Flying polyp 37 1 Crypt Creep 7 105 Plasma vortex 37 2 Phase spider 20 102 =================================== Virtues =================================== Your alignment: Good You are the polar opposite of Mysticism. You are a great champion of Knowledge. You are a great champion of Individualism. You are the living embodiment of Harmony. You are a champion of Justice. You are the polar opposite of Honour. You are virtuous in Sacrifice. You are a great champion of Patience. ================================== Mutations ================================== You can smell nearby monsters. There is a white aura surrounding you. ============================= Character Inventory ============================= a) 6 Rations of Food b) 5 Potions of Speed c) 10 Potions of Heroism d) 10 Potions of Cure Critical Wounds e) 10 Potions of Clarity f) 10 Scrolls of Phase Door g) 4 Scrolls of Word of Recall {!r} h) 5 Scrolls of Holy Chant i) a Rod: Detection (2/2 charges) {@z0} j) a Rod: Beam of Light (3/3 charges) {@z5} k) a Rod: Pesticide (12/12 charges) {@z8} l) a Wand: Teleport Other (11/11 charges) {@a4} m) a Wand of Regeneration: Stone to Mud (16/16 charges) (+2) {@a7} n) a Wand: Unbarring Ways (14/14 charges) {@a6} o) a Wand: Heal Monster (9/9 charges) {@a1} p) a Staff: Teleport (11/11 charges) {@u4} q) a Staff: Identify (17/17 charges) {@u9} r) a Staff: Cure Wounds (14/14 charges) {@u1} s) a Staff: Curing (10/10 charges) t) 7 Bolts of Slaying (2d5) (+15,+11) {@f0} u) a Capture Ball (empty) {A:Capture Pet} ================================ Home Inventory =============================== ( page 1 ) a) 11 Mushrooms of Hallucination {!E} b) 4 Mushrooms of Restore Strength c) 7 Mushrooms of Restore Constitution d) 2 Mushrooms of Restoring e) 34 Rations of Food f) 72 Pieces of Elvish Waybread g) 16 Flasks of oil h) 14 Potions of Water i) 5 Potions of Slime Mold Juice j) 9 Potions of Slowness {!q} k) 13 Potions of Poison {!q} l) 4 Potions of Booze {!q} ( page 2 ) a) 10 Potions of Sleep {!q} b) 29 Potions of Infra-vision c) 54 Potions of Speed d) 50 Potions of Heroism e) 3 Potions of Berserk Strength {!q} f) 70 Potions of Cure Critical Wounds g) 16 Potions of Healing h) 3 Potions of Restore Mana i) 16 Potions of Restore Life Levels j) 2 Potions of Restore Strength k) 5 Potions of Restore Intelligence l) 2 Potions of Restore Wisdom ( page 3 ) a) 5 Potions of Restore Dexterity b) a Potion of Restore Constitution c) 5 Potions of Restore Charisma d) a Potion of Dexterity e) 4 Potions of Enlightenment f) 10 Potions of Resistance g) 40 Potions of Curing h) 34 Potions of Clarity i) 2 Potions of Great Clarity j) a Scroll of Summon Pet k) 78 Scrolls of Phase Door l) 80 Scrolls of Teleportation ( page 4 ) a) 5 Scrolls of Teleport Level {!r} b) a Scroll of Word of Recall {!r} c) 4 Scrolls of *Identify* d) a Scroll of *Enchant Weapon* e) a Scroll of Recharging f) 13 Scrolls of Magic Mapping g) 49 Scrolls of Holy Chant h) 44 Scrolls of Monster Confusion i) 10 Scrolls of Protection from Evil j) a Scroll of Rune of Protection k) 13 Scrolls of Trap/Door Destruction l) a Scroll of Destruction {!r} ( page 5 ) a) 5 Scrolls of Dispel Undead b) a Scroll of Genocide {!r} c) a Scroll of Acquirement {!r} d) 13 Scrolls of Rumour e) 4 Scrolls of Reset Recall {!r} f) a Scroll of Summon Kin g) a Rod of Regeneration: Illumination (4/4 charges) (+2) {?} h) a Rod: Illumination (5/5 charges) {?} i) a Rod: Detection (2/2 charges) {@z0} j) a Rod: Getaway (2/2 charges) {?} k) a Rod: Getaway (2/2 charges) {?} l) a Rod: Recall (2/2 charges) {?} ( page 6 ) a) a Rod: Recall (2/2 charges) {?} b) a Rod of Simplicity: Beam of Light (2/2 charges) (+2) {?} c) a Rod of Capacity: Shoot Acid (4/4 charges) (+2) {?} d) a Rod: Shoot Acid (4/4 charges) {?} e) a Rod: Lightning Strike (6/6 charges) {?} f) a Rod of Capacity: Lightning Strike (7/11 charges) (+2) {?} g) a Rod of Capacity: Line of Fire (5/5 charges) (+4) {?} h) a Rod: Line of Fire (4/4 charges) {?} i) a Rod: Ray of Cold (6/6 charges) {?} j) a Rod: Ray of Cold (5/5 charges) {?} k) a Rod: Chaos Strike (2/2 charges) {?} l) a Rod: Pesticide (7/7 charges) {?, @z8} ( page 7 ) a) a Wand: Teleport Other (5/7 charges) {?} b) a Wand: Stone to Mud (18/18 charges) {?, @a7} c) a Wand: Unbarring Ways (9/9 charges) {@a6} d) a Wand: Charm Monster (6/7 charges) {?} e) a Wand: Charm Monster (10/10 charges) {?} f) a Wand of Resistance: Charm Monster (3/5 charges) {?} g) a Wand of Holding: Charm Monster (4/7 charges) {?} h) a Wand: Magic Missile (17/17 charges) {?} i) a Wand: Magic Missile (8/13 charges) {?} j) a Wand: Acid Bolt (6/6 charges) {?} k) a Wand: Acid Bolt (4/6 charges) {?} l) a Wand: Lightning Bolt (5/7 charges) {?} ( page 8 ) a) a Wand: Fire Bolt (5/7 charges) {?} b) a Wand: Frost Bolt (2/7 charges) {?} c) a Wand: Frost Bolt (6/10 charges) {?} d) a Wand of Capacity: Water Bolt (7/7 charges) (+3) {?, @a5} e) a Wand: Ice Bolt (6/6 charges) {@a5} f) a Wand: Acid Ball (6/6 charges) {?} g) a Wand: Frost Ball (7/7 charges) {?} h) a Wand of Capacity: Stinking Cloud (4/8 charges) (+1) {?} i) a Wand of Capacity: Stinking Cloud (12/12 charges) (+1) {?} j) a Wand: Drain Life (6/6 charges) {?, @a1} k) a Wand: Scare Monster (9/11 charges) {?} l) a Wand: Scare Monster (8/8 charges) {?} ( page 9 ) a) a Wand: Sleep Monster (13/13 charges) {?} b) a Wand: Sleep Monster (13/13 charges) {?} c) a Wand: Slow Monster (2/7 charges) {?} d) a Wand: Slow Monster (12/12 charges) {?} e) a Wand: Confuse Monster (10/15 charges) {?} f) a Wand: Confuse Monster (11/11 charges) {?} g) a Wand: Polymorph (5/7 charges) {?} h) a Wand: Polymorph (11/11 charges) {?} i) a Wand: Haste Monster (16/20 charges) {?} j) a Wand: Haste Monster (20/31 charges) {?} k) a Wand: Clone Monster (6/8 charges) {?} l) a Wand: Clone Monster (12/12 charges) {?} ( page 10 ) a) a Staff of Resistance: Detect Treasure (4/6 charges) b) a Staff: Detect Treasure (14/14 charges) {?} c) a Staff: Detect Treasure (13/13 charges) {?} d) a Staff: Earthquake (6/6 charges) {?} e) a Staff: Earthquake (8/8 charges) {?} f) a Staff: Identify (13/14 charges) {?} g) a Staff: Probing (6/6 charges) {?} h) a Staff: Speed (8/8 charges) {@u4} i) a Staff: Summon Ants (4/4 charges) {?} j) a Staff: Summon Ants (4/4 charges) {?} k) a Staff: Summon Hydras (4/4 charges) {?} l) a Staff of Resistance: Curing (3/5 charges) {?} ( page 11 ) a) a Staff: Curing (3/8 charges) {?} b) a Staff: Sleep Monsters (11/11 charges) {?} c) a Staff: Sleep Monsters (12/12 charges) {?} d) a Staff: Slow Monsters (15/15 charges) {@u2} e) a Staff: Slow Monsters (9/9 charges) {?, @u2} f) a Staff: Confuse Monsters (5/5 charges) {?} g) a Staff: Starlight (6/6 charges) {?} h) a Staff: Starlight (12/13 charges) {?} i) 9 Rings j) a Ring of Archery (+2) <-15%> {cursed, Sl;Xm} k) a Ring (Elemental) {Ac A:Dragon's Flame} l) a Ring (Elemental) {Ac A:Dragon's Frost} ( page 12 ) a) a Ring (Elemental) [+12] {El[E A:Resist Lightning} b) a Ring of Protection [+8] {SoFe;Fa} c) a Ring of Archery (+0,+9) (+1) {Xs} d) a Ring of Archery (+1) {Sl;Xs} e) a Ring (Elemental) {AcEl A:Resist Cold} f) a Ring of Archery (+0,+18) g) a Ring (Elemental) {ElFi A:Ray of Cold} h) a Ring (Elemental) [+13] {Co A:Frost Bolt} i) a Ring of Archery (+1) {-CnCh;Xm A:Phase Door} j) a Ring (Elemental) {FiCo A:Lightning Bolt} k) a Ring of Archery (+0,+15) (+1) {Dx A:Enlightenment} l) a Ring (Elemental) {AcFi} ( page 13 ) a) a Ring of Archery (+0,+16) b) a Ring (Elemental) {Ac A:Acid Ball} c) a Ring of Protection [+7] {Li A:Resist Acid} d) a Ring of Combat (+3,+9) e) a Ring of Protection [+9] {A:Protection from Evil} f) a Ring of Combat (+9,+0) {A:Heroism} g) a Ring of Protection [+14] (+1) {cursed, -DxCh;SiWr} h) a Ring of Archery (+0,+8) (+2) {Dx} i) a Ring of Archery (+0,+3) (+2) {Sl} j) a Ring of Archery (+7,+2) (+1) {DxSl} k) a Ring of Protection [+5] {Si A:Resist Acid} l) a Ring of Combat (+0,+5) (+1) {Dx} ( page 14 ) a) a Ring of Protection {FaWr(Cn} b) a Ring of Combat (+1) {Cn A:Earthquake} c) a Ring of Combat (+1) {Cn;Fe} d) a Ring of Archery (+1) {DxSl} e) a Ring of Combat (+5,+0) (+1) {St} f) a Ring of Archery (+0,+5) (+1) {Dx A:Magic Missile} g) a Ring of Combat (+1,+3) (+1) {Dx} h) a Ring of Combat (+0,+3) (+1) {Cn} i) a Ring of Combat (+0,+3) (+1) {St} j) a Ring of Archery (+4,+0) (+1) {Dx} k) a Ring of Protection {Bl} l) a Ring of Protection {SiWr} ( page 15 ) a) 6 Amulets b) a Sacred Pendant [+10] {HlBs A:Breathe Sound} c) an Amulet of Trickery (+4) {SlSr;Dk A:Detect Objects} d) a Sacred Pendant [+5] (+2) {St;Bs A:Star Ball} e) a Barbarian Talisman [+6] (+1) {St;Fe[M} f) an Amulet (Elemental) {Ac A:Breathe Lightning} g) a Barbarian Talisman [+2] (+2) {St[M} h) a Sacred Pendant [+20] (+2) {cursed, -Lf;Cf;Bs} i) an Amulet of Trickery (+2) {DxSlSr;Dk} j) a Sacred Pendant [+17] {HlLuBs} k) an Amulet (Elemental) {FiCo A:Poison Dart} l) an Amulet (Elemental) {AcCo} ( page 16 ) a) an Amulet (Elemental) {ElFi} b) a Sacred Pendant [+5] {NtFe;LuBs} c) an Amulet of Devotion (+1) {Wi A:Restore Stats} d) an Amulet of the Magi (+2) {MdSr~Z} e) an Amulet (Elemental) {Fi A:Frost Ball} f) a Barbarian Talisman (+2) {St;Fe A:Berserk} g) an Amulet of Trickery (+4) {Sr;Nx} h) an Amulet (Elemental) {cursed, -Fe;Fi A:Resist Acid} i) an Amulet (Elemental) {Ac A:Shoot Acid} j) an Amulet (Elemental) (+1) {cursed, -In;Ac A:Line of Fire} k) a Sacred Pendant [+10] (+2) {Wi;Bs} l) an Amulet (Elemental) {El A:Frost Bolt} ( page 17 ) a) an Amulet (Elemental) {Ac A:Poison Dart} b) a Dwarven Necklace (+1) {cursed, WiIf;-DxSl;Dk;FaLu} c) a Barbarian Talisman (+2) {Dx;-In;Fa A:Berserk} d) a Barbarian Talisman [+4] (+1) {-In;Fe A:Berserk} e) a Barbarian Talisman (+1) {StDx;-In A:Berserk} f) an Amulet of the Magi (+4) {Sr;FaSi(In} g) an Amulet (Elemental) (+2) {cursed, -Ch;Co A:Fire Bolt} h) a Barbarian Talisman [+9] (+1) {Dx} i) a Barbarian Talisman [+2] {A:Berserk} j) a Sacred Pendant [+7] {FaBs} k) a Sacred Pendant [+7] (+1) {St;LuBs} l) an Amulet of the Magi (+1) {Sr~Z(In} ( page 18 ) a) a Barbarian Talisman (+1) {Dx;Fe} b) The Amulet 'Aranras' (+3) {St;CfNx(St A:Stone to Mud} c) The Amulet 'Imthol' (+5,+5) (+1) {InDx;Co;Fa} d) The Amulet of Poles (+1) {InCnSrIf;Po} e) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide} f) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters} g) The Dog Collar of Wolf [+7] (+1) {Cn;Fa} h) a Brass Lantern of Infravision (+3) (with 7965 turns of light) {If} i) 5 Feanorian Lamps j) a Feanorian Lamp of Immortal Eye {Bl;Si} k) a Feanorian Lamp of Immolation {[F} l) The Phial of Galadriel (+1) {Sr A:Illumination, @A0} ( page 19 ) a) The Stone of Lore {Id} b) The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa} c) Metal Scale Mail (Dwarven) (-2) [18,+8] (+1) {St;Rg} d) Chain Mail (Dwarven) (-2) [19,+12] (+1) {StCn} e) Double Ring Mail of the Uruk-hai (+0,+3) [15,+6] (+3) {St;-In;AcElFiCoPo} f) Augmented Chain Mail of the Olog-hai (-2,+5) [16,+12] (+2) {St;-In;AcPoCf;Rg A:Berserk} g) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0] h) Soft Leather Armour of Elemental Protection [4,+9] {cursed, -Fe;Co A:Fire Ball} i) Soft Studded Leather of Celestial Protection [5,+12] {NtNxShCa;Sd} j) Soft Studded Leather of Elvenkind [5,+14] (+1) {cursed, Sl;-St;AcElFiCoNx} k) Hard Leather Armour of Elemental Protection (-1) [6,+13] (+2) {cursed, -Ch;Co} l) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil} ( page 20 ) a) The Hard Studded Leather 'Naerfana' (-1) [7,+5] (+4) {Sr;Ca} b) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch} c) Cord Armour of Elemental Protection [6,+8] {ElFiCoPo} d) Padded Armour of Elvenkind [5,+13] (+3) {Sl;AcElFiCoFe} e) Leather Scale Mail of Elemental Protection (-1) [11,+8] {Co A:Lightning Ball} f) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShBl} g) a Leather Jacket of Elemental Protection (-1) [12,+14] {AcCo A:Resist Acid} h) a Cloak of Immolation [1,+6] {Fi[F} i) a Cloak of Elemental Protection [1,+6] {Ac} j) an Elven Cloak [4,+10] (+3) {SlSr} k) an Elven Cloak [4,+5] (+2) {SlSr} l) an Elven Cloak of Elemental Protection [4,+17] (+1) {SlSr;FiCo} ( page 21 ) a) a Fur Cloak of Elemental Protection [3,+11] {ElFi} b) a Small Leather Shield of Elemental Protection [3,+15] {Ac A:Resist Lightning, @A2} c) a Small Leather Shield of Endurance [3,+2] (+1) {Cn} d) The Small Metal Shield 'Eglafirn' [5,+14] (+4) {DxIf(Dx} e) a Large Leather Shield of Elemental Protection [6,+7] {Fi} f) The Large Leather Shield 'Vealach' [6,+13] (+2) {DxSl;CfCaBl} g) an Iron Crown of Lordliness [0,+7] (+3) {WiCh;So(WiCh} h) a Golden Crown of Telepathy [0,+6] {~TeleGood~Do} i) a Hard Leather Cap of Domination [2,+3] (+3) {Ch;Fe(Ch} j) a Hard Leather Cap of Piety [2,+2] (+2) {Wi(Wi A:Cure Wounds} k) a Hard Leather Cap of Seeing [2,+6] (+1) {Sr;Bl;Si} l) a Metal Cap of the Kobold (+0,+5) [3,+7] (+1) {St;-Ch;Po} ( page 22 ) a) a Metal Cap of Piety [3,+5] (+1) [+5%] {Wi(Wi A:Curing} b) an Iron Helm of Knowledge [5,+8] (+2) {In;Cf(In} c) a Set of Leather Gloves of the Thief (+1,-3) [1,+4] (+4) {DxSl(Dx} d) a Set of Leather Gloves of Slaying (+8,+7) [1,+9] (+3) {cursed, -Ch} e) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile} f) a Set of Gauntlets of the Thief (+3,-4) [2,+9] (+4) {DxSl(Dx} g) a Set of Gauntlets of Slaying (+7,+4) [2,+5] h) a Set of Gauntlets of the Wizard (-10,-5) [2,+4] (+1) {InMd} i) a Pair of Soft Leather Boots of Levitation [2,+5] {Ca;Lv} j) a Pair of Soft Leather Boots of Stealth [2,+4] (+2) {Sl} k) a Pair of Hard Leather Boots of Free Action [3,+10] {Fa} l) a Pair of Metal Shod Boots of Levitation [6,+6] {Sh;Lv} ( page 23 ) a) a Pair of Metal Shod Boots of Free Action [6,+6] {Fa} b) a Broken Sword (Craft) (1d2) (+5,+2) {El|AE} c) a Broken Sword of Sharpness (2d2) (+3,+4) (+1) {Dg|S} d) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT} e) a Dagger (Craft) (1d4) (+7,+9) {-Fe|P} f) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1) {Sp;CoSh;Th|Co A:Frost Bolt} g) a Main Gauche (Death) (1d5) (+6,+12) {Hl|V/A} h) a Main Gauche of Slaying (1d5) (+9,+4) {/pU} i) a Tanto (1d5) (+7,+2) j) a Rapier (1d6) (+6,+2) k) a Small Sword of Gondolin (1d6) (+14,+12) {Dk;FaSiLu/DoTU} l) a Basillard (Nature) (1d8) (+8,+7) (+2) {In;Fi;Rg/Z~Z} ( page 24 ) a) a Short Sword of Westernesse (1d7) (+5,+11) (+1) {StDxCn;FaSi/oTP~oTP} b) a Sabre (Chaos) (1d7) (+7,+1) {Ca|Ca?} c) a Sabre of Force (1d7) (+5,+8) (+2) {InWi;Si|M} d) a Sabre of Sharpness (1d7) (+4,+6) (+3) {Dg|S} e) a Sabre of Slaying (1d7) (+5,+6) {/Z} f) a Cutlass of Slaying (1d7) (+4,+2) {/T} g) a Wakizashi (Nature) (2d4) (+12,+6) (+2) {In;Fi;Rg|E/Z~Z?} h) a Wakizashi (Craft) (2d4) (+9,+3) {Co|Co} i) a Khopesh of Sharpness (3d4) (+6,+7) (+2) {Dg|S?} j) a Khopesh (Craft) (2d4) (+5,+5) {Fi;Lu|EFP} k) a Khopesh of Sharpness (2d4) (+4,+7) (+5) <-38%> {Dg|S} l) a Tulwar (Defender) (2d4) (+6,+8) [+10] {ElFi;FaSi?} ( page 25 ) a) a Tulwar (Nature) (2d4) (+5,+6) (+2) {In;ElFi;RgLu|F/Z~Z?} b) a Tulwar of Sharpness (2d4) (+7,+8) (+2) {Dg|S} c) a Broad Sword (Nature) (2d5) (+3,+6) (+1) {In;El;RgLu|EF/Z~Z?} d) a Broad Sword of Force (2d5) (+5,+5) (+1) {InWi;Si|M} e) a Broad Sword (Nature) (3d5) (+5,+4) (+2) {cursed, In;El;RgLu|F/Z~Z?} f) a Broad Sword of Slaying (2d5) (+8,+3) {/p} g) a Long Sword of Westernesse (2d5) (+6,+11) (+2) {StDxCn;FaSi/oTP~oTP} h) a Long Sword (Life) (2d5) (+4,+3) (+3) {Lf;HlBs/UL} i) a Scimitar (Chaos) (2d5) (+15,+8) {Ca|Ca?} j) a Scimitar (Nature) (2d5) (+6,+1) (+2) {In;RgLu|EF/Z~Z?} k) a Scimitar of Morgul (2d5) (+12,+8) [+2] {cursed, ?} l) a Scimitar (Life) (2d5) (+8,+10) (+2) <-15%> {Lf;HlBs/UL} ( page 26 ) a) a Bastard Sword of Slaying (3d4) (+9,+9) {/L} b) a Spear (Death) (1d6) (+3,+8) {Hl|PV?} c) a Spear (Life) (2d6) (+5,+7) (+1) {Lf;HlBs/UL} d) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L} e) a Sickle (2d3) (+5,+3) {@w7} f) a Trident of Slaying (1d8) (+2,+3) {/*} g) a Broad Spear (Pattern) (1d9) (+11,+12) (+1) {StCn;Ca;FaSi/*UL} h) a Beaked Axe (Craft) (2d6) (+4,+5) {Co|Co} i) a Broad Axe (Nature) (2d6) (+6,+9) (+2) {In;Rg/Z~Z?} j) a Broad Axe of Slaying (2d6) (+6,+4) {/XZ/PL~Z} k) The Broad Axe 'Neithanbarad' (2d6) (+20,+9) (+3) {cursed, ChSr;-CoNt;Fa/L(Ch} l) a Lucerne Hammer (Crusade) (2d5) (+8,+8) (+1) {Wi;Fe/*L?} ( page 27 ) a) a Lucerne Hammer (Blessed) (2d5) (+4,+2) (+3) {Wi;FaBs~Good} b) a Glaive (Death) (2d6) (+7,+6) {Nt;Hl|V?} c) a Glaive of Force (2d6) (+7,+14) (+1) {InWi;Si|M} d) a Glaive (Nature) (2d6) (+5,+3) (+2) {In;Rg/Z~Z?} e) a Lance of Jousting (2d8) (+13,+10) {?} f) a Hell Lance (2d8) (+9,+9) {?} g) a Lance of Slaying (2d8) (+10,+7) {/TZ} h) a Lance of Slaying (2d8) (+9,+6) {/P?} i) a Lance (Craft) (2d8) (+6,+5) {|E} j) The Lance of Tomoe (2d8) (+8,+5) {|P/oL} k) a Battle Axe of Westernesse (2d8) (+15,+10) (+1) {StDxCn;FaSi/oTP~oTP} l) a Battle Axe (Nature) (2d8) (+2,+8) (+1) {In;RgLu|F/Z~Z} ( page 28 ) a) a Quarterstaff (Craft) (1d9) (+3,+9) {Co;Lu|FCo} b) a Mace (Wild) (1d8) (+5,+7) {LiSo;Si} c) a Mace (Pattern) (2d4) (+3,+8) (+1) {StCn;FaSi/*UL?} d) a Ball-and-Chain (Defender) (2d4) (+7,+11) [+12] {FiCo;FaSi?} e) a Ball-and-Chain (Craft) (2d4) (+3,+4) {FiCo;Lu|FCo} f) a Ball-and-Chain (Craft) (4d4) (+6,+4) {Lu|EF} g) a Ball-and-Chain of Slaying (2d4) (+5,+6) {/*oA} h) a Morning Star of Westernesse (2d6) (+6,+9) (+2) {StDxCn;FaSi/oTP~oTP} i) a Morning Star (Nature) (2d6) (+5,+9) (+2) {In;Fi;RgLu|EF/Z~Z?} j) a Flail (Nature) (3d6) (+7,+5) (+1) {In;El;RgLu|F/Z~Z} k) a Flail (Craft) (2d6) (+7,+8) {Po|P A:Poison Dart} l) a Bo Staff (Defender) (1d11) (+10,+11) [+12] {El;FaSi?} ( page 29 ) a) a Bo Staff (Craft) (1d11) (+8,+9) {Po|P} b) a Lead-Filled Mace of Westernesse (3d4) (+9,+8) (+2) {StDxCn;FaSi/oTP~oTP} c) a Lead-Filled Mace (Death) (3d4) (+4,+4) {Hl|PV?} d) a Tetsubo (Life) (3d7) (+6,+11) (+4) {Lf;HlBs/UL} e) a Tetsubo (Craft) (2d7) (+11,+3) {Fi;Lu|EF} f) a Shovel (1d2) (+0,+0) (+1) {Dg} g) a Gnomish Shovel (1d2) (+0,+0) (+2) {Dg} h) a Dwarven Shovel (1d3) (+6,+5) (+3) {Dg} i) a Pick (Death) (1d3) (+7,+5) (+1) {Dg;Hl|V} j) an Orcish Pick (1d3) (+2,+3) (+2) {Dg} k) The Short Bow 'Lungreg' (x2.50) (+14,+7) (+2) {Bl;Xs} l) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Di} ( page 30 ) a) a Light Crossbow (x3.50) (+3,+10) b) a Light Crossbow of Accuracy (x3.50) (+24,+5) c) The Light Crossbow 'Glorvagor' (x3.90) (+10,+13) (+4) {cursed, Wi;-Ch;-AcNx;Bs} d) a Heavy Crossbow (x4) (+8,+8) e) 3 Harps (+2) {Ch} f) a Harp (+1) {Ch} g) 14 Steel Bolts (3d5) (+7,+2) h) 54 Steel Bolts (3d5) (+6,+6) {@f0} i) 21 Steel Bolts of Hurt Animal (3d5) (+6,+5) {/Z} j) The Black Arrow of Bard (8d4) (+30,+19) {/XD} k) a Capture Ball (empty) {A:Capture Pet} l) a Cave spider Skeleton ( page 31 ) a) a Cave spider Corpse b) 58 Iron Spikes c) a Broken Stick d) an Empty Bottle e) a Broken Skull f) a Rodent Skeleton g) a Canine Skeleton h) an Elf Skeleton i) a Dwarf Skeleton ==================================== Museum =================================== ( page 1 ) a) The Skeleton of King Duosi, the Chief of Southerings b) The Corpse of Greater Hell-Beast c) The Corpse of Smeagol d) The Corpse of Mughash the Kobold Lord e) The Corpse of Wormtongue, Agent of Saruman f) The Corpse of The Wounded Bear g) The Corpse of Brodda, the Easterling h) The Corpse of Boldor, King of the Yeeks i) The Corpse of Ufthak of Cirith Ungol j) The Corpse of Lady Zhurong, the Avatar of Flame Spirit k) The Corpse of The Variant Maintainer l) The Corpse of Ulfast, Son of Ulfang ( page 2 ) a) The Corpse of Shagrat, the Orc Captain b) The Corpse of Azog, King of the Uruk-Hai c) The Corpse of Grendel d) The Corpse of Sir Gawain e) The Corpse of Gachapin f) The Corpse of That @$^%& Black Bat g) The Corpse of Rumourmonger h) The Corpse of The Queen Ant ================================== Statistics ================================= Gold Found : 473492 Selling : 430445 Winnings : 7000 910937 Purchases: 318894 Services : 355466 Stolen : 4612 678972 231965 Objects Found : 11808 Objects Bought : 1774 Objects Destroyed: 9013 Equipment Found Bought Used Dest Weapons 979 2 0 852 Shields 143 1 0 130 Bows 183 2 0 156 Rings 77 0 0 9 Amulets 82 0 0 4 Lights 134 3 0 106 Body Armor 545 0 0 459 Cloaks 81 1 0 70 Helmets 143 1 0 129 Gloves 122 0 0 109 Boots 137 1 0 128 Totals 2626 11 0 2152 Devices Found Bought Used Dest Wands 114 2 761 27 Staves 104 5 1269 52 Rods 70 0 1201 27 Potions 864 427 145 199 Scrolls 1389 760 292 635 Totals 2541 1194 3668 940 Other Found Bought Used Dest Shots 1257 0 0 1171 Arrows 1585 0 0 1539 Bolts 728 27 0 601 Spellbooks 214 0 0 212 Food 393 529 213 83 Corpses 1361 0 0 1331 Skeletons 920 0 0 909 Totals 6458 556 213 5846 Potions Found Bought Used Dest Cure Critical Wounds 102 154 19 17 Curing 17 25 0 0 Speed 94 63 47 7 Healing 8 8 0 0 Restore Mana 1 2 0 0 Restore Life Levels 36 0 8 5 Strength 3 0 3 0 Wisdom 2 0 2 0 Dexterity 6 0 5 0 Charisma 3 0 3 0 Totals 864 427 145 199 Scrolls Found Bought Used Dest Word of Recall 140 224 173 4 Identify 69 0 33 0 *Identify* 11 0 9 0 Remove Curse 52 0 0 52 *Remove Curse* 1 0 0 0 Teleportation 197 121 8 63 Teleport Level 5 0 0 0 Destruction 1 0 0 0 Genocide 1 0 0 0 Acquirement 1 0 0 0 Totals 1389 760 292 635 Wands Found Bought Used Dest Stone to Mud 7 0 506 1 Teleport Other 3 1 42 1 Totals 114 2 761 27 Staves Found Bought Used Dest Identify 8 1 983 3 Enlightenment 1 0 0 1 Speed 0 1 2 0 Totals 104 5 1269 52 Rods Found Bought Used Dest Detect Traps 11 0 632 5 Detect Doors & Stair 6 0 0 3 Detect Monsters 7 0 0 3 Illumination 8 0 0 3 Recall 2 0 0 0 Detection 2 0 463 0 Totals 70 0 1201 27 Spellbooks Found Bought Used Dest Third Spellbooks 3 0 0 2 Totals 214 0 0 212 Egos Found : 563 Egos Bought : 5 Egos Destroyed: 181 Egos Found Bought Dest Boots of Speed 2 0 1 Monsters Kills Pct Animals 3768 40.0% Breeders 559 5.9% Demons 383 4.0% Dragons 97 1.0% Giants 307 3.2% Hounds 1025 10.8% Humans 939 9.9% Orcs 1292 13.7% Trolls 265 2.8% Undead 607 6.4% Uniques 76 0.8% Evil Monsters 4428 47.0% Good Monsters 238 2.5% Neutral Monsters 4752 50.4% Totals 9417 ================================ Last Messages ================================ There is a granite wall blocking your way. The granite wall turns into mud! <x3> You see 2 Hex Spellbooks [High Curse] {2nd Spellbook}. Auto-destroying. There is a granite wall blocking your way. <x4> You attack the Air elemental: You miss. You hit. You have destroyed the Air elemental. You sense the presence of doors! You sense the presence of stairs! You sense the presence of objects! You sense the presence of monsters! You hear a door burst open! <x2> You like the look of this place... There is a granite wall blocking your way. You sense the presence of doors! You sense the presence of objects! You sense the presence of monsters! You sense the presence of doors! You sense the presence of objects! You sense the presence of monsters! You attempt to sense misfortune... You sense the presence of evil creatures! You sense the presence of traps! You like the look of this place... Your patience is astounding! You are getting weak from hunger! You have nothing to eat. You see 6 Rations of Food. That tastes good. Your patience is astounding! You are no longer hungry. You see 5 Rations of Food. You see no visible monsters. You like the look of this place... You have no room for 3 Scrolls of Word of Recall {!r}. Really try 3 Scrolls of Word of Recall {!r}? [y/n] The air about you becomes charged... You see 2 Scrolls of Word of Recall {!r}. Rest (0-9999, '*' for HP/SP, '&' as needed): & You feel yourself yanked upwards! You drop a Potion of Healing (d). You drop an Amulet (r). You drop an Elven Cloak [4,+10] (+3) {SlSr} (t). You drop a Pair of Hard Leather Boots of Free Action [3,+10] {Fa} (t). You drop a Dwarven Shovel (1d3) (+6,+5) (+3) {Dg} (t). You have 6 Rations of Food (a). Really sell a Cloak of Stealth [1,+4] (+3) {Sl} (t) for 1170 gp? [y/n] How unfair! You sold a Cloak of Stealth [1,+4] (+3) {Sl} for 1170 gold. Really sell Leather Scale Mail of Protection (-1) [11,+9] (s) for 2440 gp? [y/n] You sold Leather Scale Mail of Protection (-1) [11,+9] for 2440 gold. Really purchase 4 Scrolls of Word of Recall (g) for 828 gp? [y/n] You have 4 Scrolls of Word of Recall (g). You drop 7 Bolts of Slaying (2d5) (+15,+11) {@f0} (t). A terrible black aura blasts your The Small Sword 'Sting' (1d6) (+8,+8) (+2) {cursed, AtStDxCn;LiBl;FaSiLu/*oL~oTP}! You see 7 Bolts of Slaying (2d5) (+15,+11) {@f0}. You have 7 Bolts of Slaying (2d5) (+15,+11) {@f0} (t). =================================== Options =================================== Preserve Mode: On Small Levels: Sometimes Arena Levels: Sometimes Ironman Quests: Enabled