The Bolt of Slaying (3d5) (+5,+5) misses the Ice giant.
The Ice giant concentrates on his wounds. The Ice giant looks 
healthier.

The Steel Bolt (4d5) (+9,+9) hits the Ice giant. The Ice giant cries 
out in pain.

The Steel Bolt (4d5) (+9,+9) misses the Ice giant. (x2)
The Steel Bolt (4d5) (+9,+9) hits the Ice giant. The Ice giant cries 
out in pain.

The Steel Bolt (4d5) (+9,+9) hits the Ice giant. The Ice giant screams 
in pain. The Steel Bolt disappears.

The Steel Bolt (4d5) (+9,+9) hits the Ice giant. You have slain the Ice 
giant.

You are no longer wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr 
!sdk}. You are wearing a Ring of Speed (+4) {Sp, @wr !sdk} (e).
You have a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (w).

Auto-destroying a Life Spellbook [Book of the Unicorn]. Destroyed.
You have a Short Sword {excellent} (y).
You are no longer wearing The Arkenstone of Thrain {LiDk;SiHl 
A:Clairvoyance, @we !sdk !!}. You are wearing The Stone of Lore (+2) 
{InWi;Id A:Probing, @we !sdk} (h).
You have The Arkenstone of Thrain {LiDk;SiHl A:Clairvoyance, @we !sdk 
!!} (x).

Auto-destroying a Cloak [1,+4]. Destroyed. You see a Nunchaku of 
Slaying (2d4) (+5,+7) {/XZ/A~Z}.

You have 29 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 22 Bolts of Slaying (3d5) (+5,+5) {/Z, @ft =g=w} in your 
quiver (b).

You have 31 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You drop a Short Sword of Extra Attacks (1d8) (+6,+9) (+4) {At}.
You have a Staff of Regeneration: Enlightenment (9/10 charges) (+1) 
{3%, @u7 !sdk} (r).

You are no longer wearing The Stone of Lore (+2) {InWi;Id A:Probing, 
@we !sdk}. You are wearing The Arkenstone of Thrain {LiDk;SiHl 
A:Clairvoyance, @we !sdk !!} (h).
You have The Stone of Lore (+2) {InWi;Id A:Probing, @we !sdk} (x).

You feel your mind clear.
You have a Rod: Clarity (0/4 charges) {@z2 !sdk} (l).

You feel your mind clear.
You have a Rod: Clarity (0/5 charges) {3%, @z1 !sdk} (m).

You feel able to move more freely. You are wearing a Ring of Protection 
[+7] {SoCa;Si} (c). You are wearing The Ring of Beauty [+5] (+2) 
{SpWiSr;FaSi} (d). You turn into a wolf!

You have a Staff of Regeneration: Teleport (11/12 charges) (+2) {@u1 
!sdk} (s).

You are wearing The Small Sword 'Sting' (1d8) (+9,+9) (+2) 
{AtStDxCn;LiNx;FaSiLu/*oL~oTP} (a). The weight of your equipment 
encumbers your movement. You are wearing The Knight's Shield 'Call of 
Thundercloud' [10,+16] (+1) {Sr;ElCoBl} (b). You are wearing The Light 
Crossbow of Hellfire (x4) (+10,+35) (+4) {StIf;Fi[F|F} (c). You are 
wearing a Set of Studded Leather Gloves of the Thief (+4,-3) [1,+9] 
(+4) {DxSl(Dx} (l). You turn into a human!

The Bolt of Slaying (3d5) (+5,+5) misses the Death mold. (x2)
The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
flinches.

You feel like a hero!
You have 3 Potions of Heroism {25% off} (d).

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
flinches.

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
flinches.

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
flinches.

The Bolt of Slaying (3d5) (+5,+5) misses the Death mold.
The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
flinches.

You have a Staff of Regeneration: Enlightenment (8/10 charges) (+1) 
{3%, @u7 !sdk} (r).

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
squelches.

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
squelches.

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
quivers in pain. The Bolt of Slaying disappears.

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. You have slain 
the Death mold.

You have 21 Bolts of Slaying (3d5) (+5,+5) {/Z, @ft =g=w} in your 
quiver (b).

You sense the presence of monsters!
You feel your mind clear.
You have a Rod: Clarity (0/5 charges) {3%, @z1 !sdk} (m).

Your consciousness contracts again.
You feel your consciousness expand!
You have a Staff: Telepathy (6/8 charges) {@u2 !sdk} (t).

The Steel Bolt (4d5) (+9,+9) misses the Master mystic.
You are no longer wearing a Ring of Speed (+4) {Sp, @wr !sdk}. You are 
wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (e).
You have a Ring of Speed (+4) {Sp, @wr !sdk} (w).

The Steel Bolt (4d5) (+9,+9) hits the Master mystic. The Master mystic 
grunts with pain.

The Steel Bolt (4d5) (+9,+9) hits the Master mystic. The Master mystic 
grunts with pain.
The Master mystic concentrates on his wounds. The Master mystic looks 
healthier.

The Steel Bolt (4d5) (+9,+9) hits the Master mystic. The Master mystic 
grunts with pain.

The Steel Bolt (4d5) (+9,+9) hits the Master mystic. The Master mystic 
grunts with pain.

The Steel Bolt (4d5) (+9,+9) hits the Master mystic. The Master mystic 
cries out in pain.

The Steel Bolt (4d5) (+9,+9) misses the Master mystic. (x3)
The Master mystic disappears! You learn more about your Wand: Beam of 
Gravity.
You have a Wand: Beam of Gravity (5/6 charges) {@a2 !sdk} (o).

The Steel Bolt (4d5) (+9,+9) misses the Master mystic.
The Master mystic summons Spiders.

The Bolt of Slaying (3d5) (+5,+5) hits the Giant red scorpion. You have 
slain the Giant red scorpion.
The Phase spider blinks away.

The Steel Bolt (4d5) (+9,+9) hits the Master mystic. The Master mystic 
cries out in pain.

The Steel Bolt (4d5) (+9,+9) hits the Master mystic. The Master mystic 
screams in pain.

The Steel Bolt (4d5) (+9,+9) misses the Master mystic. (x2)
The Steel Bolt (4d5) (+9,+9) hits the Master mystic. You have slain the 
Master mystic.

The Bolt of Slaying (3d5) (+5,+5) hits the Phase spider. You have slain 
the Phase spider.

You are no longer wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr 
!sdk}. You are wearing a Ring of Speed (+4) {Sp, @wr !sdk} (e).
You have a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (w).

You have 20 Bolts of Slaying (3d5) (+5,+5) {/Z, @ft =g=w} in your 
quiver (b).

Auto-destroying a Giant red scorpion Corpse. Destroyed.
You have 17 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 20 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 6 Scrolls titled "unjah blu comp" (i).
You are no longer wearing The Arkenstone of Thrain {LiDk;SiHl 
A:Clairvoyance, @we !sdk !!}. You are wearing The Stone of Lore (+2) 
{InWi;Id A:Probing, @we !sdk} (h).
You have The Arkenstone of Thrain {LiDk;SiHl A:Clairvoyance, @we !sdk 
!!} (y).

You have 24 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 26 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
Auto-destroying a Robe [2,+6]. Destroyed.
Auto-destroying a Short Bow (x2.50) (+7,+4). Destroyed.
You have 28 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 29 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 31 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 21 Bolts of Slaying (3d5) (+5,+5) {/Z, @ft =g=w} in your 
quiver (b).

The heroism wears off.
You sense the presence of traps! You sense the presence of doors! You 
sense the presence of stairs! You sense the presence of monsters!
You have a Rod of Simplicity: Detection (2/3 charges) (+2) {@z8 !skd} 
(k).

There is a bright flash of light!
You feel able to move more freely. You are wearing a Ring of Protection 
[+7] {SoCa;Si} (c). You are wearing The Ring of Beauty [+5] (+2) 
{SpWiSr;FaSi} (d). You turn into a wolf!

There is a bright flash of light!
You hear a door burst open!
You have nothing to fire with.
You are wearing The Small Sword 'Sting' (1d8) (+9,+9) (+2) 
{AtStDxCn;LiNx;FaSiLu/*oL~oTP} (a). The weight of your equipment 
encumbers your movement. You are wearing The Knight's Shield 'Call of 
Thundercloud' [10,+16] (+1) {Sr;ElCoBl} (b). You are wearing The Light 
Crossbow of Hellfire (x4) (+10,+35) (+4) {StIf;Fi[F|F} (c). You are 
wearing a Set of Studded Leather Gloves of the Thief (+4,-3) [1,+9] 
(+4) {DxSl(Dx} (l). You turn into a human!

The Bolt of Slaying (3d5) (+5,+5) misses the Nexus spider.
The Bolt of Slaying (3d5) (+5,+5) hits the Nexus spider. The Nexus 
spider scuttles about. You feel something roll beneath your feet.

The Bolt of Slaying (3d5) (+5,+5) hits the Nexus spider. The Nexus 
spider twitters.
The Nexus spider attacks you: It bites. You are scrambled! It is 
burned! It bites. You are scrambled! It is burned!

The Bolt of Slaying (3d5) (+5,+5) misses the Nexus spider.
The Nexus spider attacks you: It bites. You are scrambled! It is 
burned! It misses.

You attack the Nexus spider: You hit. You hit. You have slain the Nexus 
spider.

You have 19 Bolts of Slaying (3d5) (+5,+5) {/Z, @ft =g=w} in your 
quiver (b).

You have 20 Bolts of Slaying (3d5) (+5,+5) {/Z, @ft =g=w} in your 
quiver (b).

You have 21 Bolts of Slaying (3d5) (+5,+5) {/Z, @ft =g=w} in your 
quiver (b).

You have picked the lock.
Your consciousness contracts again.

You don't like the look of this place.
You are no longer wearing a Ring of Speed (+4) {Sp, @wr !sdk}. You are 
wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (e).
You have a Ring of Speed (+4) {Sp, @wr !sdk} (x).

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
flinches.

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
flinches.

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
flinches.

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
flinches.

The Bolt of Slaying (3d5) (+5,+5) misses the Death mold. (x2)
The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. It was a good 
shot! The Death mold squelches.

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. The Death mold 
quivers in pain.

The Bolt of Slaying (3d5) (+5,+5) hits the Death mold. It was a decent 
shot! You have slain the Death mold.

You are no longer wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr 
!sdk}. You are wearing a Ring of Speed (+4) {Sp, @wr !sdk} (e).
You have a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (x).

You have 21 Bolts of Slaying (3d5) (+5,+5) {/Z, @ft =g=w} in your 
quiver (b).

You feel your consciousness expand!
You have a Staff: Telepathy (5/8 charges) {@u2 !sdk} (u).

There is a bright flash of light!
You feel like a hero!
You have 2 Potions of Heroism {25% off} (d).

You are no longer wearing a Ring of Speed (+4) {Sp, @wr !sdk}. You are 
wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (e).
You have a Ring of Speed (+4) {Sp, @wr !sdk} (x).

The Steel Bolt (4d5) (+9,+9) hits Charon, Boatman of the Styx. Charon, 
Boatman of the Styx flinches.

The Monster casts a Nether Ball. You feel your life draining away!
You have a Staff: Cure Wounds (5/6 charges) {3%, @u4 !sdk} (v).
The Monster gestures fluidly. You are engulfed in a Whirlpool. You have 
been stunned.

You are no longer stunned.
You have 5 Potions of Cure Critical Wounds {LEVITATION} (e).

Target Aborted.
The Steel Bolt (4d5) (+9,+9) misses Charon, Boatman of the Styx.
The Steel Bolt (4d5) (+9,+9) hits Charon, Boatman of the Styx. Charon, 
Boatman of the Styx flinches.

Your skin turns to stone.
You feel your mind clear.
You have a Rod: Clarity (2/4 charges) {@z2 !sdk} (m).

You feel your mind clear.
You have a Rod: Clarity (2/5 charges) {3%, @z1 !sdk} (n).

The Steel Bolt (4d5) (+9,+9) hits the Monster. The Monster flinches.
The Steel Bolt (4d5) (+9,+9) misses the Monster.
The Monster casts a Frost Ball.

The Steel Bolt (4d5) (+9,+9) misses the Monster. The Steel Bolt 
disappears.

The Steel Bolt (4d5) (+9,+9) hits Charon, Boatman of the Styx. Charon, 
Boatman of the Styx flinches.

The Steel Bolt (4d5) (+9,+9) misses Charon, Boatman of the Styx.
Charon, Boatman of the Styx summons Undead.

Target Selected.
Target Aborted.
Targetting a Master lich.
The Master lich disappears!

Targetting a Monster.
The Ghoul is destroyed. The Monster disappears!
You have a Wand: Beam of Gravity (4/6 charges) {@a2 !sdk} (p).

The Steel Bolt (4d5) (+9,+9) misses Charon, Boatman of the Styx.
Charon, Boatman of the Styx casts a Nether Bolt. You feel your life 
draining away!

You have a Staff: Cure Wounds (4/6 charges) {3%, @u4 !sdk} (v).
The Steel Bolt (4d5) (+9,+9) hits Charon, Boatman of the Styx. Charon, 
Boatman of the Styx flinches.

The Steel Bolt (4d5) (+9,+9) hits Charon, Boatman of the Styx. Charon, 
Boatman of the Styx flinches.

The Steel Bolt (4d5) (+9,+9) misses the Monster.
The Steel Bolt (4d5) (+9,+9) hits the Monster. The Monster flinches.
A line of pure white light appears. Charon, Boatman of the Styx ignores 
the attack.
You have a Rod: Beam of Light (1/2 charges) {3%, @z3 !sdk} (o).
Charon, Boatman of the Styx points at you, incanting terribly! You 
resist the effects!

The Steel Bolt (4d5) (+9,+9) misses Charon, Boatman of the Styx. (x2)
The Steel Bolt disappears.

The Steel Bolt (4d5) (+9,+9) hits Charon, Boatman of the Styx. Charon, 
Boatman of the Styx flinches.

The Steel Bolt (4d5) (+9,+9) hits Charon, Boatman of the Styx. Charon, 
Boatman of the Styx hisses in pain.
Charon, Boatman of the Styx tries to cast a spell, but fails.

The Steel Bolt (4d5) (+9,+9) hits Charon, Boatman of the Styx. Charon, 
Boatman of the Styx hisses in pain.

The Steel Bolt (4d5) (+9,+9) hits Charon, Boatman of the Styx. Charon, 
Boatman of the Styx snarls with pain. Charon, Boatman of the Styx flees 
in terror! Charon, Boatman of the Styx is scared stiff!

The Steel Bolt (4d5) (+9,+9) hits Charon, Boatman of the Styx. You have 
destroyed Charon, Boatman of the Styx.

You are no longer wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr 
!sdk}. You are wearing a Ring of Speed (+4) {Sp, @wr !sdk} (e).
You have a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (x).

You feel able to move more freely. You are wearing a Ring of Protection 
[+7] {SoCa;Si} (c). You are wearing The Ring of Beauty [+5] (+2) 
{SpWiSr;FaSi} (d). You turn into a wolf!

You collect 11962 gold pieces' worth of adamantite. You collect 6720 
gold pieces' worth of adamantite.

You carefully avoid touching a pile of silver coins. You collect 12721 
gold pieces' worth of adamantite.

You collect 577 gold pieces' worth of copper. You collect 759 gold 
pieces' worth of rubies.

You collect 9756 gold pieces' worth of adamantite. You collect 4896 
gold pieces' worth of adamantite.
Your pack overflows: You drop 9 Steel Bolts (4d5) (+9,+9) {@fr =g=w}.

You collect 703 gold pieces' worth of rubies. You collect 1987 gold 
pieces' worth of opals.

You collect 5112 gold pieces' worth of emeralds.
Your pack overflows: You drop 6 Steel Bolts (4d5) (+9,+9) {@fr =g=w}.

You collect 4823 gold pieces' worth of adamantite. You collect 7337 
gold pieces' worth of adamantite.

Your pack overflows: You drop 6 Steel Bolts (4d5) (+9,+9) {@fr =g=w}.
Quantity (1 to 6): 6
You have 17 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).

Your pack overflows: You drop 9 Steel Bolts (4d5) (+9,+9) {@fr =g=w}.
Quantity (1 to 9): 9
You have 26 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).

Your pack overflows: You drop a Steel Bolt (4d5) (+9,+9) {@fr =g=w}.
You are wearing The Small Sword 'Sting' (1d8) (+9,+9) (+2) 
{AtStDxCn;LiNx;FaSiLu/*oL~oTP} (a). The weight of your equipment 
encumbers your movement. You are wearing The Knight's Shield 'Call of 
Thundercloud' [10,+16] (+1) {Sr;ElCoBl} (b). You are wearing The Light 
Crossbow of Hellfire (x4) (+10,+35) (+4) {StIf;Fi[F|F} (c). You are 
wearing a Set of Studded Leather Gloves of the Thief (+4,-3) [1,+9] 
(+4) {DxSl(Dx} (l). You turn into a human!

You have 29 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
A line of pure white light appears. The Revenant cringes from the 
light!
You have a Rod: Beam of Light (0/2 charges) {3%, @z3 !sdk} (o).

The Bolt of Slaying (3d5) (+5,+5) hits the Revenant. You have destroyed 
the Revenant.

Auto-destroying Leather Scale Mail (-1) [11,+5]. Destroyed.
Auto-destroying a Robe [2,+5]. Destroyed.
You have 21 Bolts of Slaying (3d5) (+5,+5) {/Z, @ft =g=w} in your 
quiver (b).

Really choose a Rod: Recall (4/4 charges) {3%, @zr !*}? [y/n] => y. The 
air about you becomes charged...
You have a Rod: Recall (3/4 charges) {3%, @zr !*} (l).

You are no longer wearing a Ring of Speed (+4) {Sp, @wr !sdk}. You are 
wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (e).
You have a Ring of Speed (+4) {Sp, @wr !sdk} (x).

The Drolem is unaffected!
You have a Wand: Beam of Gravity (3/6 charges) {@a2 !sdk} (p).

Really choose a Rod: Recall (3/4 charges) {3%, @zr !*}? [y/n] => y. A 
tension leaves the air around you...
You have a Rod: Recall (2/4 charges) {3%, @zr !*} (l).

Your consciousness contracts again.
The heroism wears off.
You feel like a hero!
You have a Potion of Heroism {25% off} (d).

You sense the presence of monsters! (x2)
Rest (0-9999, '*' for HP/SP, '&' as needed): &
You sense the presence of monsters!
Rest (0-9999, '*' for HP/SP, '&' as needed): &
You feel yourself regenerating slowly.

You sense the presence of monsters!
Rest (0-9999, '*' for HP/SP, '&' as needed): &
You sense the presence of monsters!
Rest (0-9999, '*' for HP/SP, '&' as needed): &
The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) misses the Drolem. The Steel Bolt 
disappears.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) misses the Drolem.
The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.
The Drolem drains power from your muscles! You resist the effects!

The Steel Bolt (4d5) (+9,+9) misses the Drolem.
The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) misses the Drolem.
The Drolem shrugs off the attack. (x3)
The Drolem ignores the attack. (x3)
The Drolem shrugs off the attack. (x3)
The Monster breathes Fire. You stand your ground! *** LOW HITPOINT 
WARNING! *** Press Space to continue. =>  .

Target Aborted. (x2)
Really choose 2 Potions of Healing {!kq}? [y/n] => y.
You have a Potion of Healing {!kq} (f).
Your skin returns to normal.

Targetting an Elder fire giant.
The Elder fire giant disappears!
The Drolem casts a spell, burning your eyes! You resist the effects!

Targetting a Drolem.
A line of pure white light appears. The Drolem ignores the attack.
You have a Rod: Beam of Light (0/2 charges) {3%, @z3 !sdk} (o).

The Drolem is dazed.
You have a Wand: Tsunami (0/9 charges) {42%, @a4 !sdk} (q).

The Steel Bolt (4d5) (+9,+9) misses the Drolem. (x2)
The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. It was a superb shot! The 
Drolem roars thunderously.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem roars 
thunderously. The Steel Bolt disappears.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem rumbles.
The Steel Bolt (4d5) (+9,+9) misses the Drolem. (x3)
The Steel Bolt (4d5) (+9,+9) hits the Drolem. You have destroyed the 
Drolem.

You sense the presence of monsters!
You have 9 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 14 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 18 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 27 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You feel your consciousness expand!
You have a Staff: Telepathy (5/8 charges) {@u2 !sdk} (u).

You have a Staff of Regeneration: Enlightenment (9/10 charges) (+1) 
{3%, @u7 !sdk} (s).

You feel yourself slow down.
You leave a trap detected zone.
You sense the presence of traps! You sense the presence of doors! You 
sense the presence of stairs! You sense the presence of objects! You 
sense the presence of monsters!
You have a Rod of Simplicity: Detection (2/3 charges) (+2) {@z8 !skd} 
(k).

The heroism wears off.
You feel yourself moving much faster!
You feel your mind clear.
You have a Rod: Clarity (3/4 charges) {@z2 !sdk} (m).

You feel your mind clear.
You have a Rod: Clarity (4/5 charges) {3%, @z1 !sdk} (n).

You feel your mind clear.
You have a Rod: Clarity (3/5 charges) {3%, @z1 !sdk} (n).

You feel your mind clear.
You have a Rod: Clarity (2/5 charges) {3%, @z1 !sdk} (n).

You feel your mind clear.
You have a Rod: Clarity (2/4 charges) {@z2 !sdk} (m).

You feel your mind clear.
You have a Rod: Clarity (1/4 charges) {@z2 !sdk} (m).
What a boring place...

You are no longer wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr 
!sdk}. You are wearing a Ring of Speed (+4) {Sp, @wr !sdk} (e).
You have a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (x).

You feel able to move more freely. You are wearing a Ring of Protection 
[+7] {SoCa;Si} (c). You are wearing The Ring of Beauty [+5] (+2) 
{SpWiSr;FaSi} (d). You turn into a wolf!

The Nalfeshnee looks confused.
You have a Staff: Confuse Monsters (6/7 charges) {@uc !sdk} (w).

You have nothing to fire with.
The Nalfeshnee flinches. (x8)
The Nalfeshnee hisses in pain. (x2)
The Nalfeshnee snarls with pain. The Nalfeshnee flees in terror!
The Nalfeshnee is destroyed.
You are wearing The Small Sword 'Sting' (1d8) (+9,+9) (+2) 
{AtStDxCn;LiNx;FaSiLu/*oL~oTP} (a). The weight of your equipment 
encumbers your movement. You are wearing The Knight's Shield 'Call of 
Thundercloud' [10,+16] (+1) {Sr;ElCoBl} (b). You are wearing The Light 
Crossbow of Hellfire (x4) (+10,+35) (+4) {StIf;Fi[F|F} (c). You are 
wearing a Set of Studded Leather Gloves of the Thief (+4,-3) [1,+9] 
(+4) {DxSl(Dx} (l). You turn into a human!

You feel your mind clear.
You have a Rod: Clarity (1/4 charges) {@z2 !sdk} (m).

You feel your mind clear.
You have a Rod: Clarity (0/4 charges) {@z2 !sdk} (m).

You feel your mind clear.
You have a Rod: Clarity (1/5 charges) {3%, @z1 !sdk} (n).

You feel your mind clear.
You have a Rod: Clarity (0/5 charges) {3%, @z1 !sdk} (n).

You feel able to move more freely. You are wearing a Ring of Protection 
[+7] {SoCa;Si} (c). You are wearing The Ring of Beauty [+5] (+2) 
{SpWiSr;FaSi} (d). You turn into a wolf!

You leave a trap detected zone.
You have a Staff of Regeneration: Teleport (11/12 charges) (+2) {@u1 
!sdk} (t).

You sense the presence of traps! You sense the presence of doors! You 
sense the presence of stairs!
You have a Rod of Simplicity: Detection (1/3 charges) (+2) {@z8 !skd} 
(k).

You see no visible monsters.
There is a permanent wall blocking your way.
You sense the presence of traps! You sense the presence of doors! You 
sense the presence of stairs! You sense the presence of objects!
You have a Rod of Simplicity: Detection (0/3 charges) (+2) {@z8 !skd} 
(k).

You see no visible monsters.
You failed to use the device properly. (x6)
You feel your mind clear.
You have a Rod: Clarity (0/5 charges) {39%, @z1 !sdk} (n).

You smell nearby monsters.
You have a Staff of Regeneration: Teleport (11/12 charges) (+2) {@u1 
!sdk} (t).

You sense the presence of monsters!
The Monster blinks away.
Target Aborted.
Targetting a Monster.
The Monster disappears!

There is a bright flash of light!
Your consciousness contracts again.
You are surrounded by a white light.
You have a Rod: Illumination (4/5 charges) {4%, @z9 !skd} (j).

You are wearing The Small Sword 'Sting' (1d8) (+9,+9) (+2) 
{AtStDxCn;LiNx;FaSiLu/*oL~oTP} (a). The weight of your equipment 
encumbers your movement. You are wearing The Knight's Shield 'Call of 
Thundercloud' [10,+16] (+1) {Sr;ElCoBl} (b). You are wearing The Light 
Crossbow of Hellfire (x4) (+10,+35) (+4) {StIf;Fi[F|F} (c). You are 
wearing a Set of Studded Leather Gloves of the Thief (+4,-3) [1,+9] 
(+4) {DxSl(Dx} (l). You turn into a human!

You feel your mind clear.
You have a Rod: Clarity (0/4 charges) {@z2 !sdk} (m).

You feel your mind clear.
You have a Rod: Clarity (0/5 charges) {3%, @z1 !sdk} (n).

A line of pure white light appears. The Drolem ignores the attack.
You have a Rod: Beam of Light (0/2 charges) {3%, @z3 !sdk} (o).

The Drolem ignores the attack.
The Drolem breathes Poison. You are poisoned!

*** POISON WARNING! ***
You are no longer poisoned. You have 4 Mushrooms of Cure Poison in your 
pack.

The Drolem ignores the attack.
You feel able to move more freely. You are wearing a Ring of Protection 
[+7] {SoCa;Si} (c). You are wearing The Ring of Beauty [+5] (+2) 
{SpWiSr;FaSi} (d). You turn into a wolf!

You failed to use the device properly.
You feel your consciousness expand!
You have a Staff: Telepathy (4/8 charges) {@u2 !sdk} (u).

Targetting Position 22, 92.
The Elder fire giant disappears!

You are surrounded by a white light.
You have a Rod: Illumination (3/5 charges) {4%, @z9 !skd} (j).

You are wearing The Small Sword 'Sting' (1d8) (+9,+9) (+2) 
{AtStDxCn;LiNx;FaSiLu/*oL~oTP} (a). The weight of your equipment 
encumbers your movement. You are wearing The Knight's Shield 'Call of 
Thundercloud' [10,+16] (+1) {Sr;ElCoBl} (b). You are wearing The Light 
Crossbow of Hellfire (x4) (+10,+35) (+4) {StIf;Fi[F|F} (c). You are 
wearing a Set of Studded Leather Gloves of the Thief (+4,-3) [1,+9] 
(+4) {DxSl(Dx} (l). You turn into a human!

You are no longer wearing a Ring of Speed (+4) {Sp, @wr !sdk}. You are 
wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (e).
You have a Ring of Speed (+4) {Sp, @wr !sdk} (x).

The Steel Bolt (4d5) (+9,+9) misses the Drolem. (x2)
The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.
The Drolem drains power from your muscles! You resist the effects!

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) misses the Drolem.
The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. It was a superb shot! The 
Drolem shrugs off the attack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.
The Drolem breathes Poison. You are poisoned!

*** POISON WARNING! ***
You are no longer poisoned. You have 3 Mushrooms of Cure Poison in your 
pack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.
The Drolem breathes Poison. You are poisoned!

*** POISON WARNING! ***
You are no longer poisoned. You have 2 Mushrooms of Cure Poison in your 
pack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

You are surrounded by a white light.
You have a Rod: Illumination (3/5 charges) {3%, @z9 !skd} (j).

You feel your mind clear.
You have a Rod: Clarity (0/4 charges) {@z2 !sdk} (m).

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem shrugs off the 
attack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem roars 
thunderously. The Steel Bolt disappears.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem roars 
thunderously.
The Drolem breathes Poison. You are poisoned!

You are no longer poisoned. You have gorged yourself! You have a 
Mushroom of Cure Poison in your pack.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem roars 
thunderously.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. The Drolem crumples.
You are no longer gorged.

The Steel Bolt (4d5) (+9,+9) hits the Drolem. It was a good shot! You 
have destroyed the Drolem.

You have 9 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You are no longer wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr 
!sdk}. You are wearing a Ring of Speed (+4) {Sp, @wr !sdk} (e).
You have a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (x).

You have 10 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 11 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 12 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 14 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You feel yourself slow down.
You have 17 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 19 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 21 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 24 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 26 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You feel yourself moving much faster!
You are no longer wearing a Ring of Speed (+4) {Sp, @wr !sdk}. You are 
wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (e).
You have a Ring of Speed (+4) {Sp, @wr !sdk} (x).

The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes grunts with pain.

The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes grunts with pain.

The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes grunts with pain.
The Goat of Mendes tries to cast a spell, but fails.

The Steel Bolt (4d5) (+9,+9) misses the Goat of Mendes. (x2)
The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes grunts with pain.

You failed to use the device properly.
The Goat of Mendes attempts to drain psychic energy from you. The Goat 
of Mendes draws psychic energy from you! The Goat of Mendes appears 
healthier.

You failed to use the device properly. (x2)
The Goat of Mendes attacks you: You avoid its gaze. It misses. It 
misses. It misses.

The Goat of Mendes disappears!
You have a Wand: Beam of Gravity (3/6 charges) {@a2 !sdk} (p).

The Steel Bolt (4d5) (+9,+9) misses the Goat of Mendes.
The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes grunts with pain.

The Steel Bolt (4d5) (+9,+9) misses the Goat of Mendes.
The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes grunts with pain.

Your consciousness contracts again.
You failed to use the device properly.
You feel your consciousness expand!
You have a Staff: Telepathy (4/8 charges) {@u2 !sdk} (u).

The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes grunts with pain.

The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes grunts with pain.

The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes squeals in pain.

The Steel Bolt (4d5) (+9,+9) misses the Goat of Mendes.
The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes squeals in pain.

The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. The Goat of 
Mendes shrieks in pain.
The Goat of Mendes gazes deep into your eyes. You resist the effects!

The Steel Bolt (4d5) (+9,+9) hits the Goat of Mendes. You have 
destroyed the Goat of Mendes.

You see Bar Chain Mail of Celestial Protection (-2) [18,+9] {PoNx}.
You see a Robe of Permanence [2,+14] {AcElFiCoNt;Hl(StInWiDxCnCh}.
You are no longer wearing The Stone of Lore (+2) {InWi;Id A:Probing, 
@we !sdk}. You are wearing The Arkenstone of Thrain {LiDk;SiHl 
A:Clairvoyance, @we !sdk !!} (h).
You have The Stone of Lore (+2) {InWi;Id A:Probing, @we !sdk} (y).

You are no longer wearing The Arkenstone of Thrain {LiDk;SiHl 
A:Clairvoyance, @we !sdk !!}. You are wearing The Stone of Lore (+2) 
{InWi;Id A:Probing, @we !sdk} (h).
You have The Arkenstone of Thrain {LiDk;SiHl A:Clairvoyance, @we !sdk 
!!} (y).

You are no longer wearing Partial Plate Armour of the Uruk-hai (+1,+5) 
[22,+9] (+1) {St;-In;AcElFiCoLi}. You feel able to move more freely. 
You are wearing a Robe of Permanence [2,+14] 
{AcElFiCoNt;Hl(StInWiDxCnCh} (i).
Your pack overflows: You drop Partial Plate Armour of the Uruk-hai 
(+1,+5) [22,+9] (+1) {St;-In;AcElFiCoLi}.

You drop a Mushroom of Cure Poison.
You have Partial Plate Armour of the Uruk-hai (+1,+5) [22,+9] (+1) 
{St;-In;AcElFiCoLi} (y).
You see Bar Chain Mail of Celestial Protection (-2) [18,+9] {PoNx}.

You have 14 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 16 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 18 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 20 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 22 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 24 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 26 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You sense the presence of monsters!
You feel your mind clear.
You have a Rod: Clarity (1/4 charges) {@z2 !sdk} (l).

You feel your mind clear.
You have a Rod: Clarity (1/5 charges) {3%, @z1 !sdk} (m).

You feel your mind clear.
You have a Rod: Clarity (0/4 charges) {@z2 !sdk} (l).

The Maulotaur looks confused.
The Maulotaur resists!
You have a Staff: Confuse Monsters (6/7 charges) {@uc !sdk} (v).

The Maulotaur looks more confused.
You have a Staff: Confuse Monsters (5/7 charges) {@uc !sdk} (v).

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain. The Steel Bolt disappears.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) misses the Maulotaur. (x3)
The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. It was a decent shot! 
The Maulotaur grunts with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur grunts 
with pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur cries 
out in pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur cries 
out in pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. The Maulotaur screams 
in pain.

The Steel Bolt (4d5) (+9,+9) hits the Maulotaur. You have slain the 
Maulotaur. The Steel Bolt disappears.

You are no longer wearing a Ring of Archery (+3,+40) (+1) {Dx, @wr 
!sdk}. You are wearing a Ring of Speed (+4) {Sp, @wr !sdk} (e).
You have a Ring of Archery (+3,+40) (+1) {Dx, @wr !sdk} (w).

Your consciousness contracts again.
You have 14 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).

You feel your consciousness expand!
You have a Staff: Telepathy (3/8 charges) {@u2 !sdk} (t).

You have 16 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 17 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 18 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 21 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You collect 485 gold pieces' worth of gold.
Auto-destroying a Maulotaur Corpse. Destroyed.
You have 23 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You have 24 Steel Bolts (4d5) (+9,+9) {@fr =g=w} in your quiver (c).
You are wearing a Ring of Protection [+7] {SoCa;Si} (c). You are 
wearing The Ring of Beauty [+5] (+2) {SpWiSr;FaSi} (d). You turn into a 
wolf!

You leave a trap detected zone.
You have a Staff of Regeneration: Enlightenment (9/10 charges) (+1) 
{4%, @u7 !sdk} (r).

You sense the presence of traps! You sense the presence of doors! You 
sense the presence of objects! You sense the presence of invisible 
creatures! You sense the presence of monsters!
You have a Rod of Simplicity: Detection (2/3 charges) (+2) {@z8 !skd} 
(j).

The Master mystic grunts with pain.
The Master mystic polymorphed into a Legate of the Damned. The Legate 
of the Damned ignores the attack.

The Legate of the Damned ignores the attack.
The Legate of the Damned polymorphed into a Master mystic. The Master 
mystic grunts with pain.